Player Matchup

Chang'e
Chang'e
Platinum IV
Chomchop08
Chang'e
Platinum IV
Level 127
God Stats
1W - 2L
1,201 SR
Queue Stats
132W - 128L
1,754 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
MC_Orland_M
Tsukuyomi
Platinum V
Level 124
God Stats
40W - 46L
1,557 SR
Queue Stats
684W - 686L
1,727 MMR
Solo
Artio
Artio
Platinum IV
MountStaudle67
Artio
Platinum IV
Level 151
God Stats
4W - 2L
1,675 SR
Queue Stats
213W - 182L
1,740 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
RedMario Cruz
Sun Wukong
Gold I
Level 156
God Stats
53W - 40L
1,645 SR
Queue Stats
435W - 434L
1,718 MMR
Solo
Heimdallr
Heimdallr
Gold IV
spankypanky
Heimdallr
Gold IV
Level 155
God Stats
5W - 5L
1,179 SR
Queue Stats
263W - 248L
1,771 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,451 SR
1,742 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,630 SR
1,737 MMR
Janus
Janus
Platinum III
Captjoly27
Janus
Platinum III
Level 127
God Stats
33W - 22L
1,668 SR
Queue Stats
181W - 170L
1,760 MMR
Solo
Izanami
Izanami
Platinum IV
Frugal3
Izanami
Platinum IV
Level 160
God Stats
3W - 2L
1,808 SR
Queue Stats
215W - 209L
1,714 MMR
Party 1
Xbalanque
Xbalanque
Gold I
GOATxJAKIZZAL
Xbalanque
Gold I
Level 154
God Stats
2W - 5L
1,577 SR
Queue Stats
257W - 242L
1,731 MMR
Solo
Bastet
Bastet
Gold II
HeyItsNotZombro
Bastet
Gold II
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,708 MMR
Solo
Bacchus
Bacchus
Platinum IV
ManBearPog
Bacchus
Platinum IV
Level 159
God Stats
2W - 2L
1,595 SR
Queue Stats
163W - 159L
1,773 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chomchop08
Chang'e
20
4 / 2 / 8
16,764
541
22,398
29,853
12,759
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
MC_Orland_M
Tsukuyomi
20
14 / 4 / 7
19,526
630
28,371
26,023
15,481
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 1 / 11
14,768
476
10,783
33,732
43,828
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
RedMario Cruz
Sun Wukong
20
10 / 3 / 7
20,122
649
22,285
39,572
33,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
spankypanky
Heimdallr
20
4 / 6 / 5
18,112
584
21,287
33,482
15,946
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ApolloTiamatAthenaGilgameshScylla

VS

Bans
SetCu ChulainnAnhurGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
3 / 5 / 7
15,407
497
22,235
23,361
9,578
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Frugal3
Izanami
20
3 / 8 / 2
17,246
556
25,442
26,561
15,238
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
GOATxJAKIZZAL
Xbalanque
20
5 / 9 / 3
15,397
497
25,775
26,407
11,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 5 / 7
14,268
460
19,590
24,491
9,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
ManBearPog
Bacchus
18
1 / 8 / 6
14,558
470
9,554
32,002
48,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
35
Kills
14
16
Deaths
35
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
3
5
7
1.3
W
Chang'e
Chomchop08
Chang'e
4
2
8
4
L
Izanami
Frugal3
Izanami
3
8
2
0.5
L
Xbalanque
GOATxJAKIZZAL
Xbalanque
5
9
3
0.72
L
2
5
7
1.1
W
Tsukuyomi
MC_Orland_M
Tsukuyomi
14
4
7
4.38
L
Bacchus
ManBearPog
Bacchus
1
8
6
0.5
W
3
1
11
8.5
W
Sun Wukong
RedMario Cruz
Sun Wukong
10
3
7
4.5
W
Heimdallr
spankypanky
Heimdallr
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,124
Damage
102,596
162,662
Taken
132,822
121,468
Mitigated
95,271
81,619
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
22,235
1,304
0
4,767
23,361
9,578
132
6,413
16,873
141,644
0
W
Chang'e
Chomchop08
Chang'e
22,398
1,003
8,846
19,679
29,853
12,759
2,200
11,226
18,019
138,555
0
L
Izanami
Frugal3
Izanami
25,442
15,418
0
7,833
26,561
15,238
8,094
2,590
23,896
0
155,588
L
Xbalanque
GOATxJAKIZZAL
Xbalanque
25,775
9,163
0
2,945
26,407
11,977
592
4,186
22,055
0
118,395
L
19,590
5,125
0
1,462
24,491
9,848
0
6,329
18,002
0
99,251
W
Tsukuyomi
MC_Orland_M
Tsukuyomi
28,371
5,666
0
9,200
26,023
15,481
3,198
7,090
17,871
0
184,121
L
Bacchus
ManBearPog
Bacchus
9,554
1,127
0
1,196
32,002
48,630
0
13,763
17,748
26,345
0
W
10,783
657
505
9,635
33,732
43,828
90
7,604
25,494
53,182
0
W
Sun Wukong
RedMario Cruz
Sun Wukong
22,285
4,756
0
18,711
39,572
33,454
3,277
3,782
35,422
0
161,155
W
Heimdallr
spankypanky
Heimdallr
21,287
13,731
0
15,043
33,482
15,946
8,255
4,361
29,035
0
166,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,292
Gold Earned
76,876
960
Minions Killed
871
0
Camps Cleared
0
2,991,431
Distance Traveled
2,905,168
44
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
15,407
497
259
8
0
592,451
5
W
Chang'e
16,764
541
200
6
0
620,596
16
L
Izanami
17,246
556
281
9
0
548,570
2
L
Xbalanque
15,397
497
167
5
0
568,719
2
L
Bastet
14,268
460
136
4
0
638,565
3
W
Tsukuyomi
19,526
630
227
7
0
679,428
10
L
Bacchus
14,558
470
28
1
0
556,863
9
W
Artio
14,768
476
64
2
0
609,796
10
W
Sun Wukong
20,122
649
241
8
0
554,274
1
W
Heimdallr
18,112
584
228
7
0
527,337
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role