Player Matchup

Kukulkan
Kukulkan
Honiahaka
Kukulkan
Level 152
God Stats
5W - 1L
1,500 SR
Queue Stats
294W - 259L
1,503 Elo+
Party 1
Bellona
Bellona
Luames
Bellona
Level 47
God Stats
2W - 1L
1,688 SR
Queue Stats
12W - 19L
1,304 Elo+
Party 1
Neith
Neith
PrinceChuy
Neith
Level 5
God Stats
5W - 3L
1,638 SR
Queue Stats
18W - 17L
1,561 Elo+
Party 1
Sol
Sol
SebastionLee
Sol
Level 127
God Stats
1W - 0L
1,395 SR
Queue Stats
17W - 16L
1,509 Elo+
Party 1
Bastet
Bastet
Tsupachi
Bastet
Level 160
God Stats
10W - 5L
1,446 SR
Queue Stats
627W - 587L
1,524 Elo+
Party 1
Team Averages
Level 98
1,533 SR
1,480 Elo+

VS

Team Averages
Level 62
1,476 SR
1,469 Elo+
Danzaburou
Danzaburou
AA Azrael 777
Danzaburou
Level 85
God Stats
10W - 10L
1,472 SR
Queue Stats
68W - 79L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DWBleedem
Sun Wukong
Level 63
God Stats
0W - 1L
1,168 SR
Queue Stats
15W - 27L
1,470 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SideshowX
Kumbhakarna
Level 67
God Stats
14W - 18L
1,517 SR
Queue Stats
38W - 48L
1,510 Elo+
Party 3
Loki
Loki
iMR Lemmiwinks
Loki
Level 75
God Stats
3W - 4L
1,493 SR
Queue Stats
123W - 134L
1,431 Elo+
Party 2
Mercury
Mercury
iSuavey
Mercury
Level 21
God Stats
2W - 2L
1,730 SR
Queue Stats
122W - 114L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Honiahaka
Kukulkan
20
8 / 8 / 15
14,601
1,043
19,929
15,249
7,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Luames
Bellona
20
4 / 7 / 15
13,550
968
13,617
22,704
20,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
20
2 / 3 / 22
13,932
995
21,598
11,290
4,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
16 / 7 / 12
16,392
1,171
43,689
20,050
8,058
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
Tsupachi
Bastet
20
6 / 3 / 17
14,123
1,009
10,791
25,406
20,983
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AA Azrael 777
Danzaburou
18
2 / 1 / 12
12,790
914
15,098
9,116
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
DWBleedem
Sun Wukong
20
8 / 4 / 13
14,900
1,064
19,029
30,421
26,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
SideshowX
Kumbhakarna
19
5 / 9 / 16
13,150
939
11,876
30,320
23,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 9 / 14
14,866
1,062
21,026
23,300
13,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
iSuavey
Mercury
19
7 / 13 / 10
13,618
973
17,293
24,456
9,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
93
36
Kills
28
28
Deaths
36
81
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AA Azrael 777
Danzaburou
2
1
12
8
L
Sun Wukong
DWBleedem
Sun Wukong
8
4
13
3.63
W
Kukulkan
Honiahaka
Kukulkan
8
8
15
1.94
W
Bellona
Luames
Bellona
4
7
15
1.64
W
Neith
2
3
22
4.33
W
16
7
12
3.14
L
Kumbhakarna
SideshowX
Kumbhakarna
5
9
16
1.44
W
Bastet
Tsupachi
Bastet
6
3
17
4.83
L
6
9
14
1.44
L
Mercury
iSuavey
Mercury
7
13
10
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,624
Damage
84,322
94,699
Taken
117,613
61,894
Mitigated
75,230
11,816
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AA Azrael 777
Danzaburou
15,098
6,158
378
1,623
9,116
3,267
0
4,952
4,164
0
38,057
L
Sun Wukong
DWBleedem
Sun Wukong
19,029
2,858
672
3,476
30,421
26,533
0
15,117
15,304
0
45,542
W
Kukulkan
Honiahaka
Kukulkan
19,929
2,957
0
1,452
15,249
7,493
0
2,651
12,598
39,881
0
W
Bellona
Luames
Bellona
13,617
5,489
745
2,861
22,704
20,690
0
4,405
18,299
0
36,107
W
Neith
21,598
9,390
0
2,987
11,290
4,670
0
590
10,700
0
60,910
W
43,689
6,229
0
3,771
20,050
8,058
0
1,777
18,273
66,870
0
L
Kumbhakarna
SideshowX
Kumbhakarna
11,876
1,109
801
801
30,320
23,093
0
19,090
11,230
21,925
0
W
Bastet
Tsupachi
Bastet
10,791
1,335
0
0
25,406
20,983
0
2,453
22,953
0
20,056
L
21,026
3,963
983
1,386
23,300
13,186
0
11,048
12,252
0
59,980
L
Mercury
iSuavey
Mercury
17,293
8,216
0
751
24,456
9,151
0
13,411
11,045
0
23,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,598
Gold Earned
69,324
258
Minions Killed
224
6
Camps Cleared
8
1,293,512
Distance Traveled
1,234,113
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,790
914
53
4
0
180,956
1
L
Sun Wukong
14,900
1,064
62
4
0
276,012
0
W
Kukulkan
14,601
1,043
45
3
1
216,656
0
W
Bellona
13,550
968
47
3
1
244,319
0
W
Neith
13,932
995
92
7
1
231,619
0
W
Sol
16,392
1,171
53
4
1
286,214
0
L
Kumbhakarna
13,150
939
19
1
1
236,058
1
W
Bastet
14,123
1,009
21
2
2
314,704
0
L
Loki
14,866
1,062
76
5
4
259,844
0
L
Mercury
13,618
973
14
1
3
281,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role