Player Matchup

Khepri
Khepri
BoyCrimson
Khepri
Level 61
God Stats
0W - 1L
1,612 SR
Queue Stats
3W - 9L
1,291 Elo+
Party 3
Set
Set
CGLopez22
Set
Level 100
God Stats
3W - 2L
1,657 SR
Queue Stats
52W - 54L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TroubledBuddha
Cu Chulainn
Level 109
God Stats
1W - 2L
1,354 SR
Queue Stats
85W - 79L
1,526 Elo+
Party 3
Janus
Janus
mbeasly
Janus
Level 141
God Stats
2W - 2L
1,503 SR
Queue Stats
86W - 94L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
shad1258
Hou Yi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,459 Elo+
Party 3
Team Averages
Level 105
1,525 SR
1,436 Elo+

VS

Team Averages
Level 112
1,502 SR
1,538 Elo+
Raijin
Raijin
MistaShadowman
Raijin
Level 157
God Stats
4W - 1L
1,646 SR
Queue Stats
40W - 34L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
OneBigSUCC
Gilgamesh
Level 87
God Stats
1W - 0L
1,297 SR
Queue Stats
17W - 26L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
ZimboDonday
Ao Kuang
Level 62
God Stats
3W - 0L
1,445 SR
Queue Stats
6W - 2L
1,704 Elo+
Party 2
Izanami
Izanami
dalosmash
Izanami
Level 149
God Stats
1W - 0L
1,627 SR
Queue Stats
31W - 18L
1,632 Elo+
Party 2
Sobek
Sobek
papasauce99
Sobek
Level 106
God Stats
4W - 3L
1,493 SR
Queue Stats
17W - 16L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BoyCrimson
Khepri
15
0 / 6 / 7
8,229
588
4,340
13,045
11,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 7 / 6
11,059
790
8,536
13,132
8,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cu Chulainn
TroubledBuddha
Cu Chulainn
17
6 / 7 / 6
11,759
840
12,060
21,440
17,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
mbeasly
Janus
17
3 / 9 / 3
10,032
717
10,366
12,391
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
shad1258
Hou Yi
17
4 / 9 / 7
10,856
775
13,449
17,406
7,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
11,046
789
12,289
10,674
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OneBigSUCC
Gilgamesh
18
4 / 5 / 11
12,267
876
10,332
14,930
14,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
ZimboDonday
Ao Kuang
18
11 / 4 / 12
12,996
928
12,794
14,512
6,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
dalosmash
Izanami
20
16 / 0 / 12
14,754
1,054
27,229
13,118
6,446
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 3 / 22
11,867
848
6,159
18,443
24,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
106
16
Kills
38
38
Deaths
16
29
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Khepri
BoyCrimson
Khepri
0
6
7
0.58
L
3
7
6
0.86
W
4
4
11
2.38
W
Gilgamesh
OneBigSUCC
Gilgamesh
4
5
11
1.9
L
Cu Chulainn
TroubledBuddha
Cu Chulainn
6
7
6
1.29
W
Ao Kuang
ZimboDonday
Ao Kuang
11
4
12
4.25
W
Izanami
dalosmash
Izanami
16
0
12
22
L
Janus
mbeasly
Janus
3
9
3
0.5
W
3
3
22
4.67
L
Hou Yi
shad1258
Hou Yi
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,751
Damage
68,803
77,414
Taken
71,677
49,795
Mitigated
56,604
6,998
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BoyCrimson
Khepri
4,340
631
0
0
13,045
11,744
0
5,258
7,723
13,347
0
L
8,536
3,032
0
796
13,132
8,223
0
5,154
7,768
0
28,354
W
12,289
784
0
2,307
10,674
4,714
692
2,888
7,624
34,528
0
W
Gilgamesh
OneBigSUCC
Gilgamesh
10,332
2,972
0
264
14,930
14,187
416
2,510
12,332
0
34,199
L
Cu Chulainn
TroubledBuddha
Cu Chulainn
12,060
1,617
219
3,624
21,440
17,172
0
8,598
12,550
2,523
20,168
W
Ao Kuang
ZimboDonday
Ao Kuang
12,794
3,811
0
3,949
14,512
6,827
132
3,180
11,236
30,769
0
W
Izanami
dalosmash
Izanami
27,229
18,784
0
6,784
13,118
6,446
4,920
3,234
9,740
0
81,518
L
Janus
mbeasly
Janus
10,366
273
279
536
12,391
4,784
1
4,847
7,358
41,989
0
W
6,159
435
0
1,532
18,443
24,430
48
3,841
14,374
18,421
0
L
Hou Yi
shad1258
Hou Yi
13,449
6,015
0
1,544
17,406
7,872
0
6,649
10,467
0
37,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,935
Gold Earned
62,930
247
Minions Killed
307
6
Camps Cleared
10
1,085,895
Distance Traveled
1,309,198
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,229
588
17
1
0
225,042
0
L
Set
11,059
790
37
3
2
221,775
1
W
Raijin
11,046
789
65
5
0
239,827
1
W
Gilgamesh
12,267
876
48
3
2
260,077
4
L
Cu Chulainn
11,759
840
37
3
0
218,786
1
W
Ao Kuang
12,996
928
47
3
4
255,321
0
W
Izanami
14,754
1,054
126
9
4
251,463
0
L
Janus
10,032
717
94
7
3
226,204
2
W
Sobek
11,867
848
21
2
0
302,510
1
L
Hou Yi
10,856
775
62
4
1
194,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role