Player Matchup

Discordia
Discordia
GreenTlyfe
Discordia
Level 14
God Stats
18W - 24L
1,431 SR
Queue Stats
24W - 31L
1,328 Elo+
Solo
Thor
Thor
KuzonGV
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,476 Elo+
Party 1
Bellona
Bellona
LovesToSploot
Bellona
Level 72
God Stats
8W - 10L
1,331 SR
Queue Stats
65W - 60L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MorganRaptor
Ah Muzen Cab
Level 32
God Stats
2W - 4L
1,412 SR
Queue Stats
3W - 7L
1,397 Elo+
Party 1
Set
Set
VladThePoker515
Set
Level 6
God Stats
1W - 1L
1,705 SR
Queue Stats
6W - 2L
1,714 Elo+
Party 1
Team Averages
Level 26
1,476 SR
1,479 Elo+

VS

Team Averages
Level 20
1,486 SR
1,479 Elo+
Kukulkan
Kukulkan
MattersKnot
Kukulkan
Level 15
God Stats
2W - 2L
1,431 SR
Queue Stats
71W - 84L
1,509 Elo+
Solo
Chaac
Chaac
NOMMBREingenioso
Chaac
Level 6
God Stats
67W - 45L
1,796 SR
Queue Stats
124W - 93L
1,585 Elo+
Solo
Apollo
Apollo
blinny82
Apollo
Level 28
God Stats
6W - 11L
1,357 SR
Queue Stats
98W - 91L
1,560 Elo+
Solo
Nu Wa
Nu Wa
insane466oso
Nu Wa
Level 29
God Stats
15W - 17L
1,329 SR
Queue Stats
373W - 398L
1,363 Elo+
Party 2
Amaterasu
Amaterasu
tio boris 9466
Amaterasu
Level 21
God Stats
18W - 12L
1,518 SR
Queue Stats
154W - 152L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GreenTlyfe
Discordia
14
0 / 9 / 1
8,486
447
1,701
11,074
3,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
KuzonGV
Thor
11
0 / 8 / 1
6,766
356
2,378
11,111
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
17
7 / 5 / 2
10,129
533
15,102
17,616
10,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
MorganRaptor
Ah Muzen Cab
13
2 / 3 / 2
8,608
453
4,291
8,723
2,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 6 / 2
9,553
503
10,016
18,449
8,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MattersKnot
Kukulkan
19
13 / 0 / 4
12,953
682
14,284
9,238
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 1 / 11
10,944
576
8,620
12,489
13,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Apollo
blinny82
Apollo
19
10 / 3 / 2
11,673
614
8,587
12,878
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 6 / 2
10,120
533
12,172
10,874
3,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
tio boris 9466
Amaterasu
16
1 / 4 / 5
9,502
500
4,866
14,199
9,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
14
Kills
31
31
Deaths
14
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
GreenTlyfe
Discordia
0
9
1
0.06
L
Thor
KuzonGV
Thor
0
8
1
0.06
L
Bellona
7
5
2
1.6
W
Kukulkan
MattersKnot
Kukulkan
13
0
4
15
L
Ah Muzen Cab
MorganRaptor
Ah Muzen Cab
2
3
2
1
W
5
1
11
10.5
L
5
6
2
1
W
Apollo
blinny82
Apollo
10
3
2
3.67
W
2
6
2
0.5
W
Amaterasu
tio boris 9466
Amaterasu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,488
Damage
48,529
66,973
Taken
59,678
27,081
Mitigated
36,680
8,900
Healing
14,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GreenTlyfe
Discordia
1,701
132
0
0
11,074
3,438
599
6,962
3,682
49,460
0
L
Thor
KuzonGV
Thor
2,378
414
0
105
11,111
2,821
564
910
9,823
0
15,661
L
Bellona
15,102
6,733
0
3,745
17,616
10,164
0
8,107
8,741
0
69,462
W
Kukulkan
MattersKnot
Kukulkan
14,284
1,774
0
1,863
9,238
4,223
529
859
8,231
86,151
0
L
Ah Muzen Cab
MorganRaptor
Ah Muzen Cab
4,291
1,522
0
2,578
8,723
2,427
216
2,768
5,720
0
35,939
W
8,620
1,193
0
4,710
12,489
13,524
20
286
12,157
0
53,486
L
10,016
4,398
0
2,472
18,449
8,231
0
6,056
11,891
0
69,164
W
Apollo
blinny82
Apollo
8,587
5,679
0
4,674
12,878
5,419
3,943
0
12,878
0
89,297
W
12,172
2,163
0
186
10,874
3,703
767
360
10,512
54,091
0
W
Amaterasu
tio boris 9466
Amaterasu
4,866
2,529
0
3,545
14,199
9,811
1,558
0
14,199
0
40,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
55,192
414
Minions Killed
579
0
Camps Cleared
0
1,706,247
Distance Traveled
1,765,066
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,486
447
102
5
0
329,351
0
L
Thor
6,766
356
32
2
0
369,867
0
L
Bellona
10,129
533
121
6
0
337,863
0
W
Kukulkan
12,953
682
172
9
0
391,372
8
L
Ah Muzen Cab
8,608
453
51
3
0
293,091
0
W
Chaac
10,944
576
92
5
0
393,778
5
L
Set
9,553
503
108
6
0
376,075
5
W
Apollo
11,673
614
141
7
0
326,866
1
W
Nu Wa
10,120
533
106
6
0
300,873
0
W
Amaterasu
9,502
500
68
4
0
352,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role