Player Matchup

Janus
Janus
Diamond I
 
Janus
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Diamond II
FaultToIerant
Pele
Diamond II
Level 159
God Stats
0W - 2L
1,306 SR
Queue Stats
113W - 92L
2,455 MMR
Solo
Heimdallr
Heimdallr
Grandmaster
InMyZen
Heimdallr
Grandmaster
Level 159
God Stats
118W - 106L
1,690 SR
Queue Stats
797W - 630L
3,261 MMR
Solo
Mercury
Mercury
Diamond II
JDoughnuts
Mercury
Diamond II
Level 160
God Stats
44W - 31L
1,714 SR
Queue Stats
299W - 260L
2,282 MMR
Solo
King Arthur
King Arthur
Diamond I
kαmi
King Arthur
Diamond I
Level 160
God Stats
3W - 7L
1,619 SR
Queue Stats
207W - 182L
2,408 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,566 SR
2,381 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 128
1,596 SR
2,198 MMR
Neith
Neith
Masters
 
Neith
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
Espurs
Tyr
Masters
Level 64
God Stats
59W - 47L
1,745 SR
Queue Stats
272W - 205L
2,870 MMR
Party 1
Nemesis
Nemesis
Masters
Miragе
Nemesis
Masters
Level 107
God Stats
26W - 28L
1,525 SR
Queue Stats
296W - 249L
2,710 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Saínt
The Morrigan
Diamond II
Level 160
God Stats
23W - 17L
1,712 SR
Queue Stats
114W - 97L
2,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
0 / 3 / 0
3,306
661
1,044
2,808
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
3,271
654
346
2,854
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
InMyZen
Heimdallr
6
0 / 1 / 0
3,426
685
1,770
2,425
628
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
JDoughnuts
Mercury
4
0 / 1 / 0
3,085
617
1,153
2,445
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
kαmi
King Arthur
2
0 / 0 / 0
2,587
517
0
328
61
Bans
AthenaSetSolGuan YuTiamat

VS

Bans
TsukuyomiGaneshaScyllaSobekChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 1
3,492
698
1,726
2,566
569
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
 
Cabrakan
5
0 / 0 / 1
3,489
698
631
2,506
1,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Espurs
Tyr
7
3 / 0 / 1
4,309
862
1,146
1,914
615
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
Miragе
Nemesis
5
0 / 0 / 2
3,418
684
815
2,714
595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Saínt
The Morrigan
6
2 / 0 / 2
3,811
762
1,716
2,100
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Neith
 
Neith
0
0
1
0.5
W
Cabrakan
 
Cabrakan
0
0
1
0.5
W
Tyr
Espurs
Tyr
3
0
1
3.5
L
0
0
0
0
L
Heimdallr
InMyZen
Heimdallr
0
1
0
0
L
Mercury
JDoughnuts
Mercury
0
1
0
0
W
Nemesis
Miragе
Nemesis
0
0
2
1
W
The Morrigan
Saínt
The Morrigan
2
0
2
3
L
King Arthur
kαmi
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,313
Damage
6,034
10,860
Taken
11,800
2,738
Mitigated
3,321
2,590
Healing
4,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,044
502
0
500
2,808
605
0
792
2,016
13,240
0
W
Neith
 
Neith
1,726
606
0
788
2,566
569
0
0
2,509
0
14,889
W
Cabrakan
 
Cabrakan
631
68
0
1,130
2,506
1,010
0
82
2,424
6,158
0
W
Tyr
Espurs
Tyr
1,146
0
0
1,069
1,914
615
0
0
1,914
0
16,220
L
346
0
0
988
2,854
882
0
535
2,319
0
12,810
L
Heimdallr
InMyZen
Heimdallr
1,770
767
0
270
2,425
628
0
76
2,349
0
14,155
L
Mercury
JDoughnuts
Mercury
1,153
555
0
603
2,445
562
0
767
1,678
0
9,034
W
Nemesis
Miragе
Nemesis
815
492
0
665
2,714
595
0
393
2,299
0
13,107
W
The Morrigan
Saínt
The Morrigan
1,716
592
0
759
2,100
532
132
501
1,553
15,816
403
L
King Arthur
kαmi
King Arthur
0
0
0
229
328
61
0
0
328
0
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,675
Gold Earned
18,519
123
Minions Killed
154
0
Camps Cleared
0
445,275
Distance Traveled
519,730
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,306
661
29
6
0
102,689
0
W
Neith
3,492
698
39
8
0
84,558
1
W
Cabrakan
3,489
698
13
3
0
100,108
0
W
Tyr
4,309
862
30
6
0
125,602
0
L
Pele
3,271
654
36
7
0
114,937
1
L
Heimdallr
3,426
685
26
5
0
101,003
1
L
Mercury
3,085
617
27
5
0
111,975
2
W
Nemesis
3,418
684
42
8
0
115,965
1
W
The Morrigan
3,811
762
30
6
0
93,497
1
L
King Arthur
2,587
517
5
1
0
14,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role