Player Matchup

Athena
Athena
Diamond I
 
Athena
Diamond I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
Detective
Cabrakan
Diamond II
Level 153
God Stats
2W - 0L
1,772 SR
Queue Stats
125W - 94L
2,319 MMR
Solo
Raijin
Raijin
Diamond V
Shwimmityy
Raijin
Diamond V
Level 160
God Stats
3W - 2L
1,877 SR
Queue Stats
151W - 126L
2,308 MMR
Solo
Anhur
Anhur
Diamond I
demisereact
Anhur
Diamond I
Level 160
God Stats
49W - 43L
1,636 SR
Queue Stats
353W - 331L
2,321 MMR
Party 1
Bellona
Bellona
Diamond III
raviolibalogna
Bellona
Diamond III
Level 129
God Stats
30W - 29L
1,636 SR
Queue Stats
770W - 774L
2,303 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,684 SR
2,150 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,592 SR
2,326 MMR
Danzaburou
Danzaburou
Masters
Arctic
Danzaburou
Masters
Level 160
God Stats
1W - 2L
1,608 SR
Queue Stats
208W - 177L
2,375 MMR
Party 2
Loki
Loki
Diamond III
Ardent
Loki
Diamond III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 154L
2,302 MMR
Solo
Hou Yi
Hou Yi
Diamond V
Dеadshot
Hou Yi
Diamond V
Level 82
God Stats
2W - 2L
1,626 SR
Queue Stats
61W - 34L
2,298 MMR
Party 2
Camazotz
Camazotz
Masters
KillerUnicorn120
Camazotz
Masters
Level 107
God Stats
10W - 14L
1,678 SR
Queue Stats
1,474W - 1,455L
2,334 MMR
Solo
Jormungandr
Jormungandr
Diamond II
Mogo2go
Jormungandr
Diamond II
Level 160
God Stats
0W - 2L
1,548 SR
Queue Stats
262W - 244L
2,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
5 / 1 / 16
11,668
530
12,263
21,969
20,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cabrakan
Detective
Cabrakan
20
10 / 4 / 8
13,739
625
15,075
18,409
20,576
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Shwimmityy
Raijin
20
12 / 3 / 10
14,663
667
19,599
13,052
6,599
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 3
13,067
594
18,053
21,090
8,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 4 / 7
13,657
621
15,621
23,487
27,658
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetSolTsukuyomiTiamatGilgamesh

VS

Bans
BacchusCerberusSobekYmirFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arctic
Danzaburou
17
2 / 10 / 5
11,624
528
14,956
24,837
8,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
Ardent
Loki
17
4 / 7 / 2
11,297
514
8,858
14,938
6,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
Dеadshot
Hou Yi
18
6 / 10 / 1
12,324
560
14,361
20,678
5,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 3
11,770
535
11,713
25,406
8,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Mogo2go
Jormungandr
19
2 / 6 / 4
12,175
553
17,872
20,769
22,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
40
Kills
19
19
Deaths
40
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
1
16
13
L
Danzaburou
Arctic
Danzaburou
2
10
5
0.45
L
Loki
Ardent
Loki
4
7
2
0.71
W
Cabrakan
Detective
Cabrakan
10
4
8
3.5
L
Hou Yi
Dеadshot
Hou Yi
6
10
1
0.65
L
5
7
3
0.93
L
Jormungandr
Mogo2go
Jormungandr
2
6
4
0.67
W
Raijin
Shwimmityy
Raijin
12
3
10
5.67
W
6
7
3
1.07
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,611
Damage
67,760
98,007
Taken
106,628
83,919
Mitigated
51,075
20,163
Healing
26,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
12,263
3,673
0
3,867
21,969
20,752
259
6,721
15,248
25,769
0
L
Danzaburou
Arctic
Danzaburou
14,956
8,426
0
8,661
24,837
8,542
0
15,268
9,569
0
84,367
L
Loki
Ardent
Loki
8,858
1,971
0
0
14,938
6,027
3,267
7,940
6,998
0
57,672
W
Cabrakan
Detective
Cabrakan
15,075
1,295
0
961
18,409
20,576
240
494
17,915
98,974
0
L
Hou Yi
Dеadshot
Hou Yi
14,361
6,378
0
4,080
20,678
5,778
1,000
6,021
14,657
0
76,805
L
11,713
4,160
0
9,273
25,406
8,695
0
12,880
12,526
0
76,433
L
Jormungandr
Mogo2go
Jormungandr
17,872
3,250
0
4,240
20,769
22,033
54
6,263
14,506
83,158
0
W
Raijin
Shwimmityy
Raijin
19,599
1,860
477
3,331
13,052
6,599
1,548
2,071
10,981
113,478
0
W
18,053
9,247
0
4,836
21,090
8,334
4,404
3,450
17,640
0
113,864
W
15,621
5,442
0
6,691
23,487
27,658
394
7,991
15,496
4,146
72,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,794
Gold Earned
59,190
665
Minions Killed
623
0
Camps Cleared
0
2,290,145
Distance Traveled
1,966,029
38
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,668
530
28
1
0
552,963
4
L
Danzaburou
11,624
528
134
6
0
347,166
3
L
Loki
11,297
514
83
4
0
435,431
6
W
Cabrakan
13,739
625
142
6
0
440,146
14
L
Hou Yi
12,324
560
127
6
0
350,974
5
L
Camazotz
11,770
535
116
5
0
435,979
7
L
Jormungandr
12,175
553
163
7
0
396,479
5
W
Raijin
14,663
667
200
9
0
442,088
4
W
Anhur
13,067
594
149
7
0
369,915
9
W
Bellona
13,657
621
146
7
0
485,033
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role