Player Matchup

Erlang Shen
Erlang Shen
Gold V
Darandaan
Erlang Shen
Gold V
Level 109
God Stats
2W - 5L
1,370 SR
Queue Stats
120W - 126L
1,445 MMR
Solo
Pele
Pele
Gold IV
EX hal0mw3bcf1
Pele
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,460 MMR
Solo
Izanami
Izanami
Bronze III
Wesskoo
Izanami
Bronze III
Level 101
God Stats
0W - 1L
1,407 SR
Queue Stats
3W - 11L
1,513 MMR
Solo
Cthulhu
Cthulhu
Silver I
deggles117
Cthulhu
Silver I
Level 69
God Stats
11W - 12L
1,556 SR
Queue Stats
22W - 26L
1,449 MMR
Solo
Merlin
Merlin
Gold IV
palmerlite
Merlin
Gold IV
Level 62
God Stats
1W - 2L
1,540 SR
Queue Stats
134W - 158L
1,485 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,475 SR
1,470 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 90
1,392 SR
1,473 MMR
Set
Set
Gold III
Aguero1907
Set
Gold III
Level 84
God Stats
5W - 2L
1,485 SR
Queue Stats
470W - 460L
1,553 MMR
Party 2
Discordia
Discordia
Gold IV
ElPapitano
Discordia
Gold IV
Level 63
God Stats
32W - 20L
1,591 SR
Queue Stats
166W - 160L
1,485 MMR
Party 2
Sylvanus
Sylvanus
Gold II
Shes2Young4Ubro-
Sylvanus
Gold II
Level 105
God Stats
19W - 15L
1,223 SR
Queue Stats
334W - 338L
1,470 MMR
Party 1
Danzaburou
Danzaburou
Gold III
ThunderMan313
Danzaburou
Gold III
Level 92
God Stats
4W - 9L
1,155 SR
Queue Stats
319W - 312L
1,421 MMR
Party 1
Mulan
Mulan
Gold IV
Warvexx
Mulan
Gold IV
Level 104
God Stats
6W - 6L
1,506 SR
Queue Stats
188W - 194L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Darandaan
Erlang Shen
20
4 / 10 / 5
12,973
519
16,953
30,508
17,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 9 / 3
11,508
460
9,974
24,319
8,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Wesskoo
Izanami
18
3 / 7 / 6
12,166
487
11,937
17,277
6,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
deggles117
Cthulhu
16
3 / 7 / 9
11,608
464
18,718
22,350
20,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
palmerlite
Merlin
17
0 / 8 / 7
10,237
409
9,441
15,106
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshAthenaKumbhakarnaNu WaAnubis

VS

Bans
Cu ChulainnLokiSobekKing ArthurMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 13
13,914
557
15,057
23,607
12,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
ElPapitano
Discordia
20
17 / 2 / 8
16,390
656
29,075
17,796
8,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 4 / 26
13,397
536
8,027
25,632
26,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
ThunderMan313
Danzaburou
20
7 / 3 / 3
15,774
631
15,292
17,549
7,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Warvexx
Mulan
20
11 / 2 / 10
15,108
604
21,030
25,861
24,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
17
Kills
41
41
Deaths
17
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
6
13
2.08
L
Erlang Shen
Darandaan
Erlang Shen
4
10
5
0.65
L
7
9
3
0.94
W
Discordia
ElPapitano
Discordia
17
2
8
10.5
W
0
4
26
3.25
W
Danzaburou
ThunderMan313
Danzaburou
7
3
3
2.83
W
Mulan
Warvexx
Mulan
11
2
10
8
L
Izanami
Wesskoo
Izanami
3
7
6
0.86
L
Cthulhu
deggles117
Cthulhu
3
7
9
1.07
L
Merlin
palmerlite
Merlin
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,023
Damage
88,481
109,560
Taken
110,445
59,374
Mitigated
79,832
25,052
Healing
49,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,057
7,856
0
6,694
23,607
12,541
960
4,900
18,707
0
120,885
L
Erlang Shen
Darandaan
Erlang Shen
16,953
9,783
0
9,620
30,508
17,692
0
5,783
24,652
0
72,345
L
9,974
1,207
0
3,644
24,319
8,900
0
10,872
13,173
0
72,351
W
Discordia
ElPapitano
Discordia
29,075
1,097
233
7,038
17,796
8,502
684
5,822
11,974
124,818
0
W
8,027
1,465
4,853
9,259
25,632
26,959
969
10,086
15,546
23,501
0
W
Danzaburou
ThunderMan313
Danzaburou
15,292
8,583
0
10,761
17,549
7,539
4,768
3,921
13,628
0
135,563
W
Mulan
Warvexx
Mulan
21,030
2,395
0
10,579
25,861
24,291
1,302
5,070
20,791
0
100,563
L
Izanami
Wesskoo
Izanami
11,937
8,645
0
5,173
17,277
6,313
2,300
2,547
14,636
0
74,618
L
Cthulhu
deggles117
Cthulhu
18,718
1,664
250
4,474
22,350
20,841
186
9,237
12,725
57,013
0
L
Merlin
palmerlite
Merlin
9,441
793
0
1,891
15,106
5,628
0
7,339
7,272
65,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,492
Gold Earned
74,583
573
Minions Killed
719
0
Camps Cleared
0
2,066,753
Distance Traveled
2,273,298
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,914
557
151
6
0
455,503
5
L
Erlang Shen
12,973
519
142
6
0
397,755
1
L
Pele
11,508
460
119
5
0
423,436
2
W
Discordia
16,390
656
186
7
0
484,637
1
W
Sylvanus
13,397
536
27
1
0
420,828
6
W
Danzaburou
15,774
631
207
8
0
455,900
2
W
Mulan
15,108
604
148
6
0
456,430
6
L
Izanami
12,166
487
137
5
0
394,568
0
L
Cthulhu
11,608
464
62
2
0
465,541
2
L
Merlin
10,237
409
113
5
0
385,453
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role