Player Matchup

Medusa
Medusa
Daxter-54533
Medusa
Level 28
God Stats
0W - 1L
1,813 SR
Queue Stats
38W - 26L
1,571 Elo+
Party 1
Achilles
Achilles
GavnerAbarai
Achilles
Level 108
God Stats
0W - 1L
1,313 SR
Queue Stats
33W - 24L
1,465 Elo+
Party 1
Anubis
Anubis
Kento-Neon
Anubis
Level 109
God Stats
2W - 3L
1,591 SR
Queue Stats
59W - 42L
1,537 Elo+
Party 1
Team Averages
Level 82
1,572 SR
1,525 Elo+

VS

Team Averages
Level 71
1,540 SR
1,618 Elo+
Cupid
Cupid
AquaSyndicate
Cupid
Level 30
God Stats
30W - 8L
1,748 SR
Queue Stats
155W - 85L
1,672 Elo+
Party 2
Raijin
Raijin
ItsW1zard
Raijin
Level 116
God Stats
3W - 2L
1,371 SR
Queue Stats
159W - 88L
1,683 Elo+
Party 2
Ares
Ares
x Its FrenZy x
Ares
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 6 / 3
8,256
590
4,080
10,672
3,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
GavnerAbarai
Achilles
11
2 / 6 / 3
9,180
656
7,001
15,675
11,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Kento-Neon
Anubis
13
2 / 5 / 3
9,390
671
12,354
8,627
4,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 10
10,207
729
5,741
7,459
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
ItsW1zard
Raijin
14
9 / 2 / 5
10,638
760
14,326
10,794
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 13
10,601
757
8,403
15,639
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
17
17
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
L
Medusa
1
6
3
0.42
L
Achilles
GavnerAbarai
Achilles
2
6
3
0.58
W
Raijin
ItsW1zard
Raijin
9
2
5
5.75
L
Anubis
Kento-Neon
Anubis
2
5
3
0.7
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,435
Damage
28,470
34,974
Taken
33,892
19,151
Mitigated
20,386
2,559
Healing
8,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,741
3,172
336
646
7,459
2,726
1,881
3,186
4,273
0
23,561
L
Medusa
4,080
1,314
0
0
10,672
3,423
0
7,949
2,449
0
19,906
L
Achilles
GavnerAbarai
Achilles
7,001
841
0
89
15,675
11,678
0
8,556
6,690
0
22,209
W
Raijin
ItsW1zard
Raijin
14,326
717
0
3,056
10,794
3,451
871
4,312
6,482
61,196
0
L
Anubis
Kento-Neon
Anubis
12,354
266
0
2,470
8,627
4,050
0
5,363
3,082
54,773
0
W
8,403
322
0
4,417
15,639
14,209
79
4,876
10,763
23,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
31,446
140
Minions Killed
159
0
Camps Cleared
0
647,377
Distance Traveled
745,023
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,207
729
42
3
0
261,698
0
L
Medusa
8,256
590
45
3
0
226,874
0
L
Achilles
9,180
656
20
1
0
213,674
1
W
Raijin
10,638
760
100
7
0
223,971
3
L
Anubis
9,390
671
75
5
0
206,829
2
W
Ares
10,601
757
17
1
0
259,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role