Player Matchup

Agni
Agni
Elcleso
Agni
Level 18
God Stats
2W - 0L
1,519 SR
Queue Stats
25W - 16L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
SA197SZ
Kuzenbo
Level 29
God Stats
7W - 12L
1,220 SR
Queue Stats
165W - 190L
1,344 Elo+
Solo
Fenrir
Fenrir
fetronic
Fenrir
Level 7
God Stats
23W - 34L
1,743 SR
Queue Stats
389W - 437L
1,358 Elo+
Solo
Anubis
Anubis
negrocarioca
Anubis
Level 15
God Stats
4W - 1L
1,629 SR
Queue Stats
8W - 7L
1,439 Elo+
Party 1
Artemis
Artemis
p0s1t1ve0096
Artemis
Level 13
God Stats
12W - 1L
1,708 SR
Queue Stats
50W - 20L
1,548 Elo+
Solo
Team Averages
Level 16
1,564 SR
1,430 Elo+

VS

Team Averages
Level 24
1,524 SR
1,370 Elo+
Danzaburou
Danzaburou
Astroide
Danzaburou
Level 7
God Stats
2W - 3L
1,429 SR
Queue Stats
4W - 6L
1,412 Elo+
Solo
Loki
Loki
DiviineDroid
Loki
Level 28
God Stats
60W - 43L
1,510 SR
Queue Stats
219W - 174L
1,458 Elo+
Solo
Medusa
Medusa
Mufelo2
Medusa
Level 29
God Stats
54W - 59L
1,514 SR
Queue Stats
209W - 251L
1,367 Elo+
Solo
King Arthur
King Arthur
Tpiratininga
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,253 Elo+
Solo
Baron Samedi
Baron Samedi
l bad witch
Baron Samedi
Level 27
God Stats
6W - 6L
1,665 SR
Queue Stats
292W - 330L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Elcleso
Agni
20
6 / 9 / 6
15,853
547
11,552
20,388
7,883
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
SA197SZ
Kuzenbo
20
2 / 6 / 16
14,087
486
14,260
26,478
42,393
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
fetronic
Fenrir
20
8 / 8 / 12
16,781
579
16,769
32,231
20,017
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
11 / 7 / 9
17,695
610
27,459
30,563
17,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
p0s1t1ve0096
Artemis
20
18 / 5 / 7
17,880
617
32,724
27,103
12,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astroide
Danzaburou
20
5 / 7 / 4
15,176
523
12,880
17,628
7,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
15 / 7 / 7
15,536
536
24,393
23,670
9,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Mufelo2
Medusa
20
9 / 13 / 7
14,436
498
23,061
31,001
10,954
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Tpiratininga
King Arthur
20
5 / 11 / 12
13,807
476
19,429
38,053
36,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
l bad witch
Baron Samedi
20
1 / 7 / 7
13,182
455
14,364
16,228
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
72
45
Kills
35
35
Deaths
45
50
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Astroide
Danzaburou
5
7
4
1
L
15
7
7
2.64
W
Agni
Elcleso
Agni
6
9
6
1
L
Medusa
Mufelo2
Medusa
9
13
7
0.96
W
Kuzenbo
SA197SZ
Kuzenbo
2
6
16
1.67
L
King Arthur
Tpiratininga
King Arthur
5
11
12
1
W
Fenrir
fetronic
Fenrir
8
8
12
1.75
L
Baron Samedi
l bad witch
Baron Samedi
1
7
7
0.64
W
Anubis
11
7
9
2.21
W
Artemis
p0s1t1ve0096
Artemis
18
5
7
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,764
Damage
94,127
136,763
Taken
126,580
100,054
Mitigated
69,558
47,175
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Astroide
Danzaburou
12,880
4,761
0
1,772
17,628
7,052
2,535
9,074
8,518
0
88,946
L
24,393
8,829
0
3,375
23,670
9,140
0
7,732
15,761
0
86,331
W
Agni
Elcleso
Agni
11,552
405
0
3,436
20,388
7,883
758
2,692
17,616
83,127
0
L
Medusa
Mufelo2
Medusa
23,061
12,299
0
7,628
31,001
10,954
0
7,797
23,160
0
90,626
W
Kuzenbo
SA197SZ
Kuzenbo
14,260
4,982
1,212
3,151
26,478
42,393
428
3,680
22,726
52,393
0
L
King Arthur
Tpiratininga
King Arthur
19,429
4,158
0
5,856
38,053
36,652
222
20,471
17,279
0
75,885
W
Fenrir
fetronic
Fenrir
16,769
5,789
582
12,909
32,231
20,017
478
3,017
29,214
0
132,017
L
Baron Samedi
l bad witch
Baron Samedi
14,364
760
1,615
2,134
16,228
5,760
255
7,543
8,359
79,895
0
W
Anubis
27,459
2,143
0
15,739
30,563
17,428
4,927
4,215
26,348
111,250
0
W
Artemis
p0s1t1ve0096
Artemis
32,724
21,534
0
10,146
27,103
12,333
8,666
2,652
24,371
0
149,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,296
Gold Earned
72,137
729
Minions Killed
615
0
Camps Cleared
0
2,447,873
Distance Traveled
2,325,862
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,176
523
171
6
0
479,536
7
L
Loki
15,536
536
100
3
0
499,454
2
W
Agni
15,853
547
152
5
0
466,503
0
L
Medusa
14,436
498
98
3
0
394,598
3
W
Kuzenbo
14,087
486
52
2
0
554,130
3
L
King Arthur
13,807
476
86
3
0
439,509
2
W
Fenrir
16,781
579
164
6
0
524,494
4
L
Baron Samedi
13,182
455
160
6
0
512,765
5
W
Anubis
17,695
610
200
7
0
410,499
3
W
Artemis
17,880
617
161
6
0
492,247
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role