Player Matchup

Zeus
Zeus
FoxWearingSocks
Zeus
Level 89
God Stats
9W - 3L
1,631 SR
Queue Stats
15W - 13L
1,563 Elo+
Party 1
Anhur
Anhur
TsarUwU
Anhur
Level 144
God Stats
2W - 0L
1,806 SR
Queue Stats
15W - 12L
1,596 Elo+
Party 1
Sobek
Sobek
Umbasanator
Sobek
Level 125
God Stats
3W - 3L
1,538 SR
Queue Stats
15W - 12L
1,596 Elo+
Party 1
Team Averages
Level 119
1,658 SR
1,585 Elo+

VS

Team Averages
Level 24
1,512 SR
1,522 Elo+
Ymir
Ymir
CharlyJ89
Ymir
Level 27
God Stats
26W - 23L
1,499 SR
Queue Stats
266W - 211L
1,492 Elo+
Party 2
Poseidon
Poseidon
Dracolik
Poseidon
Level 19
God Stats
6W - 10L
1,340 SR
Queue Stats
127W - 127L
1,453 Elo+
Party 2
Awilix
Awilix
reaperDraine
Awilix
Level 26
God Stats
2W - 1L
1,697 SR
Queue Stats
186W - 105L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 12
10,345
739
16,077
9,716
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
TsarUwU
Anhur
14
11 / 2 / 8
11,264
805
12,093
10,174
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 17
10,989
785
3,865
14,588
17,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 7 / 4
8,537
610
5,261
13,435
12,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Dracolik
Poseidon
11
1 / 9 / 3
8,514
608
9,892
13,013
3,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
13
5 / 4 / 2
9,757
697
6,639
11,111
4,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
20
Kills
8
8
Deaths
20
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
4
0.57
L
Poseidon
Dracolik
Poseidon
1
9
3
0.28
W
6
3
12
4
W
Anhur
TsarUwU
Anhur
11
2
8
7.5
W
3
3
17
3.83
L
Awilix
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,035
Damage
21,792
34,478
Taken
37,559
25,133
Mitigated
20,693
10,842
Healing
895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,261
295
0
0
13,435
12,740
0
6,278
6,747
17,237
0
L
Poseidon
Dracolik
Poseidon
9,892
2,071
0
0
13,013
3,931
164
7,185
5,408
29,014
0
W
16,077
1,014
224
3,130
9,716
3,671
1,004
3,625
6,091
40,803
0
W
Anhur
TsarUwU
Anhur
12,093
6,531
0
3,005
10,174
4,093
1,031
4,964
5,210
0
44,156
W
3,865
365
0
4,483
14,588
17,369
219
6,620
7,968
14,250
0
L
Awilix
6,639
3,555
0
895
11,111
4,022
0
5,494
5,378
0
25,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,598
Gold Earned
26,808
135
Minions Killed
87
0
Camps Cleared
0
724,361
Distance Traveled
683,241
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,537
610
18
1
0
233,248
2
L
Poseidon
8,514
608
38
3
0
210,991
2
W
Zeus
10,345
739
57
4
0
225,852
1
W
Anhur
11,264
805
64
5
0
230,074
0
W
Sobek
10,989
785
14
1
0
268,435
2
L
Awilix
9,757
697
31
2
0
239,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role