Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FearDaSpearr
Sun Wukong
Level 68
God Stats
5W - 7L
1,517 SR
Queue Stats
64W - 78L
1,451 Elo+
Solo
Poseidon
Poseidon
I_IDead_PoolI_I
Poseidon
Level 151
God Stats
5W - 4L
1,632 SR
Queue Stats
154W - 165L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
Liverpool747
Sylvanus
Level 78
God Stats
12W - 17L
1,551 SR
Queue Stats
141W - 162L
1,507 Elo+
Party 1
Mercury
Mercury
nocaplilyak
Mercury
Level 98
God Stats
4W - 7L
1,509 SR
Queue Stats
157W - 173L
1,508 Elo+
Party 1
Team Averages
Level 111
1,542 SR
1,497 Elo+

VS

Team Averages
Level 107
1,502 SR
1,504 Elo+
King Arthur
King Arthur
ItzKoala1
King Arthur
Level 67
God Stats
23W - 21L
1,591 SR
Queue Stats
399W - 402L
1,500 Elo+
Solo
Achilles
Achilles
Sovereign96x
Achilles
Level 103
God Stats
9W - 15L
1,318 SR
Queue Stats
596W - 581L
1,502 Elo+
Solo
Fenrir
Fenrir
TertainStew
Fenrir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 43L
1,524 Elo+
Solo
Danzaburou
Danzaburou
fuzzyhammer
Danzaburou
Level 117
God Stats
16W - 9L
1,602 SR
Queue Stats
550W - 546L
1,493 Elo+
Solo
Ah Puch
Ah Puch
twobuds
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
1 / 8 / 1
6,240
446
7,103
14,094
6,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
FearDaSpearr
Sun Wukong
12
3 / 6 / 1
7,400
529
5,615
13,370
6,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
13
2 / 5 / 2
7,510
536
11,469
9,471
3,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Liverpool747
Sylvanus
10
1 / 4 / 2
7,139
510
5,871
13,900
12,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
nocaplilyak
Mercury
11
1 / 4 / 2
7,031
502
2,727
8,963
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItzKoala1
King Arthur
15
5 / 2 / 9
8,606
615
8,010
14,025
8,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Sovereign96x
Achilles
12
5 / 2 / 8
7,148
511
11,751
13,109
8,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
13
5 / 2 / 9
7,757
554
6,530
12,144
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
fuzzyhammer
Danzaburou
14
8 / 1 / 5
8,944
639
8,993
8,348
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
twobuds
Ah Puch
14
3 / 1 / 4
7,818
558
7,743
5,998
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
26
27
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
8
1
0.19
L
Sun Wukong
FearDaSpearr
Sun Wukong
3
6
1
0.58
L
Poseidon
2
5
2
0.6
W
King Arthur
ItzKoala1
King Arthur
5
2
9
4.75
L
Sylvanus
Liverpool747
Sylvanus
1
4
2
0.5
W
Achilles
Sovereign96x
Achilles
5
2
8
4.5
W
Fenrir
5
2
9
4.75
W
Danzaburou
fuzzyhammer
Danzaburou
8
1
5
10.5
L
Mercury
nocaplilyak
Mercury
1
4
2
0.5
W
Ah Puch
twobuds
Ah Puch
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
43,027
59,798
Taken
53,624
32,555
Mitigated
27,076
13,395
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,103
3,684
0
996
14,094
6,264
0
989
13,069
0
28,212
L
Sun Wukong
FearDaSpearr
Sun Wukong
5,615
1,360
0
2,575
13,370
6,919
492
2,265
10,869
0
33,106
L
Poseidon
11,469
1,069
0
2,579
9,471
3,395
168
1,879
7,394
55,958
0
W
King Arthur
ItzKoala1
King Arthur
8,010
679
0
5,506
14,025
8,339
32
2,504
11,521
0
45,205
L
Sylvanus
Liverpool747
Sylvanus
5,871
1,367
2,302
4,454
13,900
12,884
111
1,846
11,946
26,554
0
W
Achilles
Sovereign96x
Achilles
11,751
2,349
0
4,725
13,109
8,641
330
5,028
8,081
0
27,161
W
Fenrir
6,530
2,455
0
3,600
12,144
4,708
0
4,607
7,537
0
36,970
W
Danzaburou
fuzzyhammer
Danzaburou
8,993
4,304
0
4,161
8,348
3,273
1,070
1,739
6,609
0
50,081
L
Mercury
nocaplilyak
Mercury
2,727
939
0
489
8,963
3,093
0
146
8,777
0
41,392
W
Ah Puch
twobuds
Ah Puch
7,743
270
0
2,382
5,998
2,115
110
3,462
2,536
48,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
40,273
352
Minions Killed
398
0
Camps Cleared
0
1,237,457
Distance Traveled
1,453,284
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,240
446
62
4
0
212,766
1
L
Sun Wukong
7,400
529
72
5
0
263,868
0
L
Poseidon
7,510
536
94
7
0
243,397
2
W
King Arthur
8,606
615
90
6
0
299,121
2
L
Sylvanus
7,139
510
46
3
0
223,471
5
W
Achilles
7,148
511
25
2
0
299,671
2
W
Fenrir
7,757
554
72
5
0
317,028
0
W
Danzaburou
8,944
639
106
8
0
241,896
1
L
Mercury
7,031
502
78
6
0
293,955
2
W
Ah Puch
7,818
558
105
8
0
295,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role