Player Matchup

Danzaburou
Danzaburou
GatoDoMiau
Danzaburou
Level 5
God Stats
3W - 4L
1,510 SR
Queue Stats
3W - 4L
1,472 Elo+
Party 2
Da Ji
Da Ji
Nyltrest
Da Ji
Level 17
God Stats
5W - 2L
1,798 SR
Queue Stats
65W - 39L
1,448 Elo+
Solo
Ares
Ares
Platinum667
Ares
Level 25
God Stats
49W - 58L
1,500 SR
Queue Stats
512W - 611L
1,486 Elo+
Solo
Sol
Sol
kinnye_weebly
Sol
Level 17
God Stats
1W - 2L
1,227 SR
Queue Stats
26W - 31L
1,323 Elo+
Solo
Amaterasu
Amaterasu
zLuuKzZ
Amaterasu
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 76L
1,509 Elo+
Party 2
Team Averages
Level 34
1,507 SR
1,448 Elo+

VS

Team Averages
Level 25
1,486 SR
1,477 Elo+
Loki
Loki
ElidGamer
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,382 Elo+
Party 1
Neith
Neith
ForshaKenn
Neith
Level 31
God Stats
79W - 72L
1,464 SR
Queue Stats
636W - 713L
1,402 Elo+
Party 1
Hercules
Hercules
Maxikro
Hercules
Level 25
God Stats
3W - 5L
1,346 SR
Queue Stats
65W - 72L
1,343 Elo+
Solo
Yemoja
Yemoja
Nemesis2917
Yemoja
Level 29
God Stats
10W - 12L
1,619 SR
Queue Stats
143W - 185L
1,549 Elo+
Solo
Chang'e
Chang'e
j0k3r4774
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GatoDoMiau
Danzaburou
18
0 / 9 / 8
11,788
472
11,139
18,719
8,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Nyltrest
Da Ji
20
17 / 3 / 4
15,031
601
20,866
22,210
16,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 1 / 12
13,754
550
7,335
20,173
18,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 3 / 5
13,410
536
11,422
18,326
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
zLuuKzZ
Amaterasu
20
16 / 5 / 1
16,465
659
25,981
35,288
32,866
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
10 / 10 / 1
13,255
530
14,019
22,274
12,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
18
2 / 7 / 10
11,505
460
17,712
17,851
8,096
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Maxikro
Hercules
17
2 / 7 / 1
10,777
431
10,198
26,426
15,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
18
6 / 4 / 5
11,899
476
14,476
15,868
17,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
j0k3r4774
Chang'e
17
1 / 10 / 1
10,667
427
10,845
20,051
8,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
38
Kills
21
21
Deaths
38
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
10
10
1
1.05
L
Neith
2
7
10
1
W
Danzaburou
GatoDoMiau
Danzaburou
0
9
8
0.44
L
Hercules
Maxikro
Hercules
2
7
1
0.36
L
Yemoja
6
4
5
2.13
W
Da Ji
Nyltrest
Da Ji
17
3
4
6.33
W
1
1
12
7
L
Chang'e
j0k3r4774
Chang'e
1
10
1
0.15
W
4
3
5
2.17
W
Amaterasu
zLuuKzZ
Amaterasu
16
5
1
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,743
Damage
67,250
114,716
Taken
102,470
85,529
Mitigated
61,203
51,062
Healing
23,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
14,019
2,857
0
3,987
22,274
12,223
0
4,738
17,536
0
88,496
L
Neith
17,712
8,460
0
3,959
17,851
8,096
434
1,587
16,264
0
61,895
W
Danzaburou
GatoDoMiau
Danzaburou
11,139
5,555
0
4,782
18,719
8,666
4,053
5,193
13,462
0
76,157
L
Hercules
Maxikro
Hercules
10,198
2,375
0
3,768
26,426
15,034
0
4,036
22,390
0
64,054
L
Yemoja
14,476
2,698
2,111
3,324
15,868
17,766
0
5,607
10,261
73,070
0
W
Da Ji
Nyltrest
Da Ji
20,866
8,562
0
9,557
22,210
16,561
868
5,590
16,548
0
98,349
W
7,335
1,361
0
5,048
20,173
18,885
814
8,295
11,762
38,381
0
L
Chang'e
j0k3r4774
Chang'e
10,845
1,689
1,590
4,749
20,051
8,084
1,734
2,579
17,472
53,344
0
W
11,422
4,044
708
10,153
18,326
8,551
2,807
3,874
14,374
76,607
5,249
W
Amaterasu
zLuuKzZ
Amaterasu
25,981
13,744
0
20,814
35,288
32,866
3,334
5,517
29,672
0
122,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,448
Gold Earned
58,103
580
Minions Killed
530
0
Camps Cleared
0
2,357,688
Distance Traveled
2,003,057
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,255
530
126
5
0
417,440
0
L
Neith
11,505
460
94
4
0
383,647
0
W
Danzaburou
11,788
472
94
4
0
389,527
3
L
Hercules
10,777
431
109
4
0
428,503
4
L
Yemoja
11,899
476
101
4
0
382,266
5
W
Da Ji
15,031
601
131
5
0
486,445
5
W
Ares
13,754
550
46
2
0
516,207
5
L
Chang'e
10,667
427
100
4
0
391,201
5
W
Sol
13,410
536
126
5
0
461,637
0
W
Amaterasu
16,465
659
183
7
0
503,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role