Player Matchup

Osiris
Osiris
Gold V
Graeser_Run
Osiris
Gold V
Level 115
God Stats
2W - 1L
1,754 SR
Queue Stats
44W - 33L
1,505 MMR
Solo
Merlin
Merlin
Gold II
SquirmyLion2705
Merlin
Gold II
Level 118
God Stats
10W - 4L
1,892 SR
Queue Stats
137W - 133L
1,510 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
TTV-MellSoClutch
Tsukuyomi
Gold III
Level 82
God Stats
22W - 13L
1,571 SR
Queue Stats
444W - 454L
1,520 MMR
Solo
Ullr
Ullr
Gold III
ncm613
Ullr
Gold III
Level 127
God Stats
2W - 2L
1,776 SR
Queue Stats
139W - 119L
1,522 MMR
Solo
Khepri
Khepri
Bronze III
unstablefears
Khepri
Bronze III
Level 155
God Stats
16W - 23L
1,674 SR
Queue Stats
70W - 81L
1,512 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,733 SR
1,514 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,736 SR
1,515 MMR
Sun Wukong
Sun Wukong
Bronze III
BA Scotsman
Sun Wukong
Bronze III
Level 66
God Stats
0W - 1L
1,853 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Ares
Ares
Bronze III
BtrHavebeads
Ares
Bronze III
Level 34
God Stats
0W - 2L
1,578 SR
Queue Stats
106W - 71L
1,500 MMR
Solo
Anhur
Anhur
Gold V
TReidy18
Anhur
Gold V
Level 128
God Stats
3W - 2L
1,907 SR
Queue Stats
18W - 18L
1,556 MMR
Party 1
Ravana
Ravana
Gold V
cousyj23
Ravana
Gold V
Level 127
God Stats
9W - 5L
1,585 SR
Queue Stats
35W - 29L
1,520 MMR
Party 1
Nu Wa
Nu Wa
Gold II
luis_palma7
Nu Wa
Gold II
Level 120
God Stats
10W - 9L
1,756 SR
Queue Stats
615W - 616L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
3 / 2 / 7
14,177
591
15,976
17,576
17,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 0 / 8
14,258
594
20,413
11,353
4,328
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
20
4 / 2 / 6
13,857
577
9,841
15,393
6,674
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
ncm613
Ullr
20
4 / 1 / 7
14,336
597
8,822
11,577
5,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 13
11,993
500
6,923
19,832
21,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
TiamatGilgameshSetAthenaJanus

VS

Bans
King ArthurSobekYemojaCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BA Scotsman
Sun Wukong
20
1 / 3 / 1
11,775
491
9,234
19,413
20,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 4 / 4
9,772
407
10,211
19,338
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
TReidy18
Anhur
20
3 / 2 / 1
12,666
528
6,072
17,658
7,688
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
cousyj23
Ravana
17
1 / 5 / 2
10,376
432
7,360
12,938
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 1
10,400
433
14,124
15,437
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
20
Kills
7
7
Deaths
20
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BA Scotsman
Sun Wukong
1
3
1
0.5
L
1
4
4
0.75
W
Osiris
3
2
7
3.25
W
8
0
8
12
L
Anhur
TReidy18
Anhur
3
2
1
1.75
W
Tsukuyomi
4
2
6
3.5
L
Ravana
cousyj23
Ravana
1
5
2
0.4
L
1
6
1
0.25
W
Ullr
ncm613
Ullr
4
1
7
7.5
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,975
Damage
47,001
75,731
Taken
84,784
54,707
Mitigated
52,471
27,204
Healing
18,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BA Scotsman
Sun Wukong
9,234
2,615
0
4,764
19,413
20,580
0
3,017
16,252
0
90,462
L
10,211
119
0
1,800
19,338
13,949
0
6,527
12,637
46,312
0
W
Osiris
15,976
5,439
0
4,843
17,576
17,212
2,101
2,402
15,174
4,298
98,413
W
20,413
893
777
5,386
11,353
4,328
1,242
6,037
5,316
122,954
0
L
Anhur
TReidy18
Anhur
6,072
4,022
0
7,443
17,658
7,688
0
5,077
12,529
0
104,289
W
Tsukuyomi
9,841
2,135
0
6,027
15,393
6,674
3,268
4,198
11,033
0
104,627
L
Ravana
cousyj23
Ravana
7,360
1,082
0
3,836
12,938
5,211
0
4,200
8,569
0
76,705
L
14,124
3,771
0
793
15,437
5,043
0
8,800
6,367
85,719
0
W
Ullr
ncm613
Ullr
8,822
3,261
0
4,663
11,577
5,458
4,871
4,220
7,357
0
124,505
W
6,923
929
0
5,508
19,832
21,035
188
7,867
11,965
28,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,621
Gold Earned
54,989
824
Minions Killed
713
0
Camps Cleared
0
2,341,386
Distance Traveled
2,195,175
26
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,775
491
184
8
0
475,182
5
L
Ares
9,772
407
57
2
0
454,928
12
W
Osiris
14,177
591
177
7
0
457,408
2
W
Merlin
14,258
594
212
9
0
453,082
1
L
Anhur
12,666
528
187
8
0
408,015
12
W
Tsukuyomi
13,857
577
175
7
0
504,302
1
L
Ravana
10,376
432
129
5
0
450,055
14
L
Nu Wa
10,400
433
156
7
0
406,995
3
W
Ullr
14,336
597
218
9
0
462,461
10
W
Khepri
11,993
500
42
2
0
464,133
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role