Player Matchup

Gilgamesh
Gilgamesh
Big_ramy1
Gilgamesh
Level 28
God Stats
5W - 3L
1,560 SR
Queue Stats
187W - 109L
1,632 Elo+
Solo
Yemoja
Yemoja
Jeg er Eeva
Yemoja
Level 17
God Stats
3W - 4L
1,371 SR
Queue Stats
20W - 33L
1,227 Elo+
Party 1
Artemis
Artemis
Mid_yat
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
YTbernatt
Sun Wukong
Level 17
God Stats
5W - 13L
1,369 SR
Queue Stats
22W - 40L
1,167 Elo+
Party 1
Jing Wei
Jing Wei
lewisrn25
Jing Wei
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
269W - 258L
1,443 Elo+
Solo
Team Averages
Level 19
1,460 SR
1,394 Elo+

VS

Team Averages
Level 19
1,496 SR
1,426 Elo+
Mercury
Mercury
Like1974
Mercury
Level 29
God Stats
28W - 19L
1,564 SR
Queue Stats
99W - 83L
1,472 Elo+
Solo
Anhur
Anhur
Loco474747
Anhur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,339 Elo+
Solo
Cthulhu
Cthulhu
arvard2009
Cthulhu
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Set
Set
sertziopetsa632
Set
Level 27
God Stats
30W - 43L
1,416 SR
Queue Stats
55W - 77L
1,249 Elo+
Solo
Ymir
Ymir
trololo132
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big_ramy1
Gilgamesh
13
7 / 3 / 0
7,852
561
8,493
13,476
4,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
10
0 / 5 / 2
6,076
434
1,755
8,782
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Mid_yat
Artemis
10
0 / 7 / 1
5,829
416
2,005
6,877
2,040
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
YTbernatt
Sun Wukong
8
0 / 6 / 2
5,325
380
2,172
8,393
3,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
lewisrn25
Jing Wei
10
2 / 3 / 2
6,610
472
4,281
11,164
3,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Like1974
Mercury
12
7 / 0 / 3
7,735
553
7,327
6,689
2,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
11
5 / 3 / 1
7,039
503
5,051
5,600
1,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
arvard2009
Cthulhu
11
0 / 3 / 5
6,642
474
5,225
8,256
8,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
8 / 2 / 4
7,639
546
8,362
6,992
3,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
3 / 1 / 8
8,288
592
7,167
8,288
5,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
23
24
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Big_ramy1
Gilgamesh
7
3
0
2.33
L
Yemoja
0
5
2
0.2
W
Mercury
Like1974
Mercury
7
0
3
8.5
W
Anhur
5
3
1
1.83
L
Artemis
Mid_yat
Artemis
0
7
1
0.07
L
Sun Wukong
YTbernatt
Sun Wukong
0
6
2
0.17
W
Cthulhu
arvard2009
Cthulhu
0
3
5
0.83
L
Jing Wei
lewisrn25
Jing Wei
2
3
2
1
W
8
2
4
5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,706
Damage
33,132
48,692
Taken
35,825
17,580
Mitigated
22,312
8,774
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Big_ramy1
Gilgamesh
8,493
3,311
0
3,639
13,476
4,796
0
3,794
9,652
0
39,489
L
Yemoja
1,755
773
507
462
8,782
4,063
0
2,282
6,500
18,555
0
W
Mercury
Like1974
Mercury
7,327
4,121
0
1,716
6,689
2,749
1,775
111
6,578
0
32,969
W
Anhur
5,051
2,403
0
805
5,600
1,275
344
1,221
4,379
0
20,509
L
Artemis
Mid_yat
Artemis
2,005
978
0
30
6,877
2,040
0
850
5,985
0
19,506
L
Sun Wukong
YTbernatt
Sun Wukong
2,172
737
0
795
8,393
3,199
43
1,736
6,587
0
18,990
W
Cthulhu
arvard2009
Cthulhu
5,225
315
0
0
8,256
8,611
838
0
8,256
22,379
0
L
Jing Wei
lewisrn25
Jing Wei
4,281
3,224
0
3,341
11,164
3,482
0
3,230
7,576
0
33,540
W
8,362
4,844
621
578
6,992
3,863
1,422
0
6,992
0
21,499
W
7,167
1,406
0
1,345
8,288
5,814
401
423
7,865
33,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,692
Gold Earned
37,343
256
Minions Killed
224
0
Camps Cleared
0
1,029,584
Distance Traveled
1,327,933
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,852
561
78
6
0
235,400
0
L
Yemoja
6,076
434
40
3
0
192,733
0
W
Mercury
7,735
553
70
5
0
325,056
1
W
Anhur
7,039
503
34
2
0
248,374
0
L
Artemis
5,829
416
34
2
0
198,680
0
L
Sun Wukong
5,325
380
34
2
0
178,455
2
W
Cthulhu
6,642
474
42
3
0
228,796
0
L
Jing Wei
6,610
472
70
5
0
224,316
4
W
Set
7,639
546
29
2
0
278,379
0
W
Ymir
8,288
592
49
4
0
247,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role