Player Matchup

Pele
Pele
 
Pele
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Hookwolf
Terra
Level 139
God Stats
0W - 2L
1,319 SR
Queue Stats
160W - 92L
1,474 Elo+
Party 1
Chiron
Chiron
VizualCrow
Chiron
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,492 Elo+
Party 1
Eset
Eset
WoodyWitless
Eset
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 253L
1,455 Elo+
Party 1
Hel
Hel
xMx4xOxAx3x
Hel
Level 79
God Stats
1W - 2L
1,258 SR
Queue Stats
12W - 18L
1,230 Elo+
Party 1
Team Averages
Level 104
1,415 SR
1,430 Elo+

VS

Team Averages
Level 71
1,549 SR
1,580 Elo+
Xbalanque
Xbalanque
DomIsForrest
Xbalanque
Level 68
God Stats
2W - 0L
1,410 SR
Queue Stats
76W - 67L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
Jordddd
Ne Zha
Level 117
God Stats
13W - 5L
1,701 SR
Queue Stats
384W - 179L
1,781 Elo+
Party 3
Janus
Janus
Punchables
Janus
Level 33
God Stats
3W - 2L
1,505 SR
Queue Stats
131W - 70L
1,693 Elo+
Party 3
Mulan
Mulan
TheNameIsLan
Mulan
Level 107
God Stats
14W - 18L
1,569 SR
Queue Stats
192W - 191L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
Tygrend
Sylvanus
Level 29
God Stats
8W - 9L
1,559 SR
Queue Stats
33W - 44L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 4 / 2
9,141
538
6,296
13,544
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
Hookwolf
Terra
16
3 / 3 / 1
9,705
571
7,171
11,976
10,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
VizualCrow
Chiron
14
1 / 3 / 4
8,190
482
5,932
10,539
3,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 3
8,319
489
1,167
9,085
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 5
9,257
545
9,037
9,619
4,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DomIsForrest
Xbalanque
14
2 / 3 / 6
8,608
506
5,959
11,521
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Jordddd
Ne Zha
18
6 / 1 / 4
11,288
664
9,501
11,186
10,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
16
5 / 2 / 4
9,893
582
9,405
8,592
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 3 / 9
9,008
530
10,552
13,466
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Tygrend
Sylvanus
13
1 / 2 / 4
8,562
504
2,905
11,508
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
16
16
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
4
2
1
W
Xbalanque
DomIsForrest
Xbalanque
2
3
6
1.67
L
Terra
Hookwolf
Terra
3
3
1
1.17
W
Ne Zha
Jordddd
Ne Zha
6
1
4
8
W
Janus
5
2
4
3.5
W
2
3
9
2.17
W
Sylvanus
Tygrend
Sylvanus
1
2
4
1.5
L
Chiron
VizualCrow
Chiron
1
3
4
1
L
0
5
3
0.3
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,603
Damage
38,322
54,763
Taken
56,273
25,899
Mitigated
31,781
17,868
Healing
16,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,296
1,527
0
1,216
13,544
4,362
0
1,744
11,734
0
64,831
W
Xbalanque
DomIsForrest
Xbalanque
5,959
1,985
0
2,229
11,521
3,690
2,589
2,840
8,681
0
50,412
L
Terra
Hookwolf
Terra
7,171
621
711
5,170
11,976
10,085
0
2,091
9,785
62,251
0
W
Ne Zha
Jordddd
Ne Zha
9,501
3,835
0
5,445
11,186
10,167
1,600
3,296
7,890
0
79,413
W
Janus
9,405
628
0
1,773
8,592
2,723
639
3,427
5,059
70,356
0
W
10,552
3,186
0
2,438
13,466
5,420
449
3,935
9,447
0
62,334
W
Sylvanus
Tygrend
Sylvanus
2,905
805
1,588
2,786
11,508
9,781
410
3,687
7,821
19,895
0
L
Chiron
VizualCrow
Chiron
5,932
1,371
689
1,729
10,539
3,442
287
3,319
7,046
0
51,524
L
1,167
39
226
1,032
9,085
3,366
1,737
2,140
6,831
41,536
0
L
9,037
1,434
2,851
4,244
9,619
4,644
1,024
2,462
7,057
29,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,612
Gold Earned
47,359
491
Minions Killed
541
0
Camps Cleared
0
1,559,909
Distance Traveled
1,663,634
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,141
538
107
6
0
333,129
3
W
Xbalanque
8,608
506
101
6
0
308,817
3
L
Terra
9,705
571
132
8
0
324,747
5
W
Ne Zha
11,288
664
172
10
0
350,525
1
W
Janus
9,893
582
142
8
0
347,109
3
W
Mulan
9,008
530
97
6
0
379,290
7
W
Sylvanus
8,562
504
29
2
0
277,893
1
L
Chiron
8,190
482
99
6
0
286,915
2
L
Eset
8,319
489
113
7
0
293,673
4
L
Hel
9,257
545
40
2
0
321,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role