Player Matchup

Ah Puch
Ah Puch
Desvor576
Ah Puch
Level 146
God Stats
9W - 11L
1,587 SR
Queue Stats
357W - 328L
1,564 Elo+
Solo
Bacchus
Bacchus
Godkermiit
Bacchus
Level 89
God Stats
2W - 3L
1,858 SR
Queue Stats
27W - 16L
1,666 Elo+
Party 1
Anhur
Anhur
Not iStoney
Anhur
Level 126
God Stats
10W - 6L
1,035 SR
Queue Stats
67W - 39L
1,758 Elo+
Party 1
Team Averages
Level 120
1,493 SR
1,663 Elo+

VS

Team Averages
Level 137
1,602 SR
1,465 Elo+
Ra
Ra
Dunga591
Ra
Level 147
God Stats
9W - 9L
1,475 SR
Queue Stats
299W - 356L
1,335 Elo+
Solo
Sylvanus
Sylvanus
UnForgottenSins
Sylvanus
Level 136
God Stats
8W - 6L
1,581 SR
Queue Stats
80W - 93L
1,608 Elo+
Solo
Xbalanque
Xbalanque
llUprisell
Xbalanque
Level 127
God Stats
11W - 8L
1,750 SR
Queue Stats
123W - 129L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Desvor576
Ah Puch
13
3 / 4 / 3
9,512
634
14,634
8,218
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Godkermiit
Bacchus
12
2 / 2 / 4
10,051
670
6,165
12,595
15,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 4 / 4
9,075
605
5,077
9,649
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
9,610
641
4,901
11,441
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
14
4 / 2 / 4
10,767
718
5,510
14,231
13,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
llUprisell
Xbalanque
15
5 / 0 / 5
10,703
714
14,096
9,786
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
6
Kills
10
10
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Desvor576
Ah Puch
3
4
3
1.13
W
1
4
7
1.13
L
Bacchus
Godkermiit
Bacchus
2
2
4
2
L
1
4
4
0.75
W
Sylvanus
4
2
4
3
W
Xbalanque
llUprisell
Xbalanque
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,876
Damage
24,507
30,462
Taken
35,458
22,282
Mitigated
22,750
7,339
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Desvor576
Ah Puch
14,634
618
0
2,133
8,218
3,231
0
4,406
3,812
49,456
0
W
4,901
86
2,585
4,414
11,441
4,771
495
7,758
3,381
47,727
0
L
Bacchus
Godkermiit
Bacchus
6,165
141
0
3,629
12,595
15,410
0
2,751
9,844
22,106
0
L
5,077
2,771
0
1,577
9,649
3,641
371
3,351
6,298
0
45,061
W
Sylvanus
5,510
592
4,769
5,539
14,231
13,429
507
7,091
6,644
14,285
0
W
Xbalanque
llUprisell
Xbalanque
14,096
4,836
0
1,638
9,786
4,550
2,368
5,026
4,530
0
59,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,638
Gold Earned
31,080
190
Minions Killed
204
0
Camps Cleared
0
845,039
Distance Traveled
773,993
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,512
634
93
6
0
274,559
6
W
Ra
9,610
641
80
5
0
281,638
3
L
Bacchus
10,051
670
27
2
0
316,087
3
L
Anhur
9,075
605
70
5
0
254,393
1
W
Sylvanus
10,767
718
13
1
0
245,216
3
W
Xbalanque
10,703
714
111
7
0
247,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role