Player Matchup

Izanami
Izanami
FreedomOFGlory
Izanami
Level 29
God Stats
3W - 8L
1,326 SR
Queue Stats
35W - 52L
1,334 Elo+
Solo
Loki
Loki
JudgMental-_-
Loki
Level 11
God Stats
9W - 11L
1,500 SR
Queue Stats
175W - 174L
1,253 Elo+
Solo
Guan Yu
Guan Yu
Simon0107
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
Spyt Firah
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,265 Elo+
Solo
Vulcan
Vulcan
shrek nasty 42
Vulcan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 236L
1,227 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,316 Elo+

VS

Team Averages
Level 23
1,314 SR
1,194 Elo+
Fenrir
Fenrir
AdriRodrigo
Fenrir
Level 26
God Stats
43W - 67L
1,339 SR
Queue Stats
238W - 306L
1,203 Elo+
Party 2
Thanatos
Thanatos
GALAXYx400
Thanatos
Level 29
God Stats
9W - 10L
1,118 SR
Queue Stats
30W - 32L
1,229 Elo+
Party 1
Ymir
Ymir
JKHighlander
Ymir
Level 21
God Stats
26W - 20L
1,474 SR
Queue Stats
110W - 102L
1,253 Elo+
Solo
Bacchus
Bacchus
diego_daem
Bacchus
Level 11
God Stats
22W - 31L
1,139 SR
Queue Stats
165W - 231L
1,054 Elo+
Party 2
Cthulhu
Cthulhu
overlord69_77
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 32L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,161
560
2,871
7,194
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
2 / 7 / 0
5,141
467
2,319
7,905
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Guan Yu
Simon0107
Guan Yu
8
0 / 5 / 1
4,891
445
4,527
10,586
4,842
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Spyt Firah
Fenrir
4
0 / 6 / 0
3,898
354
1,304
4,692
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 4 / 0
5,491
499
4,966
6,386
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 2 / 2
6,963
633
5,445
5,483
2,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
GALAXYx400
Thanatos
10
7 / 1 / 1
6,457
587
5,893
7,551
2,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 3 / 3
6,317
574
4,772
7,360
4,148
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
diego_daem
Bacchus
9
3 / 1 / 2
5,840
531
2,776
8,479
4,365
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
9
7 / 0 / 4
6,407
582
6,174
6,403
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
7
Kills
27
27
Deaths
7
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
2
2
3.5
L
3
5
0
0.6
W
Thanatos
GALAXYx400
Thanatos
7
1
1
7.5
W
4
3
3
1.83
L
2
7
0
0.29
L
Guan Yu
Simon0107
Guan Yu
0
5
1
0.1
L
Fenrir
Spyt Firah
Fenrir
0
6
0
0
W
Bacchus
diego_daem
Bacchus
3
1
2
4
W
Cthulhu
7
0
4
9
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,987
Damage
25,060
36,763
Taken
35,276
11,322
Mitigated
16,147
4,032
Healing
15,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,445
1,993
0
864
5,483
2,069
664
0
5,243
0
32,275
L
2,871
2,120
0
34
7,194
1,559
371
2,297
4,897
0
28,054
W
Thanatos
GALAXYx400
Thanatos
5,893
1,832
0
5,833
7,551
2,357
672
536
6,985
0
29,769
W
4,772
1,433
36
676
7,360
4,148
635
80
7,221
23,171
0
L
2,319
1,137
0
962
7,905
1,818
306
2,432
5,326
0
10,796
L
Guan Yu
Simon0107
Guan Yu
4,527
1,521
186
1,850
10,586
4,842
0
1,714
8,818
0
17,662
L
Fenrir
Spyt Firah
Fenrir
1,304
595
0
429
4,692
1,118
0
1,944
2,568
0
4,611
W
Bacchus
diego_daem
Bacchus
2,776
545
504
3,861
8,479
4,365
388
2,802
5,427
15,834
0
W
Cthulhu
6,174
1,345
0
3,348
6,403
3,208
104
1,184
5,051
17,723
0
L
4,966
2,749
0
571
6,386
1,985
0
4,654
1,432
19,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,582
Gold Earned
31,984
157
Minions Killed
228
0
Camps Cleared
0
891,794
Distance Traveled
1,075,356
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,963
633
71
6
0
224,172
0
L
Izanami
6,161
560
49
4
0
183,110
0
W
Thanatos
6,457
587
55
5
0
231,152
0
W
Ymir
6,317
574
46
4
0
211,901
1
L
Loki
5,141
467
20
2
0
165,158
0
L
Guan Yu
4,891
445
36
3
0
223,007
0
L
Fenrir
3,898
354
13
1
0
129,530
1
W
Bacchus
5,840
531
33
3
0
195,940
0
W
Cthulhu
6,407
582
23
2
0
212,191
0
L
Vulcan
5,491
499
39
4
0
190,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role