Player Matchup

Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
KalaniKai
Baba Yaga
Diamond V
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
448W - 423L
1,942 MMR
Solo
Chronos
Chronos
Gold III
bananatrump
Chronos
Gold III
Level 83
God Stats
2W - 7L
1,437 SR
Queue Stats
323W - 346L
1,435 MMR
Solo
Anubis
Anubis
Diamond III
byeBK
Anubis
Diamond III
Level 82
God Stats
16W - 12L
1,840 SR
Queue Stats
125W - 96L
2,289 MMR
Solo
Horus
Horus
Platinum V
ineednaps
Horus
Platinum V
Level 64
God Stats
3W - 1L
1,573 SR
Queue Stats
64W - 56L
1,841 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 98
1,570 SR
1,802 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 121
1,483 SR
1,576 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Diamond IV
 
Chang'e
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum I
Manwiththevan
Serqet
Platinum I
Level 126
God Stats
6W - 12L
1,553 SR
Queue Stats
280W - 280L
1,960 MMR
Party 2
Odin
Odin
Bronze III
TheOldEagle
Odin
Bronze III
Level 32
God Stats
0W - 2L
1,361 SR
Queue Stats
3W - 10L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 3 / 4
4,384
626
1,799
5,941
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baba Yaga
KalaniKai
Baba Yaga
9
2 / 0 / 2
4,843
692
3,336
3,951
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
bananatrump
Chronos
7
0 / 4 / 1
4,378
625
418
4,709
589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
byeBK
Anubis
10
4 / 0 / 1
5,614
802
4,100
1,903
641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
ineednaps
Horus
7
2 / 2 / 3
4,637
662
2,804
4,160
1,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TsukuyomiGilgameshScyllaTiamat

VS

Bans
SetAthenaChironYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
6 / 1 / 1
5,521
789
4,490
3,239
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
 
Sobek
6
2 / 2 / 5
4,706
672
3,180
7,200
3,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
 
Chang'e
7
1 / 3 / 1
4,382
626
2,177
4,549
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 4
4,422
632
1,625
4,550
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
3,387
484
682
3,742
1,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
9
9
Deaths
9
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
3
4
1
L
Anhur
 
Anhur
6
1
1
6.5
L
Sobek
 
Sobek
2
2
5
2.25
L
Chang'e
 
Chang'e
1
3
1
0.5
W
Baba Yaga
KalaniKai
Baba Yaga
2
0
2
3
L
0
1
4
2
L
0
2
0
0
W
Chronos
bananatrump
Chronos
0
4
1
0.13
W
Anubis
byeBK
Anubis
4
0
1
4.5
W
Horus
ineednaps
Horus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,457
Damage
12,154
20,664
Taken
23,280
5,248
Mitigated
8,128
6,872
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,799
825
0
1,894
5,941
1,589
0
1,620
4,017
0
16,419
L
Anhur
 
Anhur
4,490
2,306
0
1,209
3,239
760
0
230
3,003
0
26,655
L
Sobek
 
Sobek
3,180
995
0
1,744
7,200
3,472
0
2,543
4,595
8,953
0
L
Chang'e
 
Chang'e
2,177
78
278
1,640
4,549
1,199
0
1,606
2,717
17,666
0
W
Baba Yaga
KalaniKai
Baba Yaga
3,336
644
0
1,291
3,951
1,245
0
1,448
2,387
25,958
0
L
1,625
170
0
734
4,550
1,117
0
813
3,713
0
18,788
L
682
316
0
60
3,742
1,580
0
2,344
1,398
0
6,453
W
Chronos
bananatrump
Chronos
418
204
0
155
4,709
589
0
643
4,066
16,921
0
W
Anubis
byeBK
Anubis
4,100
673
0
1,588
1,903
641
0
56
1,787
30,148
0
W
Horus
ineednaps
Horus
2,804
1,931
265
1,679
4,160
1,184
0
1,276
2,804
0
9,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
22,418
223
Minions Killed
167
0
Camps Cleared
0
752,096
Distance Traveled
692,690
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,384
626
34
5
0
149,812
1
L
Anhur
5,521
789
49
7
0
130,996
2
L
Sobek
4,706
672
11
2
0
151,518
3
L
Chang'e
4,382
626
45
6
0
139,010
2
W
Baba Yaga
4,843
692
56
8
0
137,902
0
L
Serqet
4,422
632
46
7
0
170,211
3
L
Odin
3,387
484
16
2
0
100,955
1
W
Chronos
4,378
625
33
5
0
142,707
0
W
Anubis
5,614
802
84
12
0
152,645
4
W
Horus
4,637
662
16
2
0
169,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role