Player Matchup

Chronos
Chronos
 
Chronos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
IDECID3URF4TE
Anhur
Level 135
God Stats
9W - 6L
1,617 SR
Queue Stats
188W - 162L
1,542 Elo+
Solo
Tyr
Tyr
Parxi
Tyr
Level 107
God Stats
20W - 27L
1,537 SR
Queue Stats
426W - 409L
1,539 Elo+
Solo
Thor
Thor
Woody4Real
Thor
Level 160
God Stats
8W - 7L
1,599 SR
Queue Stats
414W - 409L
1,542 Elo+
Party 1
Khepri
Khepri
ujustbeenyimmed
Khepri
Level 160
God Stats
13W - 12L
1,505 SR
Queue Stats
512W - 519L
1,530 Elo+
Party 1
Team Averages
Level 124
1,552 SR
1,531 Elo+

VS

Team Averages
Level 110
1,665 SR
1,583 Elo+
Cerberus
Cerberus
B34STYvietSOUL
Cerberus
Level 89
God Stats
32W - 18L
1,500 SR
Queue Stats
70W - 66L
1,564 Elo+
Party 2
Fenrir
Fenrir
Censora
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,629 Elo+
Solo
Izanami
Izanami
Prototypex116
Izanami
Level 120
God Stats
10W - 8L
1,606 SR
Queue Stats
100W - 89L
1,589 Elo+
Party 2
Nox
Nox
SaltyPhyslc
Nox
Level 126
God Stats
2W - 1L
1,806 SR
Queue Stats
267W - 256L
1,562 Elo+
Party 2
Neith
Neith
uncanny320cloud
Neith
Level 88
God Stats
12W - 5L
1,915 SR
Queue Stats
140W - 123L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 4 / 2
8,138
581
8,102
11,430
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 1
8,318
594
8,399
11,760
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
Parxi
Tyr
14
1 / 1 / 3
8,459
604
5,772
13,267
8,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 2 / 2
7,573
541
2,395
7,579
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
6,950
496
3,709
6,351
3,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 2 / 5
7,325
523
5,475
11,270
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Censora
Fenrir
12
5 / 4 / 3
7,347
525
5,180
10,274
3,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
12
2 / 2 / 2
6,921
494
5,457
6,945
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
6,613
472
6,959
8,316
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 1
8,304
593
10,812
6,956
2,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
11
Kills
11
11
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
4
2
1.25
L
Cerberus
2
2
5
2.25
L
Fenrir
Censora
Fenrir
5
4
3
1.63
W
3
3
1
1.17
W
Tyr
Parxi
Tyr
1
1
3
2.5
L
Izanami
2
2
2
1.5
L
0
2
4
1
W
3
2
2
2
W
0
1
2
1
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,377
Damage
33,883
50,387
Taken
43,761
22,119
Mitigated
17,260
20,805
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,102
2,779
0
3,421
11,430
4,274
0
4,591
6,839
50,129
0
L
Cerberus
5,475
554
0
4,104
11,270
5,612
0
4,817
6,453
24,186
0
L
Fenrir
Censora
Fenrir
5,180
1,569
0
2,070
10,274
3,660
0
2,746
7,528
0
33,342
W
8,399
4,210
0
5,353
11,760
3,649
860
2,463
9,297
0
59,212
W
Tyr
Parxi
Tyr
5,772
375
0
6,742
13,267
8,257
0
2,436
10,831
0
49,054
L
Izanami
5,457
3,866
0
929
6,945
2,394
0
449
6,496
0
41,057
L
6,959
1,893
0
1,495
8,316
2,886
0
2,701
5,615
38,371
0
W
2,395
360
0
3,191
7,579
2,476
0
1,804
5,775
0
42,425
W
3,709
286
0
2,098
6,351
3,463
0
1,140
5,211
16,890
0
L
10,812
4,197
0
2,817
6,956
2,708
580
1,098
5,858
0
59,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,438
Gold Earned
36,510
413
Minions Killed
389
0
Camps Cleared
0
1,328,482
Distance Traveled
1,242,036
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,138
581
74
5
0
257,858
6
L
Cerberus
7,325
523
47
3
0
246,019
1
L
Fenrir
7,347
525
60
4
0
275,296
2
W
Anhur
8,318
594
107
8
0
213,065
3
W
Tyr
8,459
604
117
8
0
267,730
1
L
Izanami
6,921
494
87
6
0
245,452
1
L
Nox
6,613
472
77
6
0
261,373
3
W
Thor
7,573
541
82
6
0
293,883
4
W
Khepri
6,950
496
33
2
0
295,946
3
L
Neith
8,304
593
118
8
0
213,896
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role