Player Matchup

Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver III
Ironeagle05
Hel
Silver III
Level 105
God Stats
14W - 10L
1,603 SR
Queue Stats
274W - 273L
775 MMR
Solo
Kali
Kali
Silver IV
JayBeeDaGoat
Kali
Silver IV
Level 85
God Stats
7W - 7L
1,571 SR
Queue Stats
52W - 67L
771 MMR
Solo
Geb
Geb
Silver IV
Phoenix Eeee
Geb
Silver IV
Level 127
God Stats
15W - 11L
1,561 SR
Queue Stats
57W - 67L
816 MMR
Solo
Anhur
Anhur
Silver IV
dvd_bo-ps
Anhur
Silver IV
Level 87
God Stats
6W - 12L
1,507 SR
Queue Stats
768W - 832L
765 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,548 SR
925 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,497 SR
1,000 MMR
Chernobog
Chernobog
Silver V
BTGAMlNG
Chernobog
Silver V
Level 143
God Stats
7W - 7L
1,440 SR
Queue Stats
413W - 452L
601 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
IrvineOTK
Zhong Kui
Platinum V
Level 158
God Stats
55W - 50L
1,655 SR
Queue Stats
692W - 682L
1,482 MMR
Solo
Achilles
Achilles
Silver IV
Jhontop18
Achilles
Silver IV
Level 122
God Stats
45W - 41L
1,513 SR
Queue Stats
307W - 328L
712 MMR
Solo
Arachne
Arachne
Silver III
Sella80
Arachne
Silver III
Level 46
God Stats
5W - 3L
1,361 SR
Queue Stats
254W - 263L
750 MMR
Solo
Khepri
Khepri
Silver II
XWicKed BladezX
Khepri
Silver II
Level 157
God Stats
2W - 3L
1,515 SR
Queue Stats
50W - 40L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 6 / 1
8,550
475
5,971
9,488
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 3 / 1
9,517
529
10,285
12,606
14,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 0
8,107
450
5,203
13,835
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 4 / 1
7,265
404
3,482
10,422
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
dvd_bo-ps
Anhur
13
0 / 2 / 0
8,077
449
1,950
7,598
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaCu ChulainnNu WaJanusSet

VS

Bans
ApolloDanzaburouKing ArthurFenrirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BTGAMlNG
Chernobog
16
4 / 2 / 2
9,714
540
7,712
8,641
3,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
IrvineOTK
Zhong Kui
18
10 / 0 / 5
11,489
638
12,205
10,631
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Jhontop18
Achilles
14
0 / 2 / 2
8,623
479
5,949
11,922
9,227
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Sella80
Arachne
16
5 / 1 / 7
9,596
533
6,459
12,304
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 5
8,406
467
3,901
6,711
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
19
19
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
6
1
0.25
W
Chernobog
BTGAMlNG
Chernobog
4
2
2
2.5
L
2
3
1
0.83
W
Zhong Kui
IrvineOTK
Zhong Kui
10
0
5
12.5
L
1
4
0
0.25
W
Achilles
Jhontop18
Achilles
0
2
2
0.5
L
0
4
1
0.13
W
Arachne
Sella80
Arachne
5
1
7
8.5
W
0
0
5
2.5
L
Anhur
dvd_bo-ps
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,891
Damage
36,226
53,949
Taken
50,209
34,279
Mitigated
30,015
15,143
Healing
19,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,971
2,056
0
1,113
9,488
3,626
0
5,199
4,289
55,358
0
W
Chernobog
BTGAMlNG
Chernobog
7,712
4,513
0
3,328
8,641
3,347
604
2,525
6,058
0
66,347
L
10,285
418
374
5,305
12,606
14,506
356
2,338
10,268
59,912
0
W
Zhong Kui
IrvineOTK
Zhong Kui
12,205
1,370
96
8,213
10,631
7,347
18
4,070
6,471
85,057
0
L
5,203
2,642
0
5,314
13,835
7,202
0
2,841
10,994
0
62,762
W
Achilles
Jhontop18
Achilles
5,949
1,385
0
2,258
11,922
9,227
466
7,582
4,326
0
48,428
L
3,482
205
0
840
10,422
6,696
0
2,553
7,869
18,996
0
W
Arachne
Sella80
Arachne
6,459
4,009
0
3,960
12,304
4,551
291
2,667
9,561
0
67,944
W
3,901
224
0
1,903
6,711
5,543
446
2,628
4,055
33,585
0
L
Anhur
dvd_bo-ps
Anhur
1,950
243
0
2,197
7,598
2,249
1,046
3,175
4,423
0
42,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
47,828
481
Minions Killed
513
0
Camps Cleared
0
1,525,435
Distance Traveled
1,765,224
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,550
475
111
6
0
311,657
5
W
Chernobog
9,714
540
106
6
0
339,860
3
L
Hel
9,517
529
133
7
0
276,583
0
W
Zhong Kui
11,489
638
166
9
0
373,198
5
L
Kali
8,107
450
101
6
0
351,140
4
W
Achilles
8,623
479
90
5
0
346,667
6
L
Geb
7,265
404
30
2
0
274,837
6
W
Arachne
9,596
533
99
6
0
368,714
3
W
Khepri
8,406
467
52
3
0
336,785
5
L
Anhur
8,077
449
106
6
0
311,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role