Player Matchup

Guan Yu
Guan Yu
Gold III
KING TESCOBAR
Guan Yu
Gold III
Level 149
God Stats
78W - 67L
1,586 SR
Queue Stats
222W - 216L
1,576 MMR
Party 3
Merlin
Merlin
Gold II
MoOdy_KSA_10
Merlin
Gold II
Level 112
God Stats
30W - 21L
1,647 SR
Queue Stats
137W - 135L
1,507 MMR
Solo
Izanami
Izanami
Gold III
NakidSnake111
Izanami
Gold III
Level 126
God Stats
22W - 9L
1,597 SR
Queue Stats
177W - 172L
1,553 MMR
Party 3
Aphrodite
Aphrodite
Bronze III
galex_63
Aphrodite
Bronze III
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 18L
1,506 MMR
Solo
Awilix
Awilix
Gold III
nielzio1
Awilix
Gold III
Level 143
God Stats
72W - 54L
1,621 SR
Queue Stats
285W - 268L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,590 SR
1,527 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,629 SR
1,528 MMR
Cerberus
Cerberus
Gold II
Glorious_Oo1
Cerberus
Gold II
Level 127
God Stats
5W - 10L
1,267 SR
Queue Stats
314W - 300L
1,508 MMR
Party 1
Fenrir
Fenrir
Platinum V
Russian_Joker385
Fenrir
Platinum V
Level 96
God Stats
18W - 8L
1,700 SR
Queue Stats
38W - 33L
1,616 MMR
Party 2
Vulcan
Vulcan
Gold II
SqC raks
Vulcan
Gold II
Level 117
God Stats
3W - 1L
1,730 SR
Queue Stats
157W - 159L
1,476 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
The_Best_Osiris
Kuzenbo
Gold II
Level 128
God Stats
6W - 4L
1,756 SR
Queue Stats
182W - 178L
1,564 MMR
Party 1
Skadi
Skadi
Gold III
vYuqll
Skadi
Gold III
Level 88
God Stats
21W - 12L
1,693 SR
Queue Stats
37W - 35L
1,476 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
1 / 9 / 3
10,098
439
10,954
24,382
14,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
17
1 / 9 / 3
10,663
464
11,319
17,572
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
19
2 / 8 / 4
12,337
536
11,152
20,418
7,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
galex_63
Aphrodite
14
0 / 7 / 2
8,920
388
5,083
16,054
10,527
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
nielzio1
Awilix
19
10 / 7 / 1
12,490
543
18,531
18,778
7,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ScyllaTiamatSetGilgameshAthena

VS

Bans
TsukuyomiThorNu WaChang'eKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Glorious_Oo1
Cerberus
19
5 / 3 / 12
13,068
568
16,854
29,836
26,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 4 / 9
12,866
559
10,979
20,108
13,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
SqC raks
Vulcan
19
5 / 4 / 9
12,669
551
15,232
12,473
5,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 12
12,911
561
9,934
17,324
20,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
vYuqll
Skadi
20
15 / 1 / 9
15,035
654
24,376
19,005
7,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
14
Kills
40
40
Deaths
14
13
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Glorious_Oo1
Cerberus
5
3
12
3.67
L
Guan Yu
1
9
3
0.28
L
Merlin
1
9
3
0.28
L
Izanami
2
8
4
0.5
W
7
4
9
2.88
W
Vulcan
SqC raks
Vulcan
5
4
9
2.38
W
8
2
12
7
L
Aphrodite
galex_63
Aphrodite
0
7
2
0.14
L
Awilix
nielzio1
Awilix
10
7
1
1.5
W
Skadi
vYuqll
Skadi
15
1
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,039
Damage
77,375
97,204
Taken
98,746
44,777
Mitigated
73,452
18,021
Healing
31,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Glorious_Oo1
Cerberus
16,854
1,290
0
12,617
29,836
26,778
373
3,714
25,996
79,176
0
L
Guan Yu
10,954
2,425
568
5,446
24,382
14,510
396
14,285
10,097
0
58,548
L
Merlin
11,319
523
0
2,105
17,572
5,566
0
6,630
10,942
78,338
0
L
Izanami
11,152
6,627
0
4,369
20,418
7,032
1,907
6,641
13,777
0
118,654
W
10,979
1,080
0
7,448
20,108
13,148
0
3,908
16,116
0
98,496
W
Vulcan
SqC raks
Vulcan
15,232
4,129
0
1,810
12,473
5,335
2,959
3,170
9,105
93,679
0
W
9,934
2,155
0
3,190
17,324
20,405
1,210
3,280
13,939
46,794
0
L
Aphrodite
galex_63
Aphrodite
5,083
880
2,380
2,883
16,054
10,527
35
5,523
10,531
27,586
0
L
Awilix
nielzio1
Awilix
18,531
5,956
0
270
18,778
7,142
0
8,941
9,837
0
91,507
W
Skadi
vYuqll
Skadi
24,376
13,175
0
6,883
19,005
7,786
5,599
4,891
13,952
0
114,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
66,549
660
Minions Killed
652
0
Camps Cleared
0
1,968,626
Distance Traveled
2,161,667
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,068
568
160
7
0
410,462
4
L
Guan Yu
10,098
439
100
4
0
409,531
3
L
Merlin
10,663
464
156
7
0
363,385
5
L
Izanami
12,337
536
210
9
0
355,485
2
W
Fenrir
12,866
559
138
6
0
457,347
4
W
Vulcan
12,669
551
135
6
0
406,507
7
W
Kuzenbo
12,911
561
57
2
0
471,030
8
L
Aphrodite
8,920
388
52
2
0
377,054
13
L
Awilix
12,490
543
142
6
0
463,171
4
W
Skadi
15,035
654
162
7
0
416,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role