Player Matchup

Thor
Thor
KingShadow17
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Levelgreen13
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,694 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rainwa
Kumbhakarna
Level 15
God Stats
0W - 1L
1,722 SR
Queue Stats
18W - 19L
1,564 Elo+
Party 2
Anhur
Anhur
griepfreak15
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
pva012
Baron Samedi
Level 23
God Stats
0W - 2L
1,122 SR
Queue Stats
16W - 23L
1,356 Elo+
Solo
Team Averages
Level 12
1,469 SR
1,523 Elo+

VS

Team Averages
Level 11
1,579 SR
1,509 Elo+
Yemoja
Yemoja
FegBee
Yemoja
Level 6
God Stats
2W - 0L
1,797 SR
Queue Stats
5W - 2L
1,633 Elo+
Party 1
Artemis
Artemis
FegFire
Artemis
Level 7
God Stats
1W - 0L
1,310 SR
Queue Stats
8W - 4L
1,616 Elo+
Party 1
Merlin
Merlin
GetJammedLol
Merlin
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 17L
1,695 Elo+
Solo
Erlang Shen
Erlang Shen
TroublingHero
Erlang Shen
Level 16
God Stats
8W - 9L
1,443 SR
Queue Stats
37W - 54L
1,298 Elo+
Solo
Fenrir
Fenrir
bigben100500
Fenrir
Level 22
God Stats
3W - 1L
1,844 SR
Queue Stats
36W - 44L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
7,401
529
4,306
11,588
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Levelgreen13
Nemesis
14
6 / 3 / 2
8,790
628
6,702
11,234
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Rainwa
Kumbhakarna
9
1 / 3 / 1
6,188
442
1,876
8,641
3,894
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 6 / 1
6,490
464
3,926
8,098
2,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
pva012
Baron Samedi
10
1 / 5 / 0
5,769
412
3,679
8,473
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FegBee
Yemoja
11
5 / 3 / 6
7,102
507
6,202
7,110
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
FegFire
Artemis
13
6 / 1 / 3
7,773
555
10,246
7,566
2,169
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
17
10 / 1 / 1
9,910
708
13,084
7,783
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
TroublingHero
Erlang Shen
11
1 / 2 / 4
6,336
453
1,196
5,721
1,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
7
0 / 6 / 2
5,679
406
2,019
6,599
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
13
Kills
22
22
Deaths
13
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
FegBee
Yemoja
5
3
6
2.67
W
Artemis
FegFire
Artemis
6
1
3
7.5
W
Merlin
10
1
1
10.5
L
3
5
4
1
L
Nemesis
Levelgreen13
Nemesis
6
3
2
2.33
L
Kumbhakarna
Rainwa
Kumbhakarna
1
3
1
0.5
W
Erlang Shen
TroublingHero
Erlang Shen
1
2
4
1.5
W
Fenrir
0
6
2
0.17
L
2
6
1
0.42
L
Baron Samedi
pva012
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
32,747
48,034
Taken
34,779
17,117
Mitigated
11,444
11,941
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
FegBee
Yemoja
6,202
1,193
1,397
1,253
7,110
2,664
408
895
6,215
21,835
0
W
Artemis
FegFire
Artemis
10,246
5,443
0
2,462
7,566
2,169
315
1,280
6,286
0
44,451
W
Merlin
13,084
1,351
200
2,370
7,783
2,997
799
1,260
6,523
85,212
0
L
4,306
1,557
0
3,782
11,588
3,512
652
5,466
6,122
0
31,650
L
Nemesis
Levelgreen13
Nemesis
6,702
3,705
0
4,132
11,234
4,532
945
4,695
6,539
101
43,963
L
Kumbhakarna
Rainwa
Kumbhakarna
1,876
362
0
1,658
8,641
3,894
0
1,207
7,434
16,893
0
W
Erlang Shen
TroublingHero
Erlang Shen
1,196
356
0
84
5,721
1,771
368
2,151
3,570
0
17,452
W
Fenrir
2,019
50
0
346
6,599
1,843
378
0
6,599
0
13,209
L
3,926
2,217
0
624
8,098
2,099
198
2,176
5,922
0
23,562
L
Baron Samedi
pva012
Baron Samedi
3,679
2
97
1,648
8,473
3,080
233
5,742
2,731
25,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
36,800
286
Minions Killed
312
0
Camps Cleared
0
1,208,793
Distance Traveled
1,210,782
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,102
507
24
2
0
275,829
2
W
Artemis
7,773
555
83
6
0
248,377
5
W
Merlin
9,910
708
142
10
0
247,134
0
L
Thor
7,401
529
66
5
0
249,558
3
L
Nemesis
8,790
628
112
8
0
226,093
1
L
Kumbhakarna
6,188
442
23
2
0
284,045
5
W
Erlang Shen
6,336
453
34
2
0
285,209
2
W
Fenrir
5,679
406
29
2
0
154,233
0
L
Anhur
6,490
464
49
4
0
245,241
1
L
Baron Samedi
5,769
412
36
3
0
203,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role