Player Matchup

Loki
Loki
Silver I
GOON2707
Loki
Silver I
Level 146
God Stats
2W - 4L
1,537 SR
Queue Stats
89W - 89L
1,252 MMR
Solo
Janus
Janus
Silver I
LoreTyr
Janus
Silver I
Level 142
God Stats
0W - 1L
1,561 SR
Queue Stats
57W - 74L
1,289 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Penguin Dummie
Kuzenbo
Silver IV
Level 98
God Stats
3W - 6L
1,618 SR
Queue Stats
18W - 25L
1,242 MMR
Solo
King Arthur
King Arthur
Gold V
RaiTheSaber
King Arthur
Gold V
Level 105
God Stats
0W - 3L
1,449 SR
Queue Stats
29W - 32L
1,221 MMR
Solo
Danzaburou
Danzaburou
Gold V
agingerbeast89
Danzaburou
Gold V
Level 109
God Stats
22W - 28L
1,403 SR
Queue Stats
622W - 631L
1,247 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,514 SR
1,250 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,525 SR
1,250 MMR
Tsukuyomi
Tsukuyomi
Gold V
Exclxim
Tsukuyomi
Gold V
Level 99
God Stats
27W - 30L
1,501 SR
Queue Stats
321W - 330L
1,321 MMR
Party 1
Bacchus
Bacchus
Silver I
Kverly
Bacchus
Silver I
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
413W - 420L
1,218 MMR
Solo
Scylla
Scylla
Gold V
Mabelma95
Scylla
Gold V
Level 114
God Stats
1W - 0L
1,450 SR
Queue Stats
39W - 43L
1,279 MMR
Solo
Heimdallr
Heimdallr
Silver I
Ponetz
Heimdallr
Silver I
Level 120
God Stats
7W - 14L
1,594 SR
Queue Stats
256W - 269L
1,173 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
Thomas_mrm
Gilgamesh
Gold V
Level 148
God Stats
5W - 2L
1,579 SR
Queue Stats
95W - 91L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
3 / 8 / 1
11,219
449
9,591
21,179
9,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
LoreTyr
Janus
17
5 / 7 / 2
11,989
480
14,608
16,500
5,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 9 / 5
11,276
451
7,767
19,878
25,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
RaiTheSaber
King Arthur
16
4 / 6 / 2
10,302
412
16,749
28,826
21,917
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
agingerbeast89
Danzaburou
17
0 / 6 / 3
10,903
436
9,508
20,498
7,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GaneshaTiamatAresAthenaArachne

VS

Bans
SetCthulhuThanatosCabrakanPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Exclxim
Tsukuyomi
20
14 / 4 / 4
15,060
602
19,549
19,225
10,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Kverly
Bacchus
17
1 / 1 / 17
12,073
483
7,813
19,924
31,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Mabelma95
Scylla
18
2 / 4 / 18
12,395
496
18,799
16,405
6,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Ponetz
Heimdallr
20
9 / 2 / 10
13,235
529
16,390
11,503
5,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Thomas_mrm
Gilgamesh
20
9 / 1 / 11
15,024
601
23,403
34,760
34,743
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
12
Kills
35
36
Deaths
12
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Exclxim
Tsukuyomi
14
4
4
4
L
Loki
3
8
1
0.44
W
Bacchus
Kverly
Bacchus
1
1
17
9.5
L
Janus
LoreTyr
Janus
5
7
2
0.86
W
Scylla
Mabelma95
Scylla
2
4
18
2.75
L
0
9
5
0.28
W
Heimdallr
Ponetz
Heimdallr
9
2
10
7
L
King Arthur
RaiTheSaber
King Arthur
4
6
2
0.83
W
Gilgamesh
Thomas_mrm
Gilgamesh
9
1
11
14.5
L
Danzaburou
agingerbeast89
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,223
Damage
85,954
106,881
Taken
101,817
69,698
Mitigated
88,431
22,448
Healing
29,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Exclxim
Tsukuyomi
19,549
4,886
0
2,884
19,225
10,122
1,596
6,011
12,932
0
124,063
L
Loki
9,591
2,157
0
4,030
21,179
9,643
0
3,693
17,364
0
84,294
W
Bacchus
Kverly
Bacchus
7,813
1,342
0
3,465
19,924
31,056
621
5,431
14,310
29,389
0
L
Janus
LoreTyr
Janus
14,608
289
0
2,711
16,500
5,781
0
6,995
9,205
69,971
0
W
Scylla
Mabelma95
Scylla
18,799
3,007
0
5,117
16,405
6,901
1,586
5,426
10,719
89,857
0
L
7,767
2,359
0
0
19,878
25,020
194
6,778
12,871
34,807
0
W
Heimdallr
Ponetz
Heimdallr
16,390
5,674
0
2,321
11,503
5,609
4,578
2,267
9,188
0
94,096
L
King Arthur
RaiTheSaber
King Arthur
16,749
2,482
0
9,696
28,826
21,917
0
6,169
22,557
0
63,045
W
Gilgamesh
Thomas_mrm
Gilgamesh
23,403
4,108
0
16,102
34,760
34,743
212
3,699
30,977
13,498
98,689
L
Danzaburou
agingerbeast89
Danzaburou
9,508
2,430
0
6,011
20,498
7,337
142
6,231
14,079
0
73,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
67,787
498
Minions Killed
641
0
Camps Cleared
0
2,337,320
Distance Traveled
2,471,870
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,060
602
170
7
0
544,780
0
L
Loki
11,219
449
137
5
0
494,853
9
W
Bacchus
12,073
483
23
1
0
489,006
4
L
Janus
11,989
480
115
5
0
401,214
3
W
Scylla
12,395
496
133
5
0
452,530
8
L
Kuzenbo
11,276
451
33
1
0
483,262
3
W
Heimdallr
13,235
529
147
6
0
458,707
10
L
King Arthur
10,302
412
85
3
0
490,369
5
W
Gilgamesh
15,024
601
168
7
0
526,847
2
L
Danzaburou
10,903
436
128
5
0
467,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role