Player Matchup

Nu Wa
Nu Wa
Allistor
Nu Wa
Level 119
God Stats
152W - 120L
1,576 SR
Queue Stats
479W - 484L
1,453 Elo+
Solo
Izanami
Izanami
Ozkr_LOL
Izanami
Level 107
God Stats
10W - 1L
1,772 SR
Queue Stats
324W - 308L
1,586 Elo+
Solo
Thor
Thor
Somebody_Finally
Thor
Level 121
God Stats
1W - 0L
1,546 SR
Queue Stats
147W - 119L
1,557 Elo+
Solo
Cerberus
Cerberus
laser_letrado8
Cerberus
Level 69
God Stats
11W - 2L
1,778 SR
Queue Stats
76W - 64L
1,556 Elo+
Solo
Chang'e
Chang'e
sinful-sorcerer
Chang'e
Level 89
God Stats
17W - 10L
1,601 SR
Queue Stats
271W - 220L
1,558 Elo+
Solo
Team Averages
Level 101
1,655 SR
1,542 Elo+

VS

Team Averages
Level 115
1,562 SR
1,538 Elo+
Ganesha
Ganesha
B34STYvietSOUL
Ganesha
Level 89
God Stats
4W - 7L
1,626 SR
Queue Stats
70W - 66L
1,542 Elo+
Party 1
Amaterasu
Amaterasu
FWAngelTabris
Amaterasu
Level 153
God Stats
17W - 12L
1,670 SR
Queue Stats
244W - 244L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Prototypex116
Danzaburou
Level 120
God Stats
1W - 3L
1,355 SR
Queue Stats
100W - 89L
1,567 Elo+
Party 1
Anubis
Anubis
SaltyPhyslc
Anubis
Level 126
God Stats
5W - 6L
1,420 SR
Queue Stats
267W - 256L
1,541 Elo+
Party 1
Bakasura
Bakasura
wapgod
Bakasura
Level 87
God Stats
11W - 9L
1,740 SR
Queue Stats
182W - 183L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allistor
Nu Wa
18
2 / 0 / 9
10,396
547
9,311
4,284
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ozkr_LOL
Izanami
17
4 / 3 / 8
10,502
553
14,139
10,216
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 7
9,533
502
7,712
14,504
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
16
9 / 4 / 10
10,816
569
12,814
13,577
12,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 2 / 6
10,799
568
12,086
11,047
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 9
8,601
453
6,000
16,718
13,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
FWAngelTabris
Amaterasu
16
1 / 2 / 2
9,361
493
4,278
18,525
12,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Prototypex116
Danzaburou
14
6 / 7 / 2
9,851
518
9,611
12,972
3,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
17
4 / 3 / 1
10,464
551
10,585
12,073
5,316
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
wapgod
Bakasura
15
2 / 5 / 2
8,813
464
3,903
15,008
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
22
Kills
13
13
Deaths
22
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Allistor
Nu Wa
2
0
9
6.5
L
0
5
9
0.9
L
Amaterasu
FWAngelTabris
Amaterasu
1
2
2
1
W
Izanami
Ozkr_LOL
Izanami
4
3
8
2.67
L
Danzaburou
Prototypex116
Danzaburou
6
7
2
1
L
Anubis
4
3
1
1.5
W
4
4
7
1.88
W
Cerberus
9
4
10
3.5
W
3
2
6
3
L
Bakasura
wapgod
Bakasura
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,062
Damage
34,377
53,628
Taken
75,296
26,748
Mitigated
40,856
14,363
Healing
21,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Allistor
Nu Wa
9,311
1,717
0
1,159
4,284
3,170
276
2,407
1,877
67,287
0
L
6,000
644
0
3,043
16,718
13,506
0
5,299
11,279
25,865
0
L
Amaterasu
FWAngelTabris
Amaterasu
4,278
1,224
0
6,615
18,525
12,828
0
10,015
8,404
0
64,841
W
Izanami
Ozkr_LOL
Izanami
14,139
9,135
0
1,831
10,216
3,348
1,148
3,191
7,025
0
84,654
L
Danzaburou
Prototypex116
Danzaburou
9,611
4,878
0
2,405
12,972
3,182
0
6,263
6,547
0
52,976
L
Anubis
10,585
393
0
6,470
12,073
5,316
771
6,392
5,347
81,993
0
W
7,712
1,728
0
1,228
14,504
4,533
0
4,473
9,684
0
62,776
W
Cerberus
12,814
1,096
0
3,558
13,577
12,124
24
2,811
10,522
40,984
0
W
12,086
1,949
1,138
5,449
11,047
3,573
86
3,703
7,190
81,433
0
L
Bakasura
wapgod
Bakasura
3,903
2,287
0
3,271
15,008
6,024
0
5,386
9,508
0
49,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,046
Gold Earned
47,090
653
Minions Killed
588
0
Camps Cleared
0
1,624,747
Distance Traveled
1,598,785
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,396
547
150
8
0
249,688
6
L
Ganesha
8,601
453
16
1
0
314,938
0
L
Amaterasu
9,361
493
142
7
0
373,593
7
W
Izanami
10,502
553
161
8
0
334,076
7
L
Danzaburou
9,851
518
126
7
0
313,008
0
L
Anubis
10,464
551
180
9
0
243,092
1
W
Thor
9,533
502
117
6
0
353,894
0
W
Cerberus
10,816
569
68
4
0
347,822
3
W
Chang'e
10,799
568
157
8
0
339,267
3
L
Bakasura
8,813
464
124
7
0
354,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role