Player Matchup
Team Averages
Level 94
1,524 SR
1,543
Elo+
VS
Team Averages
Level 46
1,427 SR
1,429
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 3
5,169
862
4,453
3,256
1,345
Tainted Steel
+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection
PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.
Heavy Mace
+30
Physical Power
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Enchanted Kusari
+20
Magical Protection
+5
Mp 5
7
1 / 1 / 6
5,139
857
2,043
4,496
1,614
Heavy Mace
+30
Physical Power
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
F_CraneR
Chaac
8
3 / 1 / 4
5,538
923
5,295
4,305
2,141
Warrior's Axe
+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection
PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DankoPanko_
Chaac
5
0 / 2 / 4
4,166
694
530
3,664
2,262
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
FMH_Q8_87
Olorun
5
0 / 2 / 4
4,173
696
320
3,696
783
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,169
862
21
4
0
109,833
3
W
5,139
857
29
5
0
110,507
0
L
4,166
694
0
0
0
32,707
0
L
4,173
696
2
0
0
34,044
0
W
5,538
923
23
4
0
117,726
0
L
4,191
699
8
1
0
32,102
0