Player Matchup

Bacchus
Bacchus
Gold II
Godkermiit
Bacchus
Gold II
Level 89
God Stats
21W - 9L
1,819 SR
Queue Stats
38W - 33L
1,750 MMR
Party 1
Medusa
Medusa
Platinum V
Not iStoney
Medusa
Platinum V
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 82L
1,958 MMR
Party 1
Sobek
Sobek
Platinum V
Ranger Wrecked
Sobek
Platinum V
Level 89
God Stats
2W - 4L
1,581 SR
Queue Stats
85W - 78L
1,958 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 101
1,633 SR
1,889 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,540 SR
1,790 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond V
LastCowboys90
Khepri
Diamond V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 303L
1,929 MMR
Party 2
Ares
Ares
Diamond V
M Crispus
Ares
Diamond V
Level 149
God Stats
8W - 8L
1,619 SR
Queue Stats
316W - 327L
1,939 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Godkermiit
Bacchus
10
1 / 3 / 2
8,449
704
3,436
11,738
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
11
2 / 5 / 1
8,562
714
5,743
9,308
2,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 6 / 0
7,729
644
3,272
15,577
8,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshAphroditeAthenaDanzaburouScylla

VS

Bans
Chang'eSolTiamatCupidNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
5 / 1 / 8
9,034
753
11,830
8,308
3,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 10
8,891
741
6,384
9,027
8,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
13
5 / 1 / 9
9,075
756
11,726
7,563
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
14
14
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
8
9
L
Bacchus
Godkermiit
Bacchus
1
3
2
0.67
W
4
1
10
9
W
Ares
5
1
9
9.5
L
Medusa
2
5
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,451
Damage
29,940
36,623
Taken
24,898
21,935
Mitigated
18,735
7,260
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,830
4,686
926
2,378
8,308
3,931
1,401
3,072
5,236
0
50,215
L
Bacchus
Godkermiit
Bacchus
3,436
409
0
2,727
11,738
10,064
0
3,854
7,392
12,965
0
W
6,384
589
0
1,742
9,027
8,768
547
2,129
6,898
23,672
0
W
Ares
11,726
601
0
1,351
7,563
6,036
529
1,570
5,993
21,413
0
L
Medusa
5,743
2,825
0
957
9,308
2,933
0
5,052
3,696
0
32,786
L
3,272
197
421
3,155
15,577
8,938
0
7,514
7,371
16,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
27,000
96
Minions Killed
126
0
Camps Cleared
0
662,627
Distance Traveled
667,345
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,034
753
79
7
0
226,061
1
L
Bacchus
8,449
704
8
1
0
247,774
2
W
Khepri
8,891
741
17
1
0
212,704
3
W
Ares
9,075
756
30
3
0
228,580
1
L
Medusa
8,562
714
50
4
0
205,975
1
L
Sobek
7,729
644
38
3
0
208,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role