Player Matchup

Gilgamesh
Gilgamesh
DuggaDugga_
Gilgamesh
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 66L
1,316 Elo+
Party 1
Geb
Geb
J4MO
Geb
Level 24
God Stats
5W - 3L
1,622 SR
Queue Stats
28W - 34L
1,327 Elo+
Party 1
Bakasura
Bakasura
Sychoplant
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,498 Elo+
Solo
Izanami
Izanami
Thatboibainsey
Izanami
Level 28
God Stats
6W - 6L
1,258 SR
Queue Stats
58W - 57L
1,324 Elo+
Party 1
Chang'e
Chang'e
曼珠沙桦
Chang'e
Level 25
God Stats
16W - 7L
1,583 SR
Queue Stats
81W - 83L
1,401 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,373 Elo+

VS

Team Averages
Level 21
1,706 SR
1,393 Elo+
Anhur
Anhur
Dsh1zn17
Anhur
Level 16
God Stats
2W - 1L
1,807 SR
Queue Stats
31W - 33L
1,400 Elo+
Solo
Chaac
Chaac
MikiSnK_REN
Chaac
Level 28
God Stats
4W - 2L
1,803 SR
Queue Stats
11W - 14L
1,449 Elo+
Party 2
Ymir
Ymir
deniss256
Ymir
Level 5
God Stats
1W - 4L
1,718 SR
Queue Stats
4W - 10L
1,434 Elo+
Party 2
Agni
Agni
joanp_REN
Agni
Level 29
God Stats
1W - 2L
1,718 SR
Queue Stats
20W - 23L
1,353 Elo+
Party 2
Pele
Pele
pgmgame67700
Pele
Level 27
God Stats
1W - 1L
1,485 SR
Queue Stats
25W - 30L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuggaDugga_
Gilgamesh
19
6 / 5 / 9
12,716
509
12,769
18,943
8,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
J4MO
Geb
17
1 / 4 / 18
10,847
434
7,668
15,000
12,753
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Sychoplant
Bakasura
20
18 / 1 / 7
18,223
729
24,828
22,095
14,869
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 5 / 15
13,325
533
24,445
19,378
9,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
曼珠沙桦
Chang'e
20
6 / 2 / 16
13,515
541
17,926
20,032
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dsh1zn17
Anhur
13
2 / 10 / 7
8,901
356
7,598
19,218
5,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 7 / 4
12,246
490
16,361
23,732
20,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
16
4 / 9 / 8
10,386
415
19,689
25,985
23,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
16
4 / 8 / 2
9,955
398
14,618
14,339
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 8 / 4
11,195
448
11,383
24,139
8,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
42
Kills
17
17
Deaths
42
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dsh1zn17
Anhur
2
10
7
0.55
W
Gilgamesh
DuggaDugga_
Gilgamesh
6
5
9
2.1
W
Geb
J4MO
Geb
1
4
18
2.5
L
4
7
4
0.86
W
Bakasura
Sychoplant
Bakasura
18
1
7
21.5
W
11
5
15
3.7
L
Ymir
4
9
8
0.89
L
Agni
4
8
2
0.63
L
3
8
4
0.63
W
Chang'e
曼珠沙桦
Chang'e
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,636
Damage
69,649
95,448
Taken
107,413
52,743
Mitigated
62,397
37,237
Healing
16,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dsh1zn17
Anhur
7,598
2,454
0
580
19,218
5,474
64
4,760
14,293
0
22,464
W
Gilgamesh
DuggaDugga_
Gilgamesh
12,769
4,877
1,227
3,243
18,943
8,176
2,855
5,061
13,814
0
58,506
W
Geb
J4MO
Geb
7,668
322
0
662
15,000
12,753
245
8,422
6,378
22,755
0
L
16,361
5,702
0
7,820
23,732
20,410
624
3,468
20,128
0
83,648
W
Bakasura
Sychoplant
Bakasura
24,828
18,725
0
7,882
22,095
14,869
0
5,576
16,216
0
212,185
W
24,445
17,272
1,266
7,814
19,378
9,573
4,499
6,551
12,609
0
90,631
L
Ymir
19,689
2,589
0
1,454
25,985
23,741
37
8,454
17,318
51,888
0
L
Agni
14,618
681
0
927
14,339
4,520
0
4,233
10,106
48,187
0
L
11,383
2,096
0
6,091
24,139
8,252
0
4,679
19,048
0
88,235
W
Chang'e
曼珠沙桦
Chang'e
17,926
1,404
3,993
11,150
20,032
7,372
1,016
7,334
12,124
83,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,626
Gold Earned
52,683
699
Minions Killed
463
0
Camps Cleared
0
2,485,059
Distance Traveled
2,022,389
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,901
356
35
1
0
347,855
3
W
Gilgamesh
12,716
509
96
4
0
465,028
0
W
Geb
10,847
434
16
1
0
459,586
0
L
Chaac
12,246
490
149
6
0
450,729
6
W
Bakasura
18,223
729
308
12
0
621,212
3
W
Izanami
13,325
533
135
5
0
435,075
0
L
Ymir
10,386
415
65
3
0
431,341
2
L
Agni
9,955
398
69
3
0
385,286
1
L
Pele
11,195
448
145
6
0
407,178
0
W
Chang'e
13,515
541
144
6
0
504,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role