Player Matchup

King Arthur
King Arthur
Broex
King Arthur
Level 15
God Stats
21W - 7L
1,881 SR
Queue Stats
58W - 38L
1,725 Elo+
Party 1
Neith
Neith
Dark_Shaikan666
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,100 Elo+
Solo
Apollo
Apollo
JD4D
Apollo
Level 17
God Stats
52W - 26L
1,834 SR
Queue Stats
134W - 100L
1,746 Elo+
Party 1
Cerberus
Cerberus
Space-Walker9000
Cerberus
Level 17
God Stats
6W - 3L
1,741 SR
Queue Stats
145W - 180L
1,448 Elo+
Solo
Fenrir
Fenrir
dramactic
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 14
1,691 SR
1,504 Elo+

VS

Team Averages
Level 17
1,588 SR
1,435 Elo+
Ymir
Ymir
BURGER 4208939
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Solo
Cernunnos
Cernunnos
HawaiianAsian
Cernunnos
Level 21
God Stats
11W - 9L
1,572 SR
Queue Stats
86W - 86L
1,467 Elo+
Solo
Scylla
Scylla
SammmB8
Scylla
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
310W - 331L
1,309 Elo+
Party 2
Fenrir
Fenrir
WulversStane
Fenrir
Level 45
God Stats
0W - 1L
1,681 SR
Queue Stats
76W - 121L
1,371 Elo+
Party 2
Jormungandr
Jormungandr
wXOBAw
Jormungandr
Level 8
God Stats
4W - 3L
1,685 SR
Queue Stats
10W - 16L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Broex
King Arthur
11
4 / 0 / 2
6,664
666
3,591
3,094
1,160
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 1 / 2
5,996
600
3,654
4,416
973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
JD4D
Apollo
12
14 / 0 / 5
8,157
816
12,569
5,559
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 6
5,800
580
3,778
6,122
1,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
dramactic
Fenrir
10
6 / 0 / 7
6,913
691
2,899
3,376
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 10 / 1
4,116
412
1,596
9,306
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
HawaiianAsian
Cernunnos
10
1 / 4 / 1
5,646
565
4,329
9,038
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SammmB8
Scylla
6
0 / 8 / 0
4,181
418
2,112
6,331
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
5
0 / 4 / 0
3,842
384
710
5,761
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
wXOBAw
Jormungandr
4
0 / 2 / 0
3,672
367
1,420
4,124
1,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
28
Kills
1
2
Deaths
28
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
W
King Arthur
Broex
King Arthur
4
0
2
5
W
2
1
2
3
L
Cernunnos
HawaiianAsian
Cernunnos
1
4
1
0.38
W
Apollo
JD4D
Apollo
14
0
5
16.5
L
Scylla
SammmB8
Scylla
0
8
0
0
W
2
1
6
5
L
Fenrir
0
4
0
0
W
Fenrir
dramactic
Fenrir
6
0
7
9.5
L
Jormungandr
wXOBAw
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
10,167
22,567
Taken
34,560
6,933
Mitigated
11,104
8,460
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,596
706
0
427
9,306
4,067
0
369
8,937
10,403
1,284
W
King Arthur
Broex
King Arthur
3,591
779
0
843
3,094
1,160
317
1,000
2,064
0
25,606
W
3,654
2,346
0
1,112
4,416
973
1,066
212
4,204
0
21,853
L
Cernunnos
HawaiianAsian
Cernunnos
4,329
2,454
0
2,856
9,038
2,778
0
1,730
7,308
0
32,590
W
Apollo
JD4D
Apollo
12,569
10,076
0
2,082
5,559
1,835
5,080
2,197
3,242
0
44,219
L
Scylla
SammmB8
Scylla
2,112
1,061
0
166
6,331
1,502
60
784
5,547
9,833
0
W
3,778
469
0
2,704
6,122
1,865
0
636
5,446
18,556
0
L
Fenrir
710
312
0
1,369
5,761
1,482
0
679
5,082
0
6,394
W
Fenrir
dramactic
Fenrir
2,899
804
0
1,719
3,376
1,100
477
821
2,555
0
22,763
L
Jormungandr
wXOBAw
Jormungandr
1,420
654
0
1,863
4,124
1,275
0
216
3,908
9,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
21,457
279
Minions Killed
154
0
Camps Cleared
0
891,987
Distance Traveled
710,798
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,116
412
26
3
0
150,032
1
W
King Arthur
6,664
666
67
7
0
202,485
0
W
Neith
5,996
600
34
3
0
159,566
0
L
Cernunnos
5,646
565
71
7
0
142,881
0
W
Apollo
8,157
816
90
9
0
178,798
2
L
Scylla
4,181
418
22
2
0
144,756
0
W
Cerberus
5,800
580
43
4
0
189,595
0
L
Fenrir
3,842
384
20
2
0
118,584
0
W
Fenrir
6,913
691
45
5
0
161,543
1
L
Jormungandr
3,672
367
15
2
0
154,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role