Player Matchup

Merlin
Merlin
Bronze III
Catcookiez
Merlin
Bronze III
Level 142
God Stats
1W - 0L
1,162 SR
Queue Stats
2W - 5L
1,341 MMR
Party 2
Bacchus
Bacchus
Silver III
El Doogocho
Bacchus
Silver III
Level 140
God Stats
1W - 2L
1,177 SR
Queue Stats
36W - 54L
792 MMR
Party 2
Cernunnos
Cernunnos
Silver II
SergeantHAMM
Cernunnos
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,280 SR
1,211 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 63
1,501 SR
709 MMR
Odin
Odin
Silver V
ThundersharkX
Odin
Silver V
Level 55
God Stats
3W - 7L
1,474 SR
Queue Stats
43W - 68L
1,120 MMR
Party 1
Zeus
Zeus
Bronze II
strikerprime
Zeus
Bronze II
Level 76
God Stats
6W - 6L
1,524 SR
Queue Stats
126W - 208L
395 MMR
Party 1
Geb
Geb
Bronze IV
valle419
Geb
Bronze IV
Level 58
God Stats
2W - 6L
1,506 SR
Queue Stats
43W - 84L
611 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Catcookiez
Merlin
14
9 / 1 / 5
10,856
724
13,148
5,787
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
El Doogocho
Bacchus
14
6 / 1 / 9
10,527
702
8,713
10,267
11,397
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
SergeantHAMM
Cernunnos
12
0 / 3 / 12
9,571
638
6,555
10,221
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshAphroditeCthulhuBaron SamediNeith

VS

Bans
MedusaScyllaYmirHeraCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,949
597
6,121
11,929
8,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 7 / 2
8,019
535
5,836
9,495
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 1
10,014
668
4,930
13,840
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Catcookiez
Merlin
9
1
5
11.5
W
Bacchus
El Doogocho
Bacchus
6
1
9
10.5
W
Cernunnos
SergeantHAMM
Cernunnos
0
3
12
2
L
1
5
3
0.5
L
0
7
2
0.14
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,416
Damage
16,887
26,275
Taken
35,264
17,025
Mitigated
24,505
6,537
Healing
3,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Catcookiez
Merlin
13,148
1,372
0
692
5,787
2,080
781
2,362
3,425
45,778
0
W
Bacchus
El Doogocho
Bacchus
8,713
941
890
3,453
10,267
11,397
807
3,975
6,292
27,369
0
W
Cernunnos
SergeantHAMM
Cernunnos
6,555
2,571
0
1,502
10,221
3,548
956
4,537
5,684
0
57,016
L
6,121
1,740
398
688
11,929
8,151
0
7,851
4,078
0
27,310
L
5,836
286
307
500
9,495
2,936
0
6,288
3,207
26,095
0
L
4,930
831
426
1,411
13,840
13,418
0
7,730
6,110
10,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
26,982
162
Minions Killed
87
0
Camps Cleared
0
784,179
Distance Traveled
694,313
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,856
724
69
5
0
245,342
1
W
Bacchus
10,527
702
23
2
0
280,876
2
W
Cernunnos
9,571
638
70
5
0
257,961
0
L
Odin
8,949
597
28
2
0
281,063
2
L
Zeus
8,019
535
52
3
0
167,146
4
L
Geb
10,014
668
7
0
0
246,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role