Player Matchup

Arachne
Arachne
Onslaught66
Arachne
Level 86
God Stats
29W - 17L
1,695 SR
Queue Stats
376W - 448L
1,476 Elo+
Party 1
Bellona
Bellona
SammmHall
Bellona
Level 5
God Stats
0W - 3L
1,151 SR
Queue Stats
2W - 4L
1,174 Elo+
Party 1
Anubis
Anubis
Xanotti
Anubis
Level 39
God Stats
0W - 2L
1,443 SR
Queue Stats
2W - 3L
1,419 Elo+
Party 1
Ymir
Ymir
rickmander
Ymir
Level 21
God Stats
48W - 48L
1,506 SR
Queue Stats
363W - 346L
1,429 Elo+
Party 1
Nemesis
Nemesis
swirrrl XV
Nemesis
Level 18
God Stats
5W - 3L
1,583 SR
Queue Stats
25W - 42L
1,309 Elo+
Solo
Team Averages
Level 34
1,476 SR
1,362 Elo+

VS

Team Averages
Level 16
1,476 SR
1,477 Elo+
Danzaburou
Danzaburou
BioBlood911
Danzaburou
Level 8
God Stats
3W - 5L
1,351 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 2
Olorun
Olorun
Manbearpig76
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
XxJuanDavid06xX
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Guan Yu
Guan Yu
metallyguitarted
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
ryeob02
Mercury
Level 58
God Stats
25W - 21L
1,528 SR
Queue Stats
241W - 253L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Onslaught66
Arachne
17
15 / 5 / 4
11,263
626
18,828
18,136
8,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
SammmHall
Bellona
11
0 / 6 / 5
7,033
391
2,937
9,469
7,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Xanotti
Anubis
12
2 / 3 / 2
7,869
437
4,099
8,195
3,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 8 / 5
7,688
427
7,701
14,941
11,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
swirrrl XV
Nemesis
12
3 / 8 / 5
7,936
441
3,391
14,334
5,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BioBlood911
Danzaburou
17
12 / 3 / 4
11,891
661
16,601
12,749
5,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
14
2 / 3 / 3
9,171
510
4,584
9,404
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 3 / 8
9,980
554
5,081
12,060
9,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 8 / 3
8,994
500
4,166
14,138
13,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
ryeob02
Mercury
15
9 / 6 / 7
10,571
587
17,736
15,010
6,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
21
Kills
30
30
Deaths
23
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BioBlood911
Danzaburou
12
3
4
4.67
W
Olorun
2
3
3
1.17
L
Arachne
Onslaught66
Arachne
15
5
4
3.4
L
Bellona
SammmHall
Bellona
0
6
5
0.42
L
Anubis
Xanotti
Anubis
2
3
2
1
W
3
3
8
2.33
W
4
8
3
0.69
L
1
8
5
0.44
W
Mercury
ryeob02
Mercury
9
6
7
2.08
L
Nemesis
swirrrl XV
Nemesis
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,956
Damage
48,168
65,075
Taken
63,361
36,181
Mitigated
37,621
9,649
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BioBlood911
Danzaburou
16,601
8,414
0
3,974
12,749
5,029
7,062
5,518
7,231
0
67,090
W
Olorun
4,584
2,375
368
4,252
9,404
3,389
1,590
1,286
8,118
40,558
0
L
Arachne
Onslaught66
Arachne
18,828
15,534
0
4,259
18,136
8,292
86
3,191
14,675
0
58,593
L
Bellona
SammmHall
Bellona
2,937
1,044
0
941
9,469
7,830
237
189
9,220
0
19,857
L
Anubis
Xanotti
Anubis
4,099
895
171
2,527
8,195
3,232
117
2,034
6,161
30,160
0
W
5,081
940
0
2,367
12,060
9,422
328
2,694
9,366
44,931
0
W
4,166
741
786
2,934
14,138
13,579
1,091
1,219
12,919
0
30,276
L
7,701
1,953
0
723
14,941
11,548
74
2,429
12,512
25,577
0
W
Mercury
ryeob02
Mercury
17,736
8,815
0
698
15,010
6,202
1,194
1,083
13,927
0
66,160
L
Nemesis
swirrrl XV
Nemesis
3,391
1,119
207
821
14,334
5,279
284
1,822
12,332
0
37,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,789
Gold Earned
50,607
270
Minions Killed
451
0
Camps Cleared
0
1,569,248
Distance Traveled
1,553,323
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,891
661
114
6
0
296,119
2
W
Olorun
9,171
510
84
5
0
305,896
0
L
Arachne
11,263
626
80
4
0
394,749
0
L
Bellona
7,033
391
29
2
0
234,789
2
L
Anubis
7,869
437
58
3
0
339,243
0
W
Ymir
9,980
554
85
5
0
313,007
2
W
Guan Yu
8,994
500
57
3
0
291,537
5
L
Ymir
7,688
427
36
2
0
297,405
1
W
Mercury
10,571
587
111
6
0
346,764
1
L
Nemesis
7,936
441
67
4
0
303,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role