Player Matchup

Tyr
Tyr
Reaperx1007
Tyr
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
110W - 107L
1,454 Elo+
Party 1
Nemesis
Nemesis
SniperHavicDc
Nemesis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
TwoScoopz24
Persephone
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 40L
1,416 Elo+
Party 1
Ra
Ra
emikaske
Ra
Level 26
God Stats
5W - 8L
1,493 SR
Queue Stats
133W - 155L
1,488 Elo+
Solo
Neith
Neith
kevin2337
Neith
Level 7
God Stats
5W - 7L
1,452 SR
Queue Stats
90W - 90L
1,487 Elo+
Party 1
Team Averages
Level 16
1,489 SR
1,469 Elo+

VS

Team Averages
Level 26
1,647 SR
1,517 Elo+
Gilgamesh
Gilgamesh
CrimsonHare22
Gilgamesh
Level 29
God Stats
9W - 7L
1,592 SR
Queue Stats
64W - 62L
1,558 Elo+
Party 2
Mercury
Mercury
EricAwesomenesss
Mercury
Level 28
God Stats
18W - 10L
1,809 SR
Queue Stats
118W - 109L
1,419 Elo+
Solo
Chang'e
Chang'e
GonzaaaMoon535
Chang'e
Level 28
God Stats
14W - 11L
1,671 SR
Queue Stats
34W - 31L
1,593 Elo+
Party 2
Artemis
Artemis
KukiW
Artemis
Level 25
God Stats
4W - 2L
1,614 SR
Queue Stats
61W - 49L
1,501 Elo+
Solo
Aphrodite
Aphrodite
LowfatButter
Aphrodite
Level 21
God Stats
9W - 11L
1,547 SR
Queue Stats
172W - 197L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,001
533
7,160
11,920
8,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
13
3 / 3 / 2
7,982
532
7,885
12,679
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
TwoScoopz24
Persephone
10
1 / 6 / 4
7,126
475
8,512
9,024
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 4 / 1
6,225
415
4,340
6,944
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
kevin2337
Neith
12
2 / 4 / 1
7,267
484
4,097
8,794
2,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrimsonHare22
Gilgamesh
14
3 / 1 / 2
8,300
553
6,013
9,804
7,046
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 8
7,863
524
5,526
10,713
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
7 / 1 / 5
7,979
532
6,645
7,249
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
KukiW
Artemis
12
1 / 3 / 5
7,511
501
4,472
9,048
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
LowfatButter
Aphrodite
15
9 / 2 / 2
8,938
596
10,465
14,822
5,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
22
21
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CrimsonHare22
Gilgamesh
3
1
2
4
W
2
1
8
6
W
7
1
5
9.5
W
Artemis
KukiW
Artemis
1
3
5
1.17
W
Aphrodite
LowfatButter
Aphrodite
9
2
2
5
L
2
4
0
0.5
L
Nemesis
3
3
2
1.33
L
Persephone
TwoScoopz24
Persephone
1
6
4
0.5
L
0
4
1
0.13
L
Neith
kevin2337
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,994
Damage
33,121
49,361
Taken
51,636
21,671
Mitigated
21,934
13,648
Healing
25,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CrimsonHare22
Gilgamesh
6,013
1,352
0
2,098
9,804
7,046
784
71
9,733
9,918
32,105
W
5,526
1,931
0
3,354
10,713
3,739
0
1,381
9,184
0
46,293
W
6,645
740
2,495
4,677
7,249
2,632
86
2,524
4,651
21,513
0
W
Artemis
KukiW
Artemis
4,472
1,761
0
2,648
9,048
2,557
208
1,946
7,046
0
37,295
W
Aphrodite
LowfatButter
Aphrodite
10,465
568
352
9,450
14,822
5,960
430
6,300
8,170
50,609
0
L
7,160
976
0
2,333
11,920
8,918
0
1,694
10,226
0
43,605
L
Nemesis
7,885
2,315
0
4,622
12,679
4,734
0
4,985
7,480
0
52,360
L
Persephone
TwoScoopz24
Persephone
8,512
1,653
0
1,188
9,024
2,788
0
5,109
3,619
29,152
0
L
4,340
517
986
1,072
6,944
2,705
297
4,148
2,632
33,922
0
L
Neith
kevin2337
Neith
4,097
1,889
210
3,237
8,794
2,526
93
1,855
6,897
0
38,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,601
Gold Earned
40,591
379
Minions Killed
390
0
Camps Cleared
0
1,354,356
Distance Traveled
1,387,212
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,300
553
100
7
0
216,016
0
W
Mercury
7,863
524
94
6
0
352,417
2
W
Chang'e
7,979
532
19
1
0
274,286
2
W
Artemis
7,511
501
78
5
0
277,057
4
W
Aphrodite
8,938
596
99
7
0
267,436
3
L
Tyr
8,001
533
88
6
0
267,904
4
L
Nemesis
7,982
532
97
6
0
293,472
5
L
Persephone
7,126
475
66
4
0
259,409
1
L
Ra
6,225
415
66
4
0
280,287
8
L
Neith
7,267
484
62
4
0
253,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role