Player Matchup

Bacchus
Bacchus
CptLarg3n4ds
Bacchus
Level 129
God Stats
19W - 11L
1,638 SR
Queue Stats
74W - 34L
1,656 Elo+
Party 2
Neith
Neith
Seangivo
Neith
Level 156
God Stats
5W - 1L
1,752 SR
Queue Stats
315W - 152L
1,764 Elo+
Party 2
Cthulhu
Cthulhu
foz monkey 13
Cthulhu
Level 160
God Stats
12W - 3L
2,030 SR
Queue Stats
324W - 151L
1,762 Elo+
Party 2
Team Averages
Level 148
1,807 SR
1,727 Elo+

VS

Team Averages
Level 88
1,514 SR
1,550 Elo+
Ymir
Ymir
Brix23Z
Ymir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,401 Elo+
Solo
Zeus
Zeus
mochi42
Zeus
Level 68
God Stats
12W - 8L
1,736 SR
Queue Stats
276W - 217L
1,597 Elo+
Party 1
Ullr
Ullr
xSnxpezz
Ullr
Level 123
God Stats
0W - 3L
1,305 SR
Queue Stats
486W - 332L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CptLarg3n4ds
Bacchus
13
3 / 3 / 8
9,011
693
6,430
10,396
10,259
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Seangivo
Neith
15
9 / 1 / 4
10,938
841
14,245
9,106
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
1 / 2 / 9
9,007
693
11,477
10,765
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brix23Z
Ymir
11
2 / 6 / 3
8,169
628
2,655
16,976
13,033
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
mochi42
Zeus
12
3 / 4 / 3
8,818
678
8,118
8,235
3,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
12
1 / 3 / 4
8,147
627
7,803
11,444
4,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
Brix23Z
Ymir
2
6
3
0.58
W
Bacchus
CptLarg3n4ds
Bacchus
3
3
8
2.33
W
Neith
Seangivo
Neith
9
1
4
11
W
Cthulhu
1
2
9
2.75
L
Zeus
mochi42
Zeus
3
4
3
1.13
L
Ullr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,152
Damage
18,576
30,267
Taken
36,655
24,096
Mitigated
20,407
8,113
Healing
6,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Brix23Z
Ymir
2,655
242
904
3,317
16,976
13,033
0
6,324
10,652
17,670
0
W
Bacchus
CptLarg3n4ds
Bacchus
6,430
295
1,144
1,694
10,396
10,259
145
3,172
7,224
13,750
0
W
Neith
Seangivo
Neith
14,245
6,269
0
3,784
9,106
4,606
2,839
3,397
5,709
0
69,684
W
Cthulhu
11,477
123
242
1,249
10,765
9,231
0
4,220
6,545
25,306
0
L
Zeus
mochi42
Zeus
8,118
580
0
1,448
8,235
3,153
0
5,591
2,644
35,910
0
L
Ullr
7,803
2,838
0
1,147
11,444
4,221
0
6,048
5,396
0
29,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
25,134
154
Minions Killed
126
0
Camps Cleared
0
731,667
Distance Traveled
656,680
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,169
628
32
2
0
201,145
4
W
Bacchus
9,011
693
14
1
0
256,552
3
W
Neith
10,938
841
112
9
0
229,728
3
W
Cthulhu
9,007
693
28
2
0
245,387
1
L
Zeus
8,818
678
53
4
0
217,443
4
L
Ullr
8,147
627
41
3
0
238,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role