Player Matchup

Anubis
Anubis
KuduraJackson
Anubis
Level 14
God Stats
25W - 13L
1,450 SR
Queue Stats
39W - 33L
1,315 Elo+
Party 3
Ares
Ares
Sentrozom
Ares
Level 27
God Stats
1W - 2L
1,266 SR
Queue Stats
42W - 49L
1,379 Elo+
Party 3
Thor
Thor
Steffanh94
Thor
Level 29
God Stats
5W - 3L
1,354 SR
Queue Stats
131W - 149L
1,376 Elo+
Party 2
Pele
Pele
TheTangoNinja
Pele
Level 27
God Stats
36W - 37L
1,508 SR
Queue Stats
76W - 81L
1,417 Elo+
Party 2
Neith
Neith
fozzington
Neith
Level 29
God Stats
5W - 4L
1,794 SR
Queue Stats
109W - 111L
1,404 Elo+
Solo
Team Averages
Level 25
1,474 SR
1,378 Elo+

VS

Team Averages
Level 52
1,656 SR
1,497 Elo+
Olorun
Olorun
Angryneeson5280
Olorun
Level 88
God Stats
3W - 5L
1,510 SR
Queue Stats
313W - 308L
1,449 Elo+
Party 1
Chernobog
Chernobog
ElliotRS01
Chernobog
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
Heimdallr
Heimdallr
Gi1bert x
Heimdallr
Level 128
God Stats
7W - 4L
1,678 SR
Queue Stats
291W - 266L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
MINERALWATER123
Hou Yi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 70L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Smiley20395
Cthulhu
Level 17
God Stats
6W - 3L
1,880 SR
Queue Stats
25W - 15L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 5
10,669
562
15,840
16,390
10,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
1 / 1 / 13
9,518
501
8,449
14,655
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 1 / 5
10,777
567
7,137
10,590
4,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 5 / 5
10,956
577
13,181
16,120
9,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
15
8 / 1 / 4
9,649
508
12,866
8,879
3,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
9,759
514
11,258
17,195
13,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
ElliotRS01
Chernobog
14
4 / 7 / 3
9,228
486
9,309
14,895
5,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Gi1bert x
Heimdallr
15
2 / 7 / 2
8,887
468
11,334
17,229
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 6 / 4
8,069
425
6,161
10,887
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Smiley20395
Cthulhu
12
0 / 4 / 3
7,629
402
6,828
12,047
11,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
30
Kills
12
12
Deaths
30
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
Chernobog
ElliotRS01
Chernobog
4
7
3
0.79
L
Heimdallr
Gi1bert x
Heimdallr
2
7
2
0.43
W
7
4
5
2.38
L
1
6
4
0.5
W
Ares
1
1
13
7.5
L
Cthulhu
Smiley20395
Cthulhu
0
4
3
0.38
W
7
1
5
9.5
W
7
5
5
1.9
W
Neith
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,473
Damage
44,890
66,634
Taken
72,253
41,912
Mitigated
39,963
24,941
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,258
5,399
612
6,566
17,195
13,474
0
4,443
12,752
60,969
0
L
Chernobog
ElliotRS01
Chernobog
9,309
6,274
0
2,647
14,895
5,148
42
5,501
9,394
0
49,262
L
Heimdallr
Gi1bert x
Heimdallr
11,334
5,876
0
5,220
17,229
5,771
0
10,036
7,193
0
54,594
W
15,840
1,397
0
8,021
16,390
10,069
971
2,291
14,096
59,825
0
L
6,161
2,930
0
0
10,887
4,531
1,020
1,203
9,684
0
40,307
W
Ares
8,449
1,015
99
3,821
14,655
14,075
416
4,381
10,274
19,667
0
L
Cthulhu
Smiley20395
Cthulhu
6,828
522
139
1,500
12,047
11,039
0
3,106
8,941
27,918
0
W
7,137
984
0
4,611
10,590
4,132
922
1,439
9,151
0
64,204
W
13,181
3,170
0
5,109
16,120
9,869
2,716
6,900
9,220
0
66,350
W
Neith
12,866
8,955
0
3,280
8,879
3,767
2,426
3,075
5,804
0
53,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,569
Gold Earned
43,572
444
Minions Killed
399
0
Camps Cleared
0
1,703,383
Distance Traveled
1,434,559
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,759
514
115
6
0
282,548
2
L
Chernobog
9,228
486
73
4
0
321,252
3
L
Heimdallr
8,887
468
80
4
0
292,084
3
W
Anubis
10,669
562
103
5
0
354,854
0
L
Hou Yi
8,069
425
78
4
0
289,554
0
W
Ares
9,518
501
15
1
0
307,163
2
L
Cthulhu
7,629
402
53
3
0
249,121
0
W
Thor
10,777
567
112
6
0
385,445
0
W
Pele
10,956
577
115
6
0
363,178
0
W
Neith
9,649
508
99
5
0
292,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role