Player Matchup

Janus
Janus
Chiko_Rola
Janus
Level 14
God Stats
1W - 2L
1,310 SR
Queue Stats
17W - 22L
1,439 Elo+
Solo
King Arthur
King Arthur
FaloeExe
King Arthur
Level 25
God Stats
14W - 19L
1,265 SR
Queue Stats
104W - 110L
1,441 Elo+
Solo
Apollo
Apollo
GameeZ
Apollo
Level 24
God Stats
5W - 5L
1,630 SR
Queue Stats
6W - 7L
1,538 Elo+
Party 2
Athena
Athena
Wasitoo
Athena
Level 18
God Stats
6W - 5L
1,278 SR
Queue Stats
129W - 101L
1,453 Elo+
Solo
Thor
Thor
vhfurlan
Thor
Level 29
God Stats
1W - 9L
1,182 SR
Queue Stats
17W - 20L
1,460 Elo+
Party 2
Team Averages
Level 22
1,333 SR
1,466 Elo+

VS

Team Averages
Level 28
1,611 SR
1,522 Elo+
Anubis
Anubis
BoureL96
Anubis
Level 33
God Stats
10W - 8L
1,697 SR
Queue Stats
486W - 452L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
Nic0l4sCeI
Sun Wukong
Level 26
God Stats
2W - 1L
1,716 SR
Queue Stats
56W - 56L
1,535 Elo+
Solo
Susano
Susano
RainhaDoLixo
Susano
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 14L
1,527 Elo+
Solo
Artio
Artio
elnegrogarca
Artio
Level 22
God Stats
24W - 9L
1,529 SR
Queue Stats
158W - 132L
1,493 Elo+
Party 1
Izanami
Izanami
feliperfa
Izanami
Level 29
God Stats
50W - 41L
1,611 SR
Queue Stats
120W - 124L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 14 / 1
8,845
369
9,898
18,428
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FaloeExe
King Arthur
18
2 / 5 / 0
11,044
460
14,859
26,605
25,026
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
GameeZ
Apollo
17
4 / 7 / 1
10,386
433
16,802
17,188
5,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Wasitoo
Athena
12
0 / 4 / 3
8,318
347
8,447
25,501
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
14
5 / 9 / 1
9,957
415
11,268
21,134
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BoureL96
Anubis
20
22 / 1 / 4
15,777
657
38,630
28,366
18,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Nic0l4sCeI
Sun Wukong
20
9 / 1 / 5
15,758
657
19,029
23,688
19,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
18
0 / 1 / 8
11,528
480
7,239
16,294
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 4 / 11
12,992
541
10,915
24,349
28,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
feliperfa
Izanami
20
4 / 4 / 3
13,048
544
11,861
17,100
6,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
11
Kills
39
39
Deaths
11
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
BoureL96
Anubis
22
1
4
24
L
Janus
0
14
1
0.04
L
King Arthur
FaloeExe
King Arthur
2
5
0
0.4
L
Apollo
GameeZ
Apollo
4
7
1
0.64
W
Sun Wukong
Nic0l4sCeI
Sun Wukong
9
1
5
11.5
W
Susano
0
1
8
4
L
Athena
Wasitoo
Athena
0
4
3
0.38
W
4
4
11
2.38
W
Izanami
feliperfa
Izanami
4
4
3
1.38
L
Thor
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,274
Damage
87,674
108,856
Taken
109,797
56,239
Mitigated
81,350
12,025
Healing
55,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BoureL96
Anubis
38,630
2,011
0
20,943
28,366
18,855
5,201
8,011
19,769
140,461
0
L
Janus
9,898
831
97
1,300
18,428
4,767
0
11,803
6,625
50,182
0
L
King Arthur
FaloeExe
King Arthur
14,859
2,295
0
3,499
26,605
25,026
0
6,873
19,732
0
81,746
L
Apollo
GameeZ
Apollo
16,802
12,162
0
0
17,188
5,316
0
9,544
7,644
0
73,989
W
Sun Wukong
Nic0l4sCeI
Sun Wukong
19,029
4,622
0
13,939
23,688
19,795
1,862
1,050
22,608
0
142,811
W
Susano
7,239
1,300
0
5,873
16,294
7,154
2,094
1,043
15,251
0
76,709
L
Athena
Wasitoo
Athena
8,447
2,797
0
2,584
25,501
14,822
128
12,416
13,085
26,140
0
W
10,915
1,071
1,144
6,662
24,349
28,691
84
4,917
19,248
31,874
0
W
Izanami
feliperfa
Izanami
11,861
9,063
0
6,902
17,100
6,855
4,898
2,482
14,576
0
115,417
L
Thor
11,268
3,269
0
4,545
21,134
6,308
0
8,909
12,225
0
45,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
69,103
474
Minions Killed
800
0
Camps Cleared
0
2,000,105
Distance Traveled
2,100,853
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,777
657
203
8
0
427,020
2
L
Janus
8,845
369
88
4
0
346,014
2
L
King Arthur
11,044
460
165
7
0
456,055
1
L
Apollo
10,386
433
118
5
0
413,506
1
W
Sun Wukong
15,758
657
270
11
0
478,531
3
W
Susano
11,528
480
123
5
0
438,839
2
L
Athena
8,318
347
27
1
0
479,337
5
W
Artio
12,992
541
37
2
0
430,762
4
W
Izanami
13,048
544
167
7
0
325,701
1
L
Thor
9,957
415
76
3
0
305,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role