Player Matchup

Raijin
Raijin
 
Raijin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FlowerKidNena
Nu Wa
Level 115
God Stats
9W - 1L
1,647 SR
Queue Stats
262W - 230L
1,556 Elo+
Party 1
Skadi
Skadi
Heyitsthebats
Skadi
Level 82
God Stats
2W - 2L
1,523 SR
Queue Stats
163W - 103L
1,588 Elo+
Party 1
Odin
Odin
Savung
Odin
Level 120
God Stats
17W - 14L
1,402 SR
Queue Stats
444W - 476L
1,464 Elo+
Solo
Hera
Hera
ToxicaDeSpell
Hera
Level 125
God Stats
2W - 1L
1,106 SR
Queue Stats
24W - 16L
1,576 Elo+
Party 1
Team Averages
Level 105
1,436 SR
1,537 Elo+

VS

Team Averages
Level 84
1,443 SR
1,419 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AccordionThis
Jing Wei
Level 71
God Stats
0W - 1L
1,414 SR
Queue Stats
25W - 38L
1,379 Elo+
Party 2
Scylla
Scylla
IDrunkey
Scylla
Level 89
God Stats
2W - 3L
1,402 SR
Queue Stats
214W - 211L
1,389 Elo+
Party 2
Bacchus
Bacchus
Naixyy
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sylvalerie
Tsukuyomi
Level 63
God Stats
1W - 3L
1,401 SR
Queue Stats
220W - 228L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
3 / 3 / 18
11,231
749
8,800
10,538
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 2 / 16
12,410
827
13,907
9,589
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 14
11,260
751
11,207
12,269
4,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Savung
Odin
18
8 / 5 / 13
11,654
777
13,325
13,929
13,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 2 / 19
12,667
844
21,061
7,964
3,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
5 / 7 / 6
10,354
690
8,581
18,805
19,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
AccordionThis
Jing Wei
17
1 / 7 / 10
9,600
640
3,780
13,344
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
IDrunkey
Scylla
20
6 / 4 / 6
11,012
734
12,214
12,380
5,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Naixyy
Bacchus
15
2 / 5 / 10
9,148
610
9,705
13,369
20,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Sylvalerie
Tsukuyomi
16
2 / 7 / 6
9,580
639
6,362
14,807
6,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
54
30
Kills
16
16
Deaths
30
80
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
3
18
4
L
Hercules
 
Hercules
5
7
6
1.14
L
Jing Wei
AccordionThis
Jing Wei
1
7
10
0.86
W
8
2
16
8
W
5
4
14
3
L
Scylla
IDrunkey
Scylla
6
4
6
2.25
L
Bacchus
Naixyy
Bacchus
2
5
10
1.4
W
Odin
Savung
Odin
8
5
13
2.9
L
Tsukuyomi
Sylvalerie
Tsukuyomi
2
7
6
0.71
W
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,300
Damage
40,642
54,289
Taken
72,705
29,170
Mitigated
57,064
22,910
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,800
532
1,753
1,745
10,538
3,773
497
4,958
5,580
27,188
0
L
Hercules
 
Hercules
8,581
502
742
3,540
18,805
19,533
0
9,270
9,535
0
24,259
L
Jing Wei
AccordionThis
Jing Wei
3,780
2,288
403
1,417
13,344
5,325
0
8,002
5,342
0
19,457
W
13,907
1,854
3,051
2,538
9,589
3,617
2,428
4,396
5,193
31,867
0
W
11,207
2,793
1,797
2,171
12,269
4,630
1,068
5,838
6,431
0
24,962
L
Scylla
IDrunkey
Scylla
12,214
682
2,196
3,764
12,380
5,768
0
9,249
3,131
38,791
0
L
Bacchus
Naixyy
Bacchus
9,705
273
1,420
927
13,369
20,017
0
7,530
5,839
14,669
0
W
Odin
Savung
Odin
13,325
3,785
3,394
2,205
13,929
13,332
284
4,132
9,797
0
20,577
L
Tsukuyomi
Sylvalerie
Tsukuyomi
6,362
1,317
1,686
3,270
14,807
6,421
0
9,717
5,090
0
22,827
W
21,061
2,448
2,872
1,384
7,964
3,818
919
2,595
5,369
45,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,222
Gold Earned
49,694
176
Minions Killed
144
0
Camps Cleared
0
1,332,160
Distance Traveled
1,227,903
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,231
749
33
2
0
248,417
2
L
Hercules
10,354
690
26
2
0
233,612
0
L
Jing Wei
9,600
640
26
2
0
205,073
0
W
Nu Wa
12,410
827
34
2
0
283,169
2
W
Skadi
11,260
751
27
2
0
243,653
0
L
Scylla
11,012
734
64
4
0
263,937
0
L
Bacchus
9,148
610
6
0
0
297,464
0
W
Odin
11,654
777
19
1
0
280,712
1
L
Tsukuyomi
9,580
639
22
1
0
227,817
0
W
Hera
12,667
844
63
4
0
276,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role