Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Killerskull21
Ah Puch
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
444W - 455L
1,523 Elo+
Party 1
Fenrir
Fenrir
PapuchoW2M
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 104L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
Rullztron
Jing Wei
Level 69
God Stats
1W - 1L
1,304 SR
Queue Stats
237W - 210L
1,573 Elo+
Party 1
King Arthur
King Arthur
lilMike98
King Arthur
Level 102
God Stats
20W - 15L
1,611 SR
Queue Stats
580W - 615L
1,548 Elo+
Party 1
Team Averages
Level 126
1,483 SR
1,529 Elo+

VS

Team Averages
Level 136
1,474 SR
1,532 Elo+
Cthulhu
Cthulhu
Jorogol
Cthulhu
Level 146
God Stats
2W - 3L
1,414 SR
Queue Stats
489W - 479L
1,550 Elo+
Party 2
Ah Puch
Ah Puch
Simp4Sylvanas
Ah Puch
Level 147
God Stats
10W - 7L
1,522 SR
Queue Stats
543W - 539L
1,535 Elo+
Party 2
Xbalanque
Xbalanque
WelpoKelpo
Xbalanque
Level 111
God Stats
4W - 2L
1,780 SR
Queue Stats
595W - 573L
1,523 Elo+
Party 3
Fafnir
Fafnir
WispyOregano285
Fafnir
Level 128
God Stats
1W - 3L
1,280 SR
Queue Stats
361W - 367L
1,556 Elo+
Party 2
Ymir
Ymir
blackshinob23
Ymir
Level 147
God Stats
2W - 5L
1,373 SR
Queue Stats
332W - 343L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
4 / 6 / 1
7,987
399
6,876
10,952
9,291
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
19
8 / 2 / 7
12,789
639
20,942
11,878
4,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
PapuchoW2M
Fenrir
17
4 / 3 / 2
10,663
533
7,771
15,823
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Rullztron
Jing Wei
17
1 / 3 / 1
10,815
541
10,075
14,975
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
lilMike98
King Arthur
16
0 / 3 / 3
10,162
508
13,762
22,878
13,642
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jorogol
Cthulhu
17
6 / 3 / 1
10,116
506
13,356
18,231
8,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
15
2 / 6 / 3
9,285
464
4,846
12,678
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
WelpoKelpo
Xbalanque
19
8 / 1 / 1
12,096
605
17,985
16,761
7,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 4
8,613
431
8,175
15,968
11,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 4 / 7
9,395
470
3,770
15,940
10,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
17
Kills
17
17
Deaths
17
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
6
1
0.75
L
Cthulhu
Jorogol
Cthulhu
6
3
1
2.17
W
Ah Puch
8
2
7
5.75
W
Fenrir
PapuchoW2M
Fenrir
4
3
2
1.67
W
Jing Wei
Rullztron
Jing Wei
1
3
1
0.5
L
Ah Puch
2
6
3
0.58
L
Xbalanque
WelpoKelpo
Xbalanque
8
1
1
8.5
L
1
3
4
1
L
0
4
7
0.88
W
King Arthur
lilMike98
King Arthur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,426
Damage
48,132
76,506
Taken
79,578
39,312
Mitigated
43,315
30,287
Healing
26,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,876
804
289
1,177
10,952
9,291
0
3,870
6,997
21,066
0
L
Cthulhu
Jorogol
Cthulhu
13,356
912
181
3,948
18,231
8,573
0
6,699
11,532
71,609
0
W
Ah Puch
20,942
893
0
6,256
11,878
4,837
740
8,619
3,083
91,654
0
W
Fenrir
PapuchoW2M
Fenrir
7,771
1,110
0
8,222
15,823
6,591
0
1,877
13,884
0
79,964
W
Jing Wei
Rullztron
Jing Wei
10,075
8,513
0
6,877
14,975
4,951
1,365
1,443
13,520
0
89,413
L
Ah Puch
4,846
164
0
2,996
12,678
4,762
448
8,243
4,435
60,960
0
L
Xbalanque
WelpoKelpo
Xbalanque
17,985
11,708
0
11,288
16,761
7,844
1,226
1,368
15,393
0
92,106
L
8,175
2,282
0
6,964
15,968
11,316
0
2,817
13,151
40,067
0
L
3,770
1,252
0
663
15,940
10,820
0
8,691
7,249
28,287
0
W
King Arthur
lilMike98
King Arthur
13,762
1,577
0
7,466
22,878
13,642
0
13,415
8,875
0
67,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,416
Gold Earned
49,505
615
Minions Killed
545
0
Camps Cleared
0
1,835,289
Distance Traveled
1,809,250
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,987
399
25
1
0
351,434
5
L
Cthulhu
10,116
506
123
6
0
401,205
2
W
Ah Puch
12,789
639
180
9
0
388,810
4
W
Fenrir
10,663
533
127
6
0
378,278
3
W
Jing Wei
10,815
541
161
8
0
359,348
5
L
Ah Puch
9,285
464
142
7
0
366,221
5
L
Xbalanque
12,096
605
171
9
0
342,609
2
L
Fafnir
8,613
431
75
4
0
364,532
2
L
Ymir
9,395
470
34
2
0
334,683
5
W
King Arthur
10,162
508
122
6
0
357,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role