Player Matchup

Hades
Hades
BalloonMan2
Hades
Level 17
God Stats
2W - 2L
1,852 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Ra
Ra
BlankZoid
Ra
Level 11
God Stats
3W - 1L
1,891 SR
Queue Stats
9W - 3L
1,695 Elo+
Party 2
Horus
Horus
Caprtainx
Horus
Level 128
God Stats
1W - 0L
1,514 SR
Queue Stats
133W - 102L
1,655 Elo+
Party 2
Da Ji
Da Ji
HarleyXQuinn292
Da Ji
Level 25
God Stats
11W - 16L
1,478 SR
Queue Stats
61W - 65L
1,366 Elo+
Solo
Heimdallr
Heimdallr
LilDiabetus8403
Heimdallr
Level 29
God Stats
6W - 6L
1,595 SR
Queue Stats
79W - 69L
1,584 Elo+
Solo
Team Averages
Level 42
1,666 SR
1,560 Elo+

VS

Team Averages
Level 17
1,599 SR
1,586 Elo+
Bakasura
Bakasura
Demonkingiki
Bakasura
Level 25
God Stats
6W - 3L
1,597 SR
Queue Stats
7W - 7L
1,301 Elo+
Solo
Bacchus
Bacchus
Frazius709
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,685 Elo+
Solo
Fenrir
Fenrir
ItZ_Deya_PR
Fenrir
Level 26
God Stats
11W - 9L
1,683 SR
Queue Stats
104W - 121L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
ThreeTree397357
Gilgamesh
Level 27
God Stats
3W - 3L
1,716 SR
Queue Stats
51W - 33L
1,703 Elo+
Solo
Artemis
Artemis
jguaita082
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 104L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
8,524
449
5,694
15,546
7,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 3 / 6
11,780
620
14,065
8,457
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Caprtainx
Horus
20
7 / 1 / 4
12,760
672
10,052
11,307
9,107
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 2 / 2
9,401
495
950
11,395
3,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
LilDiabetus8403
Heimdallr
17
8 / 2 / 1
11,132
586
13,166
15,138
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Demonkingiki
Bakasura
11
0 / 6 / 1
7,583
399
994
12,919
4,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Frazius709
Bacchus
15
6 / 4 / 2
9,715
511
10,423
15,210
18,158
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
1 / 6 / 2
7,884
415
4,515
14,151
5,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ThreeTree397357
Gilgamesh
17
7 / 3 / 4
10,673
562
10,488
16,146
8,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
jguaita082
Artemis
10
0 / 8 / 1
7,111
374
2,086
10,473
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
27
Kills
14
15
Deaths
27
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
7
6
0.57
W
9
3
6
4
W
Horus
Caprtainx
Horus
7
1
4
9
L
Bakasura
Demonkingiki
Bakasura
0
6
1
0.08
L
Bacchus
Frazius709
Bacchus
6
4
2
1.75
W
2
2
2
1.5
L
Fenrir
1
6
2
0.33
W
Heimdallr
LilDiabetus8403
Heimdallr
8
2
1
4.25
L
Gilgamesh
ThreeTree397357
Gilgamesh
7
3
4
3
L
Artemis
jguaita082
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,927
Damage
28,506
61,843
Taken
68,899
30,282
Mitigated
39,502
24,440
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,694
929
0
3,605
15,546
7,391
742
4,927
10,534
30,588
0
W
14,065
3,098
1,197
3,755
8,457
3,788
1,473
0
8,457
75,494
0
W
Horus
Caprtainx
Horus
10,052
4,079
540
6,355
11,307
9,107
174
0
11,307
0
104,034
L
Bakasura
Demonkingiki
Bakasura
994
563
87
5,605
12,919
4,016
0
1,200
11,705
0
34,162
L
Bacchus
Frazius709
Bacchus
10,423
859
0
1,958
15,210
18,158
0
4,556
10,588
38,743
0
W
950
298
0
3,251
11,395
3,847
676
309
11,009
0
46,191
L
Fenrir
4,515
1,423
219
2,122
14,151
5,982
78
4,358
9,551
0
32,448
W
Heimdallr
LilDiabetus8403
Heimdallr
13,166
5,812
0
5,737
15,138
6,149
2,725
5,187
9,730
0
82,624
L
Gilgamesh
ThreeTree397357
Gilgamesh
10,488
3,646
0
1,640
16,146
8,218
0
3,982
12,022
0
76,250
L
Artemis
jguaita082
Artemis
2,086
898
0
0
10,473
3,128
862
5,000
5,273
0
20,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,597
Gold Earned
42,966
617
Minions Killed
369
0
Camps Cleared
0
1,688,652
Distance Traveled
1,801,259
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,524
449
41
2
0
305,008
0
W
Ra
11,780
620
165
9
0
333,953
1
W
Horus
12,760
672
224
12
0
386,561
0
L
Bakasura
7,583
399
75
4
0
314,476
6
L
Bacchus
9,715
511
57
3
0
452,788
6
W
Da Ji
9,401
495
76
4
0
341,745
1
L
Fenrir
7,884
415
61
3
0
328,471
5
W
Heimdallr
11,132
586
111
6
0
321,385
1
L
Gilgamesh
10,673
562
139
7
0
406,182
3
L
Artemis
7,111
374
37
2
0
299,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role