Player Matchup

Bellona
Bellona
GodPeedTwice
Bellona
Level 50
God Stats
48W - 34L
1,515 SR
Queue Stats
342W - 335L
1,472 Elo+
Party 1
Arachne
Arachne
Iukka
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 84L
1,482 Elo+
Solo
Sol
Sol
LezbeenDad
Sol
Level 136
God Stats
11W - 10L
1,633 SR
Queue Stats
1,292W - 1,032L
1,577 Elo+
Party 1
Team Averages
Level 98
1,549 SR
1,510 Elo+

VS

Team Averages
Level 45
1,415 SR
1,426 Elo+
Yemoja
Yemoja
DeadEffects
Yemoja
Level 43
God Stats
1W - 2L
1,492 SR
Queue Stats
28W - 47L
1,463 Elo+
Party 2
Chiron
Chiron
Dluxking
Chiron
Level 68
God Stats
7W - 12L
1,146 SR
Queue Stats
70W - 114L
1,380 Elo+
Party 2
Hel
Hel
Tagashi1
Hel
Level 23
God Stats
8W - 7L
1,608 SR
Queue Stats
32W - 40L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodPeedTwice
Bellona
15
1 / 7 / 9
12,908
587
11,006
24,404
21,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Iukka
Arachne
16
3 / 8 / 9
13,548
616
14,260
24,550
10,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 6 / 4
15,119
687
39,521
23,268
8,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 4 / 14
13,587
618
10,817
23,718
32,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
Dluxking
Chiron
19
11 / 8 / 10
15,842
720
31,339
34,521
16,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 2 / 12
15,643
711
18,932
19,230
11,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
14
Kills
21
21
Deaths
14
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
4
14
2.25
W
Chiron
Dluxking
Chiron
11
8
10
2
L
Bellona
GodPeedTwice
Bellona
1
7
9
0.79
L
Arachne
Iukka
Arachne
3
8
9
0.94
L
10
6
4
2
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,787
Damage
61,088
72,222
Taken
77,469
40,243
Mitigated
60,440
26,410
Healing
41,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
10,817
2,668
3,611
921
23,718
32,360
565
12,102
11,616
39,259
0
W
Chiron
Dluxking
Chiron
31,339
17,600
2,284
9,794
34,521
16,340
2,781
17,931
16,494
0
89,947
L
Bellona
GodPeedTwice
Bellona
11,006
1,148
1,616
5,579
24,404
21,592
0
10,944
12,982
311
34,437
L
Arachne
Iukka
Arachne
14,260
9,176
0
7,380
24,550
10,371
954
9,294
14,894
0
66,924
L
39,521
11,814
1,755
10,080
23,268
8,280
2,734
8,467
14,503
114,636
0
W
18,932
531
15,103
10,057
19,230
11,740
448
9,552
9,678
89,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
45,072
233
Minions Killed
268
0
Camps Cleared
0
1,161,570
Distance Traveled
1,112,853
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,587
618
53
2
0
345,322
0
W
Chiron
15,842
720
107
5
0
345,347
1
L
Bellona
12,908
587
31
1
0
409,683
1
L
Arachne
13,548
616
82
4
0
390,829
2
L
Sol
15,119
687
120
5
0
361,058
1
W
Hel
15,643
711
108
5
0
422,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role