Player Matchup

Serqet
Serqet
Platinum IV
BussDownTempiana
Serqet
Platinum IV
Level 157
God Stats
34W - 34L
1,517 SR
Queue Stats
425W - 405L
1,686 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
FellTurtle82469
Kumbhakarna
Silver I
Level 141
God Stats
2W - 1L
1,746 SR
Queue Stats
6W - 3L
1,633 MMR
Solo
Sol
Sol
Gold II
HeyItsNotZombro
Sol
Gold II
Level 44
God Stats
2W - 0L
1,753 SR
Queue Stats
30W - 21L
1,662 MMR
Solo
King Arthur
King Arthur
Gold I
orbital_szn10
King Arthur
Gold I
Level 62
God Stats
11W - 13L
1,551 SR
Queue Stats
73W - 59L
1,645 MMR
Solo
Merlin
Merlin
Platinum IV
x417-DonKD
Merlin
Platinum IV
Level 160
God Stats
12W - 8L
1,727 SR
Queue Stats
356W - 362L
1,687 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 113
1,659 SR
1,663 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,718 SR
1,663 MMR
Artio
Artio
Gold I
Elfeex
Artio
Gold I
Level 125
God Stats
0W - 1L
1,906 SR
Queue Stats
55W - 53L
1,629 MMR
Solo
Thoth
Thoth
Gold I
F1LTH UNLEASHED
Thoth
Gold I
Level 127
God Stats
7W - 8L
1,668 SR
Queue Stats
91W - 78L
1,685 MMR
Solo
Mercury
Mercury
Platinum III
LxrdKari
Mercury
Platinum III
Level 108
God Stats
5W - 8L
1,684 SR
Queue Stats
127W - 125L
1,685 MMR
Solo
Cerberus
Cerberus
Platinum V
SendMyStimmy
Cerberus
Platinum V
Level 131
God Stats
22W - 18L
1,625 SR
Queue Stats
294W - 296L
1,657 MMR
Solo
Skadi
Skadi
Platinum II
XaviiRD
Skadi
Platinum II
Level 146
God Stats
14W - 8L
1,708 SR
Queue Stats
143W - 133L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 8
10,502
618
10,217
12,144
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
FellTurtle82469
Kumbhakarna
14
2 / 1 / 21
10,177
599
9,589
15,886
11,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 2 / 5
11,360
668
8,941
11,535
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
orbital_szn10
King Arthur
17
9 / 0 / 10
10,530
619
15,732
15,123
9,801
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
x417-DonKD
Merlin
16
4 / 3 / 10
9,736
573
10,803
8,610
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetTiamatScyllaAthenaGilgamesh

VS

Bans
Cu ChulainnDanzaburouGaneshaCthulhuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Elfeex
Artio
10
0 / 6 / 1
6,286
370
4,148
17,082
7,078
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 6 / 2
8,021
472
6,724
10,973
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
LxrdKari
Mercury
12
0 / 5 / 3
7,275
428
4,198
13,705
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
SendMyStimmy
Cerberus
13
3 / 6 / 0
7,960
468
9,136
19,992
15,228
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
XaviiRD
Skadi
14
2 / 5 / 0
8,643
508
10,775
12,092
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
13
28
Kills
7
7
Deaths
28
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Artio
Elfeex
Artio
0
6
1
0.08
L
2
6
2
0.5
W
Kumbhakarna
FellTurtle82469
Kumbhakarna
2
1
21
12.5
W
4
2
5
3.25
L
Mercury
LxrdKari
Mercury
0
5
3
0.3
L
Cerberus
SendMyStimmy
Cerberus
3
6
0
0.5
L
Skadi
XaviiRD
Skadi
2
5
0
0.4
W
King Arthur
orbital_szn10
King Arthur
9
0
10
14
W
Merlin
x417-DonKD
Merlin
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,282
Damage
34,981
63,298
Taken
73,844
31,551
Mitigated
34,143
24,655
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,217
1,704
0
5,812
12,144
4,564
674
2,545
9,407
0
65,053
L
Artio
Elfeex
Artio
4,148
130
477
3,798
17,082
7,078
0
7,552
8,690
29,606
0
L
6,724
698
0
1,364
10,973
3,655
0
5,385
5,407
47,661
0
W
Kumbhakarna
FellTurtle82469
Kumbhakarna
9,589
1,969
0
3,078
15,886
11,348
0
6,664
9,116
26,926
0
W
8,941
4,208
0
7,475
11,535
3,324
2,703
350
11,185
86,121
0
L
Mercury
LxrdKari
Mercury
4,198
410
0
2,453
13,705
4,474
0
6,005
7,405
0
38,273
L
Cerberus
SendMyStimmy
Cerberus
9,136
509
0
5,512
19,992
15,228
322
2,996
16,384
48,994
0
L
Skadi
XaviiRD
Skadi
10,775
5,566
0
3,123
12,092
3,708
0
7,152
4,850
0
62,081
W
King Arthur
orbital_szn10
King Arthur
15,732
2,549
0
6,052
15,123
9,801
180
5,628
9,425
0
63,135
W
Merlin
x417-DonKD
Merlin
10,803
514
0
2,238
8,610
2,514
165
4,125
4,157
73,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,305
Gold Earned
38,185
525
Minions Killed
476
0
Camps Cleared
0
1,747,344
Distance Traveled
1,519,056
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,502
618
108
6
0
396,350
1
L
Artio
6,286
370
47
3
0
326,759
3
L
Thoth
8,021
472
110
6
0
286,897
4
W
Kumbhakarna
10,177
599
31
2
0
352,994
3
W
Sol
11,360
668
148
9
0
316,685
1
L
Mercury
7,275
428
86
5
0
350,723
0
L
Cerberus
7,960
468
109
6
0
280,105
1
L
Skadi
8,643
508
124
7
0
274,572
0
W
King Arthur
10,530
619
101
6
0
365,782
8
W
Merlin
9,736
573
137
8
0
315,533
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role