Player Matchup

Odin
Odin
CrispJ
Odin
Level 106
God Stats
7W - 6L
1,548 SR
Queue Stats
71W - 96L
1,455 Elo+
Party 1
Chernobog
Chernobog
RunawayH
Chernobog
Level 45
God Stats
11W - 7L
1,504 SR
Queue Stats
74W - 117L
1,376 Elo+
Party 1
Sylvanus
Sylvanus
StormiBegley
Sylvanus
Level 62
God Stats
18W - 19L
1,441 SR
Queue Stats
214W - 253L
1,417 Elo+
Party 1
Thoth
Thoth
UnfryableApples
Thoth
Level 101
God Stats
6W - 2L
1,547 SR
Queue Stats
16W - 25L
1,325 Elo+
Party 1
Thor
Thor
WhatchuGot
Thor
Level 29
God Stats
7W - 12L
1,190 SR
Queue Stats
30W - 52L
1,333 Elo+
Party 1
Team Averages
Level 69
1,446 SR
1,381 Elo+

VS

Team Averages
Level 78
1,523 SR
1,504 Elo+
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Bimbgus
Bacchus
Level 13
God Stats
0W - 1L
1,710 SR
Queue Stats
3W - 7L
1,485 Elo+
Party 2
Chiron
Chiron
JAWS1275
Chiron
Level 125
God Stats
4W - 6L
1,329 SR
Queue Stats
141W - 130L
1,492 Elo+
Party 2
Scylla
Scylla
NotACook
Scylla
Level 121
God Stats
1W - 2L
1,309 SR
Queue Stats
134W - 128L
1,510 Elo+
Party 2
Odin
Odin
Teaky
Odin
Level 42
God Stats
6W - 5L
1,769 SR
Queue Stats
192W - 208L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CrispJ
Odin
15
3 / 4 / 6
9,698
485
7,565
11,581
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
RunawayH
Chernobog
16
4 / 2 / 2
10,027
501
7,595
10,418
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
StormiBegley
Sylvanus
13
0 / 1 / 6
8,991
450
5,116
11,964
6,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 0 / 3
10,204
510
8,552
4,645
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 1 / 5
11,695
585
10,257
12,760
7,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 6 / 2
9,324
466
6,895
15,673
7,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Bimbgus
Bacchus
11
0 / 3 / 2
6,879
344
4,749
13,283
10,441
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
JAWS1275
Chiron
15
2 / 4 / 0
9,203
460
6,512
9,366
3,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
NotACook
Scylla
16
0 / 3 / 1
9,539
477
5,374
7,218
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Teaky
Odin
18
3 / 2 / 1
10,202
510
5,146
11,838
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
8
8
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
6
2
0.67
L
Bacchus
Bimbgus
Bacchus
0
3
2
0.33
W
Odin
CrispJ
Odin
3
4
6
1.5
L
Chiron
JAWS1275
Chiron
2
4
0
0.5
L
Scylla
NotACook
Scylla
0
3
1
0.17
W
Chernobog
RunawayH
Chernobog
4
2
2
2.5
W
Sylvanus
StormiBegley
Sylvanus
0
1
6
3
L
Odin
Teaky
Odin
3
2
1
1.75
W
3
0
3
4.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,085
Damage
28,676
51,368
Taken
57,378
28,481
Mitigated
27,760
18,112
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,895
1,725
21
5,040
15,673
7,572
0
2,880
12,154
46,875
0
L
Bacchus
Bimbgus
Bacchus
4,749
365
0
1,417
13,283
10,441
304
4,499
8,655
15,205
0
W
Odin
CrispJ
Odin
7,565
2,369
0
1,271
11,581
8,399
959
4,817
6,758
120
46,602
L
Chiron
JAWS1275
Chiron
6,512
1,956
814
1,898
9,366
3,141
650
1,190
8,130
0
61,883
L
Scylla
NotACook
Scylla
5,374
113
0
964
7,218
1,873
0
3,565
3,135
69,107
0
W
Chernobog
RunawayH
Chernobog
7,595
4,549
0
4,899
10,418
3,649
1,346
2,028
8,390
0
57,653
W
Sylvanus
StormiBegley
Sylvanus
5,116
1,160
1,711
3,226
11,964
6,926
180
5,656
6,108
29,458
0
L
Odin
Teaky
Odin
5,146
813
0
5,260
11,838
4,733
0
831
10,903
0
81,976
W
8,552
112
0
1,620
4,645
1,522
266
1,745
2,796
60,192
0
W
10,257
2,958
0
5,385
12,760
7,985
1,470
2,440
10,298
0
104,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,615
Gold Earned
45,147
542
Minions Killed
539
0
Camps Cleared
0
1,842,944
Distance Traveled
1,805,888
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,324
466
99
5
0
324,793
2
L
Bacchus
6,879
344
22
1
0
356,203
3
W
Odin
9,698
485
88
4
0
363,701
1
L
Chiron
9,203
460
126
6
0
354,345
3
L
Scylla
9,539
477
156
8
0
372,948
5
W
Chernobog
10,027
501
104
5
0
364,950
0
W
Sylvanus
8,991
450
42
2
0
347,102
0
L
Odin
10,202
510
136
7
0
397,599
3
W
Thoth
10,204
510
141
7
0
353,999
3
W
Thor
11,695
585
167
8
0
413,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role