Player Matchup

Artemis
Artemis
BiLdA_420
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KeTa_RHYME
Zhong Kui
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,181 Elo+
Solo
Nemesis
Nemesis
LeXoRiA
Nemesis
Level 6
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Syndracative
The Morrigan
Level 23
God Stats
9W - 5L
1,627 SR
Queue Stats
19W - 14L
1,382 Elo+
Party 1
Da Ji
Da Ji
ahmetdrm47
Da Ji
Level 23
God Stats
5W - 4L
1,599 SR
Queue Stats
9W - 10L
1,344 Elo+
Party 1
Team Averages
Level 11
1,506 SR
1,381 Elo+

VS

Team Averages
Level 21
1,598 SR
1,470 Elo+
Hel
Hel
Albedo_999
Hel
Level 30
God Stats
12W - 7L
1,601 SR
Queue Stats
39W - 40L
1,426 Elo+
Solo
Thor
Thor
DantesD12
Thor
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ymir
Ymir
KikaKees
Ymir
Level 17
God Stats
31W - 38L
1,497 SR
Queue Stats
143W - 146L
1,341 Elo+
Solo
Bakasura
Bakasura
XxDoCtOrSiLicOnA
Bakasura
Level 25
God Stats
8W - 4L
1,586 SR
Queue Stats
134W - 131L
1,470 Elo+
Solo
Da Ji
Da Ji
karvamuumi
Da Ji
Level 29
God Stats
1W - 1L
1,807 SR
Queue Stats
383W - 309L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BiLdA_420
Artemis
7
0 / 0 / 1
4,179
597
1,487
1,523
464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
KeTa_RHYME
Zhong Kui
7
0 / 0 / 1
4,309
616
2,899
3,000
1,823
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
LeXoRiA
Nemesis
6
2 / 1 / 0
4,269
610
494
3,114
631
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
Syndracative
The Morrigan
9
2 / 0 / 0
4,854
693
2,677
1,514
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Da Ji
8
2 / 1 / 2
5,030
719
1,592
4,270
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,398
628
913
3,396
952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
6
2 / 3 / 0
4,267
610
1,134
3,573
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
0 / 1 / 0
3,760
537
649
4,003
2,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

1
0 / 0 / 0
3,054
436
0
271
42
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Da Ji
8
0 / 1 / 0
4,381
626
1,066
4,193
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Artemis
BiLdA_420
Artemis
0
0
1
0.5
L
Thor
2
3
0
0.67
W
Zhong Kui
KeTa_RHYME
Zhong Kui
0
0
1
0.5
L
Ymir
0
1
0
0
W
Nemesis
LeXoRiA
Nemesis
2
1
0
2
W
The Morrigan
Syndracative
The Morrigan
2
0
0
2
L
0
0
0
0
W
Da Ji
2
1
2
3
L
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,149
Damage
3,762
13,421
Taken
15,436
4,543
Mitigated
5,959
4,418
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
913
41
0
1,393
3,396
952
722
2,060
1,078
18,734
0
W
Artemis
BiLdA_420
Artemis
1,487
956
0
75
1,523
464
414
252
1,271
0
12,424
L
Thor
1,134
130
0
33
3,573
921
698
984
2,545
0
9,750
W
Zhong Kui
KeTa_RHYME
Zhong Kui
2,899
308
0
1,790
3,000
1,823
536
397
2,603
19,512
0
L
Ymir
649
169
0
750
4,003
2,799
0
1,383
2,620
10,504
0
W
Nemesis
LeXoRiA
Nemesis
494
62
0
780
3,114
631
0
0
3,114
0
6,316
W
The Morrigan
Syndracative
The Morrigan
2,677
588
0
110
1,514
460
667
913
601
18,376
0
L
0
0
0
0
271
42
0
0
271
0
989
W
Da Ji
1,592
448
0
1,663
4,270
1,165
0
0
4,270
0
19,850
L
Da Ji
1,066
342
0
1,633
4,193
1,245
0
847
3,346
0
14,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,641
Gold Earned
19,860
168
Minions Killed
120
0
Camps Cleared
0
690,416
Distance Traveled
546,897
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,398
628
42
6
0
134,735
0
W
Artemis
4,179
597
31
4
0
143,668
1
L
Thor
4,267
610
14
2
0
157,952
0
W
Zhong Kui
4,309
616
41
6
0
136,359
3
L
Ymir
3,760
537
15
2
0
98,934
0
W
Nemesis
4,269
610
12
2
0
136,706
0
W
The Morrigan
4,854
693
36
5
0
141,549
1
L
Bakasura
3,054
436
2
0
0
8,503
0
W
Da Ji
5,030
719
48
7
0
132,134
2
L
Da Ji
4,381
626
47
7
0
146,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role