Player Matchup

Chaac
Chaac
HighlySuss
Chaac
Level 98
God Stats
47W - 33L
1,554 SR
Queue Stats
377W - 387L
1,497 Elo+
Party 1
Ra
Ra
Sir Campcelot
Ra
Level 89
God Stats
2W - 2L
1,212 SR
Queue Stats
3W - 5L
1,233 Elo+
Party 1
Bacchus
Bacchus
XoXYounGGunZXoX
Bacchus
Level 49
God Stats
35W - 34L
1,559 SR
Queue Stats
138W - 172L
1,367 Elo+
Party 1
Team Averages
Level 79
1,441 SR
1,366 Elo+

VS

Team Averages
Level 34
1,263 SR
1,253 Elo+
Anubis
Anubis
BOSS LIL COKE
Anubis
Level 87
God Stats
1W - 2L
1,252 SR
Queue Stats
52W - 53L
1,369 Elo+
Party 2
Hel
Hel
RGIKahn
Hel
Level 9
God Stats
0W - 3L
1,036 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 2
Medusa
Medusa
cbadbaby
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 35L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
12 / 0 / 7
10,894
838
12,829
9,133
5,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 2 / 9
9,581
737
8,165
4,794
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 4 / 14
9,293
715
4,424
11,870
12,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 2
9,260
712
10,772
11,397
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
10
0 / 4 / 5
7,569
582
1,711
9,055
5,340
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
cbadbaby
Medusa
10
2 / 7 / 4
8,401
646
4,776
9,262
3,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
19
Kills
6
6
Deaths
19
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Chaac
12
0
7
15.5
L
Hel
0
4
5
0.63
W
5
2
9
4.75
W
2
4
14
2.25
L
Medusa
cbadbaby
Medusa
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,418
Damage
17,259
25,797
Taken
29,714
19,612
Mitigated
14,033
10,834
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,772
733
0
1,431
11,397
5,616
180
4,374
6,849
52,479
0
W
Chaac
12,829
4,300
0
4,583
9,133
5,475
149
3,824
5,309
0
32,782
L
Hel
1,711
70
1,577
2,146
9,055
5,340
0
4,148
4,785
11,687
0
W
8,165
379
2,478
1,526
4,794
1,877
456
2,053
2,741
46,735
0
W
4,424
583
226
2,021
11,870
12,260
218
6,924
4,946
8,897
0
L
Medusa
cbadbaby
Medusa
4,776
2,091
0
550
9,262
3,077
0
3,962
5,224
0
11,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
25,230
123
Minions Killed
124
0
Camps Cleared
0
677,913
Distance Traveled
553,039
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,260
712
85
7
0
174,097
1
W
Chaac
10,894
838
39
3
0
264,356
1
L
Hel
7,569
582
18
1
0
187,956
0
W
Ra
9,581
737
75
6
0
226,341
0
W
Bacchus
9,293
715
9
1
0
187,216
2
L
Medusa
8,401
646
21
2
0
190,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role