Player Matchup

Mercury
Mercury
Clonathan
Mercury
Level 28
God Stats
1W - 6L
1,455 SR
Queue Stats
47W - 50L
1,373 Elo+
Solo
Bellona
Bellona
Pizzaninja12912
Bellona
Level 7
God Stats
3W - 8L
1,253 SR
Queue Stats
5W - 10L
1,263 Elo+
Solo
Khepri
Khepri
ReexJr7705
Khepri
Level 18
God Stats
0W - 1L
1,714 SR
Queue Stats
7W - 9L
1,169 Elo+
Solo
Guan Yu
Guan Yu
pl75
Guan Yu
Level 29
God Stats
2W - 2L
1,404 SR
Queue Stats
96W - 112L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
the number t
Ao Kuang
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 162L
1,449 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,324 Elo+

VS

Team Averages
Level 23
1,545 SR
1,339 Elo+
Freya
Freya
EpicbexalalaPL
Freya
Level 14
God Stats
2W - 0L
1,383 SR
Queue Stats
3W - 6L
1,125 Elo+
Party 1
Cerberus
Cerberus
JakubAW-99
Cerberus
Level 13
God Stats
2W - 1L
1,310 SR
Queue Stats
18W - 12L
1,150 Elo+
Party 1
Sun Wukong
Sun Wukong
ProKevin HM
Sun Wukong
Level 29
God Stats
10W - 3L
1,878 SR
Queue Stats
260W - 271L
1,531 Elo+
Solo
Tsukuyomi
Tsukuyomi
QuotedRegent8
Tsukuyomi
Level 28
God Stats
9W - 6L
1,598 SR
Queue Stats
60W - 51L
1,488 Elo+
Solo
Hel
Hel
pathos536
Hel
Level 29
God Stats
23W - 26L
1,557 SR
Queue Stats
329W - 337L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clonathan
Mercury
18
5 / 6 / 2
11,807
513
15,142
24,462
9,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 16 / 2
8,362
364
10,281
26,015
19,632
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
ReexJr7705
Khepri
16
2 / 7 / 4
10,322
449
7,206
17,334
7,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
pl75
Guan Yu
15
0 / 10 / 0
9,378
408
4,083
20,194
10,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
the number t
Ao Kuang
13
4 / 11 / 3
9,648
419
11,744
23,778
8,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 11
11,640
506
19,515
13,286
5,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
JakubAW-99
Cerberus
15
6 / 1 / 13
10,685
465
9,213
11,795
9,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
ProKevin HM
Sun Wukong
18
10 / 2 / 13
12,444
541
14,916
18,053
15,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
QuotedRegent8
Tsukuyomi
20
14 / 1 / 11
13,487
586
23,342
22,386
12,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 4 / 10
13,052
567
20,438
19,417
8,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
108
11
Kills
50
50
Deaths
11
11
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Mercury
Clonathan
Mercury
5
6
2
1
W
10
3
11
5.17
W
Cerberus
JakubAW-99
Cerberus
6
1
13
12.5
L
0
16
2
0.06
W
Sun Wukong
ProKevin HM
Sun Wukong
10
2
13
8.25
W
Tsukuyomi
QuotedRegent8
Tsukuyomi
14
1
11
19.5
L
Khepri
ReexJr7705
Khepri
2
7
4
0.57
W
10
4
10
3.75
L
Guan Yu
pl75
Guan Yu
0
10
0
0
L
Ao Kuang
the number t
Ao Kuang
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,456
Damage
87,424
111,783
Taken
84,937
56,630
Mitigated
51,775
9,533
Healing
38,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Clonathan
Mercury
15,142
5,155
0
0
24,462
9,950
1,034
11,236
13,226
0
62,307
W
19,515
6,883
0
4,205
13,286
5,584
1,688
4,651
8,635
42,750
0
W
Cerberus
JakubAW-99
Cerberus
9,213
923
0
2,361
11,795
9,593
1,143
5,125
6,670
26,183
0
L
10,281
2,868
0
78
26,015
19,632
0
8,875
17,140
726
47,248
W
Sun Wukong
ProKevin HM
Sun Wukong
14,916
5,034
0
6,423
18,053
15,312
1,766
2,902
15,151
0
66,401
W
Tsukuyomi
QuotedRegent8
Tsukuyomi
23,342
7,909
0
9,042
22,386
12,471
3,008
2,528
19,858
0
85,449
L
Khepri
ReexJr7705
Khepri
7,206
617
74
1,621
17,334
7,959
400
6,806
10,528
54,792
0
W
20,438
2,012
4,557
12,032
19,417
8,815
3,097
4,353
15,064
91,298
0
L
Guan Yu
pl75
Guan Yu
4,083
1,100
383
3,335
20,194
10,528
2,564
7,222
12,972
0
55,192
L
Ao Kuang
the number t
Ao Kuang
11,744
2,704
0
4,042
23,778
8,561
640
15,027
8,751
26,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,517
Gold Earned
61,308
383
Minions Killed
464
0
Camps Cleared
0
1,804,528
Distance Traveled
2,181,867
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,807
513
91
4
0
462,908
0
W
Freya
11,640
506
49
2
0
453,333
2
W
Cerberus
10,685
465
36
2
0
452,218
0
L
Bellona
8,362
364
79
3
0
292,820
2
W
Sun Wukong
12,444
541
91
4
0
432,564
2
W
Tsukuyomi
13,487
586
147
6
0
454,374
4
L
Khepri
10,322
449
86
4
0
353,036
1
W
Hel
13,052
567
141
6
0
389,378
4
L
Guan Yu
9,378
408
92
4
0
328,410
0
L
Ao Kuang
9,648
419
35
2
0
367,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role