Player Matchup

Odin
Odin
CheeseJug
Odin
Level 5
God Stats
2W - 3L
1,278 SR
Queue Stats
9W - 12L
1,538 Elo+
Solo
Chang'e
Chang'e
HyperSword
Chang'e
Level 29
God Stats
5W - 1L
1,881 SR
Queue Stats
226W - 214L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
KOMercy
Danzaburou
Level 24
God Stats
59W - 56L
1,522 SR
Queue Stats
98W - 88L
1,553 Elo+
Solo
Janus
Janus
ShmegLord
Janus
Level 22
God Stats
2W - 0L
1,558 SR
Queue Stats
27W - 27L
1,468 Elo+
Solo
Bakasura
Bakasura
jay513
Bakasura
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
320W - 310L
1,443 Elo+
Party 1
Team Averages
Level 21
1,548 SR
1,497 Elo+

VS

Team Averages
Level 21
1,456 SR
1,492 Elo+
Anubis
Anubis
E36T
Anubis
Level 28
God Stats
4W - 5L
1,465 SR
Queue Stats
76W - 71L
1,481 Elo+
Party 2
Ymir
Ymir
FrankSea
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 177L
1,534 Elo+
Solo
Nike
Nike
JonathanFire
Nike
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
8W - 8L
1,482 Elo+
Solo
Thor
Thor
SangreAzteca91
Thor
Level 25
God Stats
10W - 5L
1,728 SR
Queue Stats
60W - 56L
1,530 Elo+
Solo
Anhur
Anhur
Sixrra_258
Anhur
Level 28
God Stats
1W - 6L
1,315 SR
Queue Stats
88W - 93L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
5 / 3 / 9
13,265
510
6,269
17,100
16,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
HyperSword
Chang'e
18
5 / 6 / 18
13,110
504
12,605
15,419
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
KOMercy
Danzaburou
20
27 / 5 / 8
17,486
673
33,366
25,655
9,108
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
ShmegLord
Janus
19
2 / 3 / 16
13,446
517
8,599
13,871
3,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
jay513
Bakasura
20
4 / 6 / 20
13,836
532
15,500
23,105
9,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
E36T
Anubis
19
12 / 9 / 4
13,227
509
22,792
22,465
13,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
1 / 12 / 1
8,611
331
3,042
20,322
14,430
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 6 / 8
11,226
432
8,714
20,418
18,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 6 / 5
13,118
505
15,201
21,217
10,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
14
0 / 10 / 6
9,659
372
6,323
16,360
5,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
43
Kills
23
23
Deaths
43
71
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
5
3
9
3.17
L
Anubis
E36T
Anubis
12
9
4
1.56
L
Ymir
1
12
1
0.13
W
Chang'e
HyperSword
Chang'e
5
6
18
2.33
L
2
6
8
1
W
Danzaburou
KOMercy
Danzaburou
27
5
8
6.2
L
8
6
5
1.75
W
Janus
ShmegLord
Janus
2
3
16
3.33
L
Anhur
0
10
6
0.3
W
Bakasura
jay513
Bakasura
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,339
Damage
56,072
95,150
Taken
100,782
45,971
Mitigated
61,707
37,926
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
6,269
1,403
0
2,263
17,100
16,043
1,406
4,705
12,005
0
47,617
L
Anubis
E36T
Anubis
22,792
665
0
8,238
22,465
13,092
806
6,262
15,181
83,947
0
L
Ymir
3,042
750
0
250
20,322
14,430
0
2,044
17,182
21,128
0
W
Chang'e
HyperSword
Chang'e
12,605
1,343
4,434
4,144
15,419
8,100
435
8,163
7,134
54,051
0
L
8,714
1,207
0
2,946
20,418
18,541
835
3,407
15,986
9,215
48,983
W
Danzaburou
KOMercy
Danzaburou
33,366
23,014
0
14,626
25,655
9,108
3,608
6,543
18,992
0
143,420
L
15,201
1,879
0
5,029
21,217
10,349
499
4,888
15,596
0
93,934
W
Janus
ShmegLord
Janus
8,599
683
219
4,792
13,871
3,564
952
5,024
8,817
79,572
0
L
Anhur
6,323
3,580
0
1,992
16,360
5,295
954
4,603
11,757
0
38,776
W
Bakasura
jay513
Bakasura
15,500
10,608
0
7,448
23,105
9,156
199
4,968
18,047
0
74,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,143
Gold Earned
55,841
531
Minions Killed
507
0
Camps Cleared
0
2,310,673
Distance Traveled
1,909,211
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,265
510
94
4
0
484,049
3
L
Anubis
13,227
509
148
6
0
390,873
5
L
Ymir
8,611
331
33
1
0
340,972
6
W
Chang'e
13,110
504
73
3
0
467,872
3
L
Nike
11,226
432
94
4
0
420,870
1
W
Danzaburou
17,486
673
125
5
0
452,519
5
L
Thor
13,118
505
160
6
0
429,744
2
W
Janus
13,446
517
128
5
0
438,027
0
L
Anhur
9,659
372
72
3
0
326,752
3
W
Bakasura
13,836
532
111
4
0
468,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role