Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CammanderCobru9
Thoth
Level 121
God Stats
4W - 4L
1,176 SR
Queue Stats
395W - 317L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
danragnar
Ah Muzen Cab
Level 135
God Stats
2W - 5L
1,366 SR
Queue Stats
189W - 249L
1,409 Elo+
Solo
Team Averages
Level 130
1,347 SR
1,474 Elo+

VS

Team Averages
Level 118
1,490 SR
1,512 Elo+
Gilgamesh
Gilgamesh
Invincible1 56
Gilgamesh
Level 146
God Stats
25W - 20L
1,567 SR
Queue Stats
317W - 350L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
R-as_p
Aphrodite
Level 96
God Stats
7W - 12L
1,403 SR
Queue Stats
623W - 643L
1,507 Elo+
Solo
Chernobog
Chernobog
fro8y
Chernobog
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 29L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
8 / 6 / 20
13,499
710
17,829
17,889
18,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
10 / 3 / 18
13,854
729
13,764
11,636
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
danragnar
Ah Muzen Cab
16
13 / 6 / 12
14,190
747
21,485
17,058
7,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Invincible1 56
Gilgamesh
16
3 / 13 / 7
14,214
748
16,699
27,701
22,674
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
R-as_p
Aphrodite
19
6 / 6 / 7
14,226
749
10,745
19,627
8,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
fro8y
Chernobog
17
6 / 12 / 4
13,768
725
10,685
18,210
6,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
31
Kills
15
15
Deaths
31
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
6
20
3
L
10
3
18
6.33
W
Gilgamesh
Invincible1 56
Gilgamesh
3
13
7
0.5
W
Aphrodite
R-as_p
Aphrodite
6
6
7
1.58
L
Ah Muzen Cab
danragnar
Ah Muzen Cab
13
6
12
3.17
W
Chernobog
fro8y
Chernobog
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,078
Damage
38,129
46,583
Taken
65,538
29,786
Mitigated
37,046
9,103
Healing
18,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
17,829
5,432
0
4,003
17,889
18,560
768
4,058
13,492
0
44,721
L
13,764
713
0
2,464
11,636
4,015
914
1,979
9,657
58,797
0
W
Gilgamesh
Invincible1 56
Gilgamesh
16,699
4,151
380
1,435
27,701
22,674
35
4,780
22,447
0
46,400
W
Aphrodite
R-as_p
Aphrodite
10,745
659
3,596
11,159
19,627
8,218
1,258
3,438
15,841
58,688
0
L
Ah Muzen Cab
danragnar
Ah Muzen Cab
21,485
12,959
255
2,381
17,058
7,211
1,671
4,805
12,253
0
62,895
W
Chernobog
fro8y
Chernobog
10,685
8,147
0
2,122
18,210
6,154
2,101
4,491
13,442
0
49,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,543
Gold Earned
42,208
210
Minions Killed
212
0
Camps Cleared
0
905,625
Distance Traveled
889,659
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,499
710
53
3
0
296,704
8
L
Thoth
13,854
729
89
5
0
312,252
1
W
Gilgamesh
14,214
748
57
3
0
310,180
2
W
Aphrodite
14,226
749
82
4
0
316,987
1
L
Ah Muzen Cab
14,190
747
68
4
0
296,669
0
W
Chernobog
13,768
725
73
4
0
262,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role