Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
LMS-Kbra
Scylla
Level 27
God Stats
17W - 12L
1,522 SR
Queue Stats
93W - 100L
1,491 Elo+
Party 2
Fenrir
Fenrir
SONIC8v
Fenrir
Level 28
God Stats
13W - 23L
1,348 SR
Queue Stats
21W - 36L
1,280 Elo+
Party 2
Loki
Loki
TETONACULONA69
Loki
Level 4
God Stats
1W - 1L
1,270 SR
Queue Stats
12W - 14L
1,344 Elo+
Solo
Ymir
Ymir
lilronal
Ymir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 8L
1,105 Elo+
Party 2
Team Averages
Level 18
1,428 SR
1,344 Elo+

VS

Team Averages
Level 24
1,536 SR
1,205 Elo+
Bellona
Bellona
CHanelNumero1
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Solo
Loki
Loki
Chibsss
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,143 Elo+
Party 1
Artemis
Artemis
McClan3
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,143 Elo+
Party 1
Ymir
Ymir
NoViCeOculT
Ymir
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 37L
1,143 Elo+
Party 1
Chang'e
Chang'e
sgkcarol
Chang'e
Level 26
God Stats
3W - 8L
1,678 SR
Queue Stats
222W - 234L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 5 / 4
8,878
467
8,618
10,928
4,354
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
LMS-Kbra
Scylla
16
5 / 0 / 7
10,301
542
13,043
6,300
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SONIC8v
Fenrir
16
4 / 1 / 1
10,401
547
3,751
8,039
3,597
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 0 / 5
12,018
633
12,109
13,075
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 4 / 2
7,459
393
1,880
11,062
8,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
1 / 5 / 1
8,704
458
4,457
9,412
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Chibsss
Loki
12
2 / 5 / 4
7,856
413
6,065
11,882
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
McClan3
Artemis
11
0 / 5 / 6
7,008
369
5,333
7,446
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
7 / 3 / 2
8,330
438
8,741
14,310
6,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
sgkcarol
Chang'e
13
0 / 4 / 1
8,231
433
2,931
12,675
3,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
22
Kills
10
10
Deaths
22
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
5
4
0.6
L
Bellona
1
5
1
0.3
L
Loki
Chibsss
Loki
2
5
4
0.8
W
Scylla
LMS-Kbra
Scylla
5
0
7
8.5
L
Artemis
McClan3
Artemis
0
5
6
0.6
L
7
3
2
2.67
W
Fenrir
SONIC8v
Fenrir
4
1
1
4.5
W
12
0
5
14.5
W
Ymir
0
4
2
0.25
L
Chang'e
sgkcarol
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,401
Damage
27,527
49,404
Taken
55,725
23,893
Mitigated
22,641
11,896
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,618
4,020
465
2,549
10,928
4,354
2,085
4,069
6,859
0
57,371
L
Bellona
4,457
1,548
0
476
9,412
6,823
494
640
8,732
0
36,511
L
Loki
Chibsss
Loki
6,065
1,543
0
3,374
11,882
3,493
0
1,955
9,877
0
40,218
W
Scylla
LMS-Kbra
Scylla
13,043
496
0
0
6,300
2,164
640
1,702
4,598
51,187
0
L
Artemis
McClan3
Artemis
5,333
2,282
0
0
7,446
2,317
324
3,143
4,190
0
23,901
L
8,741
2,403
0
2,992
14,310
6,199
0
3,217
10,985
36,830
0
W
Fenrir
SONIC8v
Fenrir
3,751
1,268
234
2,922
8,039
3,597
2,669
0
8,039
0
37,271
W
12,109
4,484
0
4,738
13,075
5,235
1,810
2,055
11,020
0
89,605
W
Ymir
1,880
180
318
670
11,062
8,543
469
3,846
7,216
12,085
0
L
Chang'e
sgkcarol
Chang'e
2,931
90
1,096
3,771
12,675
3,809
170
5,243
7,018
44,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,057
Gold Earned
40,129
475
Minions Killed
313
0
Camps Cleared
0
1,708,872
Distance Traveled
1,701,108
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,878
467
103
5
0
290,096
2
L
Bellona
8,704
458
71
4
0
369,125
1
L
Loki
7,856
413
62
3
0
374,682
2
W
Scylla
10,301
542
101
5
0
381,522
1
L
Artemis
7,008
369
39
2
0
317,647
2
L
Ymir
8,330
438
48
3
0
315,640
4
W
Fenrir
10,401
547
103
5
0
353,093
2
W
Loki
12,018
633
145
8
0
411,482
3
W
Ymir
7,459
393
23
1
0
272,679
8
L
Chang'e
8,231
433
93
5
0
324,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role