Player Matchup

Cthulhu
Cthulhu
AnimeForLife194
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Solo
Nox
Nox
BADCOMPANY1838
Nox
Level 13
God Stats
5W - 8L
1,248 SR
Queue Stats
23W - 44L
1,201 Elo+
Solo
Raijin
Raijin
GreenBot202
Raijin
Level 29
God Stats
12W - 11L
1,583 SR
Queue Stats
308W - 315L
1,338 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sour Seaman
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,327 Elo+
Solo
Neith
Neith
TheDanCC
Neith
Level 14
God Stats
7W - 2L
1,852 SR
Queue Stats
64W - 64L
1,344 Elo+
Solo
Team Averages
Level 18
1,536 SR
1,371 Elo+

VS

Team Averages
Level 15
1,444 SR
1,305 Elo+
Thor
Thor
BYLUCHOCARP
Thor
Level 18
God Stats
9W - 5L
1,546 SR
Queue Stats
41W - 45L
1,317 Elo+
Solo
Skadi
Skadi
BarterDolphin22
Skadi
Level 12
God Stats
39W - 23L
1,478 SR
Queue Stats
130W - 107L
1,434 Elo+
Solo
Amaterasu
Amaterasu
RICHAR GOD
Amaterasu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 87L
1,232 Elo+
Party 1
Cabrakan
Cabrakan
RUBENGMZ0
Cabrakan
Level 16
God Stats
3W - 2L
1,247 SR
Queue Stats
72W - 84L
1,234 Elo+
Party 1
Kukulkan
Kukulkan
VestingLeader65
Kukulkan
Level 11
God Stats
5W - 4L
1,449 SR
Queue Stats
35W - 50L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 5
8,594
452
10,672
15,323
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
5 / 6 / 4
8,519
448
4,703
10,287
7,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
12
5 / 6 / 3
8,000
421
9,464
9,668
4,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Sour Seaman
Cu Chulainn
12
1 / 8 / 0
7,903
416
6,132
15,049
7,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
TheDanCC
Neith
13
1 / 4 / 4
8,274
435
4,969
12,040
3,317
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
10,753
566
5,685
9,848
4,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
17 / 1 / 4
12,913
680
18,569
14,083
5,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
RICHAR GOD
Amaterasu
12
1 / 4 / 7
8,405
442
5,767
15,212
6,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
RUBENGMZ0
Cabrakan
12
1 / 6 / 10
9,051
476
5,628
13,530
13,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
16
6 / 4 / 5
10,017
527
8,541
7,135
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
16
Kills
30
30
Deaths
16
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
L
5
6
4
1.17
W
5
1
6
8
W
17
1
4
19
L
Raijin
5
6
3
1.08
W
Amaterasu
RICHAR GOD
Amaterasu
1
4
7
1.13
W
Cabrakan
RUBENGMZ0
Cabrakan
1
6
10
1
L
Cu Chulainn
Sour Seaman
Cu Chulainn
1
8
0
0.13
L
Neith
TheDanCC
Neith
1
4
4
0.75
W
Kukulkan
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,940
Damage
44,190
62,367
Taken
59,808
34,084
Mitigated
32,889
5,429
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,672
1,742
0
750
15,323
11,164
148
2,614
12,602
42,579
0
L
4,703
871
0
727
10,287
7,911
647
4,146
5,919
18,171
0
W
5,685
1,326
0
1,729
9,848
4,499
1,491
4,319
5,379
0
54,170
W
18,569
9,985
0
4,590
14,083
5,413
4,411
3,329
10,634
0
116,366
L
Raijin
9,464
509
0
0
9,668
4,052
164
3,085
6,375
41,150
0
W
Amaterasu
RICHAR GOD
Amaterasu
5,767
2,633
0
4,041
15,212
6,335
734
5,241
9,791
0
35,924
W
Cabrakan
RUBENGMZ0
Cabrakan
5,628
820
0
1,145
13,530
13,975
0
7,210
6,152
21,841
0
L
Cu Chulainn
Sour Seaman
Cu Chulainn
6,132
1,477
0
2,043
15,049
7,640
0
1,722
13,285
5,797
35,280
L
Neith
TheDanCC
Neith
4,969
2,238
0
1,909
12,040
3,317
464
1,931
10,017
0
45,167
W
Kukulkan
8,541
651
0
0
7,135
2,667
1,131
5,151
1,866
40,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,290
Gold Earned
51,139
319
Minions Killed
450
0
Camps Cleared
0
1,523,949
Distance Traveled
1,736,667
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,594
452
67
4
0
338,690
1
L
Nox
8,519
448
54
3
0
302,327
1
W
Thor
10,753
566
101
5
0
369,609
0
W
Skadi
12,913
680
159
8
0
335,246
2
L
Raijin
8,000
421
58
3
0
255,868
0
W
Amaterasu
8,405
442
61
3
0
333,960
0
W
Cabrakan
9,051
476
36
2
0
349,928
2
L
Cu Chulainn
7,903
416
64
3
0
311,351
1
L
Neith
8,274
435
76
4
0
315,713
2
W
Kukulkan
10,017
527
93
5
0
347,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role