Player Matchup

Anubis
Anubis
PISTOLEROS_CY
Anubis
Level 45
God Stats
0W - 2L
1,257 SR
Queue Stats
30W - 47L
1,376 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tradingmouse
Kumbhakarna
Level 29
God Stats
18W - 9L
1,749 SR
Queue Stats
57W - 70L
1,398 Elo+
Solo
Apollo
Apollo
darthethey
Apollo
Level 59
God Stats
1W - 4L
1,421 SR
Queue Stats
48W - 58L
1,411 Elo+
Party 1
Team Averages
Level 44
1,476 SR
1,395 Elo+

VS

Team Averages
Level 63
1,659 SR
1,419 Elo+
Tyr
Tyr
Evolved1930
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 78L
1,383 Elo+
Party 2
King Arthur
King Arthur
IceWake_99
King Arthur
Level 93
God Stats
20W - 21L
1,565 SR
Queue Stats
105W - 110L
1,482 Elo+
Solo
Chang'e
Chang'e
JakeyboyB1
Chang'e
Level 69
God Stats
8W - 3L
1,912 SR
Queue Stats
188W - 214L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 9
14,058
611
10,191
20,082
8,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Tradingmouse
Kumbhakarna
13
3 / 5 / 3
13,294
578
6,258
20,172
16,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
darthethey
Apollo
16
6 / 5 / 7
13,997
609
31,724
22,127
9,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 10
13,525
588
7,682
19,465
20,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
IceWake_99
King Arthur
19
3 / 2 / 12
14,263
620
14,923
25,792
24,713
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
JakeyboyB1
Chang'e
19
10 / 5 / 4
15,724
684
22,951
19,145
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
13
Kills
15
16
Deaths
13
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
6
10
1.17
W
King Arthur
IceWake_99
King Arthur
3
2
12
4.5
W
Chang'e
JakeyboyB1
Chang'e
10
5
4
2.4
L
4
6
9
1.42
L
Kumbhakarna
Tradingmouse
Kumbhakarna
3
5
3
0.9
L
Apollo
darthethey
Apollo
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,173
Damage
45,556
62,381
Taken
64,402
34,920
Mitigated
52,760
17,102
Healing
24,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,682
1,489
0
1,554
19,465
20,651
29
6,213
13,252
0
31,793
W
King Arthur
IceWake_99
King Arthur
14,923
875
0
9,823
25,792
24,713
436
6,062
19,730
0
72,826
W
Chang'e
JakeyboyB1
Chang'e
22,951
1,657
4,566
8,113
19,145
7,396
2,796
4,469
14,676
94,064
0
L
10,191
1,787
496
3,280
20,082
8,742
419
9,151
10,931
67,259
0
L
Kumbhakarna
Tradingmouse
Kumbhakarna
6,258
302
137
4,621
20,172
16,971
468
7,278
12,894
33,965
0
L
Apollo
darthethey
Apollo
31,724
21,298
0
8,568
22,127
9,207
1,796
6,893
15,234
0
86,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
43,512
215
Minions Killed
199
0
Camps Cleared
0
1,017,896
Distance Traveled
1,269,118
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,525
588
39
2
0
409,773
2
W
King Arthur
14,263
620
52
2
0
464,844
2
W
Chang'e
15,724
684
108
5
0
394,501
2
L
Anubis
14,058
611
97
4
0
324,208
1
L
Kumbhakarna
13,294
578
38
2
0
299,524
0
L
Apollo
13,997
609
80
3
0
394,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role