Player Matchup

Odin
Odin
Dressdyn
Odin
Level 155
God Stats
6W - 6L
1,565 SR
Queue Stats
703W - 761L
1,461 Elo+
Party 1
Eset
Eset
GryphonFlight
Eset
Level 138
God Stats
1W - 6L
1,078 SR
Queue Stats
226W - 272L
1,422 Elo+
Party 1
Arachne
Arachne
Pk25Slayer420
Arachne
Level 36
God Stats
4W - 10L
1,084 SR
Queue Stats
199W - 387L
1,327 Elo+
Party 3
Cthulhu
Cthulhu
jackie_lee23
Cthulhu
Level 88
God Stats
9W - 11L
1,530 SR
Queue Stats
432W - 484L
1,414 Elo+
Solo
Rama
Rama
ridiculous94
Rama
Level 70
God Stats
0W - 5L
1,286 SR
Queue Stats
292W - 414L
1,393 Elo+
Party 3
Team Averages
Level 97
1,309 SR
1,403 Elo+

VS

Team Averages
Level 79
1,447 SR
1,436 Elo+
Kukulkan
Kukulkan
ChaosAllStars
Kukulkan
Level 68
God Stats
103W - 121L
1,441 SR
Queue Stats
106W - 130L
1,395 Elo+
Party 2
Artio
Artio
MissSqueak
Artio
Level 63
God Stats
61W - 36L
1,553 SR
Queue Stats
626W - 663L
1,490 Elo+
Solo
Neith
Neith
Segasonic3308
Neith
Level 58
God Stats
126W - 142L
1,436 SR
Queue Stats
375W - 433L
1,393 Elo+
Solo
Hachiman
Hachiman
SparkyPeacock
Hachiman
Level 106
God Stats
15W - 7L
1,549 SR
Queue Stats
141W - 134L
1,475 Elo+
Solo
Chang'e
Chang'e
XLadyLilith
Chang'e
Level 101
God Stats
6W - 9L
1,259 SR
Queue Stats
210W - 240L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
1 / 3 / 8
11,725
902
11,391
25,703
25,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 5 / 8
11,258
866
17,764
21,580
9,328
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
18
1 / 12 / 6
11,604
893
7,124
27,335
16,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
jackie_lee23
Cthulhu
16
0 / 2 / 3
10,694
823
4,786
10,004
4,366
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
9 / 6 / 1
14,144
1,088
29,415
27,904
12,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaosAllStars
Kukulkan
20
10 / 0 / 12
13,558
1,043
31,265
7,612
3,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
19
2 / 3 / 21
13,558
1,043
21,603
28,859
46,351
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 2 / 13
12,826
987
18,114
10,776
5,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SparkyPeacock
Hachiman
19
5 / 3 / 16
13,354
1,027
17,546
12,659
5,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
XLadyLilith
Chang'e
19
5 / 3 / 14
12,658
974
14,502
16,485
7,611
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
11
Kills
28
28
Deaths
11
26
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChaosAllStars
Kukulkan
10
0
12
16
L
Odin
1
3
8
1.67
L
0
5
8
0.8
W
Artio
2
3
21
4.17
L
Arachne
1
12
6
0.33
W
6
2
13
6.25
W
Hachiman
SparkyPeacock
Hachiman
5
3
16
4.33
W
Chang'e
XLadyLilith
Chang'e
5
3
14
4
L
Cthulhu
jackie_lee23
Cthulhu
0
2
3
0.75
L
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,480
Damage
103,030
112,526
Taken
76,391
67,827
Mitigated
69,150
20,332
Healing
28,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChaosAllStars
Kukulkan
31,265
1,168
0
710
7,612
3,868
0
2,743
4,869
58,629
0
L
Odin
11,391
1,323
0
0
25,703
25,802
0
13,846
11,421
0
23,272
L
17,764
2,615
2,878
3,253
21,580
9,328
0
13,645
7,935
38,323
0
W
Artio
21,603
851
3,570
7,786
28,859
46,351
0
9,442
19,417
41,120
0
L
Arachne
7,124
4,644
0
3,442
27,335
16,135
0
17,586
9,749
0
20,831
W
18,114
8,386
142
3,550
10,776
5,407
0
3,166
7,610
0
43,079
W
Hachiman
SparkyPeacock
Hachiman
17,546
8,762
0
1,860
12,659
5,913
0
3,029
9,630
0
39,968
W
Chang'e
XLadyLilith
Chang'e
14,502
3,772
5,820
5,411
16,485
7,611
0
4,170
12,315
42,810
0
L
Cthulhu
jackie_lee23
Cthulhu
4,786
356
214
1,072
10,004
4,366
0
4,795
5,209
16,685
0
L
29,415
23,178
852
8,621
27,904
12,196
0
17,062
10,842
0
57,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,425
Gold Earned
65,954
179
Minions Killed
299
6
Camps Cleared
5
1,055,010
Distance Traveled
1,136,352
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,558
1,043
76
6
0
245,776
0
L
Odin
11,725
902
33
3
1
267,314
0
L
Eset
11,258
866
41
3
0
221,678
0
W
Artio
13,558
1,043
35
3
0
232,550
0
L
Arachne
11,604
893
32
2
1
197,053
0
W
Neith
12,826
987
57
4
1
201,534
0
W
Hachiman
13,354
1,027
57
4
3
231,543
1
W
Chang'e
12,658
974
74
6
1
224,949
0
L
Cthulhu
10,694
823
22
2
1
153,153
3
L
Rama
14,144
1,088
51
4
3
215,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role