Player Matchup

Chaac
Chaac
ChampChad
Chaac
Level 27
God Stats
67W - 79L
1,672 SR
Queue Stats
297W - 321L
1,622 Elo+
Solo
Tiamat
Tiamat
Darkus525
Tiamat
Level 23
God Stats
50W - 22L
1,806 SR
Queue Stats
358W - 308L
1,726 Elo+
Solo
Xbalanque
Xbalanque
Marinduqe
Xbalanque
Level 6
God Stats
8W - 2L
1,988 SR
Queue Stats
37W - 31L
1,767 Elo+
Solo
Yemoja
Yemoja
RatSmacker68
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,821 Elo+
Solo
Arachne
Arachne
axortagilla
Arachne
Level 29
God Stats
29W - 12L
1,662 SR
Queue Stats
161W - 152L
1,552 Elo+
Solo
Team Averages
Level 18
1,725 SR
1,698 Elo+

VS

Team Averages
Level 17
1,663 SR
1,624 Elo+
Thanatos
Thanatos
Abyboba
Thanatos
Level 8
God Stats
4W - 4L
1,893 SR
Queue Stats
23W - 16L
1,765 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Frostmagier
Kumbhakarna
Level 28
God Stats
12W - 5L
2,046 SR
Queue Stats
19W - 12L
1,674 Elo+
Solo
Ullr
Ullr
MrM3rk
Ullr
Level 28
God Stats
3W - 3L
1,493 SR
Queue Stats
110W - 117L
1,520 Elo+
Solo
Tiamat
Tiamat
Triquetta
Tiamat
Level 12
God Stats
6W - 9L
1,383 SR
Queue Stats
11W - 14L
1,530 Elo+
Solo
Olorun
Olorun
lsl666zhl
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 11L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChampChad
Chaac
17
7 / 3 / 1
10,946
576
11,167
16,503
11,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Darkus525
Tiamat
17
5 / 1 / 8
11,343
597
13,797
9,125
5,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Marinduqe
Xbalanque
17
4 / 7 / 4
10,752
566
11,221
14,957
6,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
13
1 / 7 / 7
8,970
472
7,462
13,370
9,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
axortagilla
Arachne
19
10 / 3 / 2
11,941
628
13,004
13,360
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Abyboba
Thanatos
17
7 / 3 / 2
10,594
558
6,805
10,986
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Frostmagier
Kumbhakarna
14
6 / 3 / 6
10,274
541
7,191
18,703
15,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
MrM3rk
Ullr
15
8 / 7 / 6
9,768
514
12,542
17,251
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Triquetta
Tiamat
17
0 / 7 / 3
9,704
511
5,676
13,572
9,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
lsl666zhl
Olorun
15
0 / 7 / 4
9,042
476
9,225
18,400
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
27
Kills
21
21
Deaths
27
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Abyboba
Thanatos
7
3
2
2.67
W
Chaac
ChampChad
Chaac
7
3
1
2.5
W
Tiamat
Darkus525
Tiamat
5
1
8
9
L
Kumbhakarna
Frostmagier
Kumbhakarna
6
3
6
3
W
Xbalanque
Marinduqe
Xbalanque
4
7
4
0.86
L
Ullr
MrM3rk
Ullr
8
7
6
1.57
W
Yemoja
1
7
7
0.64
L
Tiamat
Triquetta
Tiamat
0
7
3
0.21
W
Arachne
axortagilla
Arachne
10
3
2
3.67
L
Olorun
lsl666zhl
Olorun
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,651
Damage
41,439
67,315
Taken
78,912
38,446
Mitigated
44,734
20,851
Healing
25,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Abyboba
Thanatos
6,805
1,689
0
10,865
10,986
5,334
0
2,143
8,751
0
84,620
W
Chaac
ChampChad
Chaac
11,167
3,168
0
6,856
16,503
11,573
1,110
6,177
9,929
0
64,255
W
Tiamat
Darkus525
Tiamat
13,797
1,294
0
2,434
9,125
5,173
689
2,092
7,033
79,774
0
L
Kumbhakarna
Frostmagier
Kumbhakarna
7,191
1,006
747
1,611
18,703
15,349
48
6,461
12,176
33,210
0
W
Xbalanque
Marinduqe
Xbalanque
11,221
6,301
0
5,131
14,957
6,481
1,605
4,958
9,999
0
75,947
L
Ullr
MrM3rk
Ullr
12,542
4,558
0
2,279
17,251
7,282
546
5,146
11,921
0
59,740
W
Yemoja
7,462
2,263
754
360
13,370
9,583
704
4,387
8,979
24,694
0
L
Tiamat
Triquetta
Tiamat
5,676
1,431
0
3,945
13,572
9,092
892
61
13,511
56,378
0
W
Arachne
axortagilla
Arachne
13,004
9,435
0
5,316
13,360
5,636
0
3,977
9,283
0
76,893
L
Olorun
lsl666zhl
Olorun
9,225
4,013
0
6,398
18,400
7,677
700
6,864
11,294
70,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,952
Gold Earned
49,382
527
Minions Killed
540
0
Camps Cleared
0
1,894,977
Distance Traveled
1,650,646
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,594
558
134
7
0
380,879
1
W
Chaac
10,946
576
124
7
0
381,243
4
W
Tiamat
11,343
597
143
8
0
410,540
2
L
Kumbhakarna
10,274
541
47
2
0
360,797
4
W
Xbalanque
10,752
566
116
6
0
313,411
1
L
Ullr
9,768
514
103
5
0
299,689
5
W
Yemoja
8,970
472
26
1
0
349,599
5
L
Tiamat
9,704
511
122
6
0
290,485
3
W
Arachne
11,941
628
118
6
0
440,184
5
L
Olorun
9,042
476
134
7
0
318,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role